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-   -   [WIP] 2nd UI clock (https://www.subsim.com/radioroom/showthread.php?t=165442)

Dimitrius07 03-19-10 05:28 PM

deleted

Frederf 03-19-10 08:31 PM

SH3 was able to do the "multiple clocks with different textures." Perhaps you should ask the author of the "Jagd tools" mod.

skwasjer 03-19-10 09:18 PM

Thanks for all textures, I will get to work on the analog clock in one or two days. For now, I made a digital one:

http://www.subsim.com/radioroom/showthread.php?t=165545

briklebritt 03-20-10 02:27 AM

real thing

http://www.real-one.de/ebay/lstowaf01.jpg

Castorp24 03-20-10 02:46 AM

Would you please take a look at this:
http://www.subsim.com/radioroom/showthread.php?t=165430

...(the part regarding the two clocks) ... and let me know if you think it possible?

Thanks so much

7Infanterie19 03-27-10 01:40 PM

3 minute mark
 
A 3 minute (or 3 minute 15 second) mark is extremely useful as it is a good way to know where you are if you are tracking ship speed on the map the old way (without cursoring over a ship icon to get speed).

I find that glass glare on the clock is a distraction. I use the chronometer that conus posted - the top one in his picture - and like it, except for the glass glare.

Just my two cents.

Parasit 11-01-11 10:44 PM

Question
 
It is possible to make a format file dds for a chronometre as in a photo Junghans?

TheBeast 11-02-11 12:15 AM

Quote:

Originally Posted by Parasit (Post 1778704)
It is possible to make a format file dds for a chronometre as in a photo Junghans?

Yes:salute:


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