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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   SH4 Mods help (https://www.subsim.com/radioroom/showthread.php?t=128885)

ReallyDedPoet 01-14-08 07:11 PM

RH, Map's Mod won't work because it is not JSGME compatible right out of the box so to speak. Simple fix, go into the main folder, in there you will see a folder named Table Map, copy this folder, then paste onto your desktop, from there place it in JSGME and activate, you should be good to go.

Now, lets get at that other stuff.


RDP

Reinhard Hardegen 01-14-08 08:18 PM

order of install-
Captain Midnights CBS News
GreenLamp
OaksHudGauges
SB_13personviewcameras_mod_1.0
Bow-conningFoamMed
KollmogenTelemeterLens8DGR
smallseaplant
smallsearocks
realmedalsclassiccrewmerged1.02
naturalsinkingmechanics
lesswaterlimberholes
improved bow wave
muzzle flash 1.0
Map_Table_mod 1.3
combined uniform mod 1.0
texured paints with wwii belt buckle
untimate sound pack

Reinhard Hardegen 01-14-08 08:22 PM

Thanks have Map Table fixed

Reinhard Hardegen 01-14-08 08:24 PM

Real metals crew was the same way, fixed now too:up:

Reinhard Hardegen 01-14-08 08:27 PM

Ok guys I feel so bad, all fixed and working now...it was all the same problem:damn:


Many thanks to all that helped.:rock:

ReallyDedPoet 01-14-08 08:28 PM

Perfect :up: This is all a learning process and you are catching on. If the file-path is out of whack, then the mod will not work, so the previous is one of the first checks I make when something does not work, or even when I first unzip it, I have a look to see that all is in order.

Now that search mod, what is the scoop there :hmm:
Edit: saw your last post, great you got them all to work.


RDP

Reinhard Hardegen 01-14-08 10:57 PM

It was like the others, it had the workable folder inside the main folder. I took it for a test drive, and it all works, just the images for the search mod do not show. But if you click on the icon it will show up on the map.

I tried to save my game, with the search patterens on the map, and as soon as I hit save for the last time, I got a black screen and the keyboard locked up. So I will have to test that out again, it might have been just a one time thing. That game did not save by the way, so I will have to go back one step.

I did run into a convoy of 4 Destroyers and a Kongo Battleship, moving at slow to med speed, at long range....what would you have done?:hmm:

ReallyDedPoet 01-14-08 11:11 PM

Quote:

Originally Posted by Reinhard Hardegen

I did run into a convoy of 4 Destroyers and a Kongo Battleship, moving at slow to med speed, at long range....what would you have done?:hmm:

Depending on where I was I guess, the weather\conditions, but to be honest with a Kongo in site I would set a course to intecept. If the the weather was clear I would shadow at long distance on the surface, hopefully come in ahead of the convoy, then at night move in for a submerged ( or surfaced ) attack.

Maybe not the smartest or most historically correct thing to do, but it's a game right, gotta have some fun :yep:


RDP

Reinhard Hardegen 01-15-08 08:52 AM

I guess your right, if the game places them back at the same place I will head there right away. Not sure if the game places ships and convoys at random when you start a saved game.

We will see....:ping:


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