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-   -   Basic Stuff That New Kaleuns Need To Know (https://www.subsim.com/radioroom/showthread.php?t=126150)

Jonathan 12-03-07 11:54 AM

Quote:

Originally Posted by siber
* Ready-inflated balloons
* Tyres
* Polystyrene insulation
* Balsa glider aircraft parts
* Lifejackets

... all vital war supplies you see. :hmm:

Let's see if I can continue the list:

*mannequins
*surfboards
*coroner body bags
*pool cues
*tennis balls
*doors
*roses
*Rubbermade containers

Canovaro 12-03-07 02:11 PM

My tips:

- read all you can here. look in old threads.
- be careful
- be patient

papa_smurf 12-03-07 02:29 PM

Quote:

My tips:

- read all you can here. look in old threads.
- be careful
- be patient
I would agree with those tips - follow these and it wiil leas to very successful patrols:yep: .

What can I add......
-When firing your eels at a ship, aim just infront of the bridge (any ship), and in most cases it will go down in one.
-If you want to fight it out with aircraft - be my guest, I always avoid them at all costs, as that way has cost me many careers, with me trying to outshoot a Sunderland:damn:
-As a way to save on eels, try to finish off lone merchants with your deck gun. (Just make sure that the area is clear of naval/air cover first.)

Jonathan 12-03-07 02:38 PM

Quote:

Originally Posted by papa_smurf
Quote:

My tips:

- read all you can here. look in old threads.
- be careful
- be patient
I would agree with those tips - follow these and it wiil leas to very successful patrols:yep: .

What can I add......
-When firing your eels at a ship, aim just infront of the bridge (any ship), and in most cases it will go down in one.
-If you want to fight it out with aircraft - be my guest, I always avoid them at all costs, as that way has cost me many careers, with me trying to outshoot a Sunderland:damn:
-As a way to save on eels, try to finish off lone merchants with your deck gun. (Just make sure that the area is clear of naval/air cover first.)

I am really hoping that the deck gun can really boost my tonnage. No longer will I have to use my flack gun to set a merchant on fire. On my way back to base last time, I spotted two Victory cargo or a combined 15,000 BRT....too bad I had to let them pass.

Nerazzurri 12-03-07 03:28 PM

Quote:

Originally Posted by papa_smurf
Quote:

My tips:

- read all you can here. look in old threads.
- be careful
- be patient
I would agree with those tips - follow these and it wiil leas to very successful patrols:yep: .

What can I add......
-When firing your eels at a ship, aim just infront of the bridge (any ship), and in most cases it will go down in one.
-If you want to fight it out with aircraft - be my guest, I always avoid them at all costs, as that way has cost me many careers, with me trying to outshoot a Sunderland:damn:
-As a way to save on eels, try to finish off lone merchants with your deck gun. (Just make sure that the area is clear of naval/air cover first.)

How do you check for air cover before you surface? Use the observation scope??

Rotary Crewman 12-03-07 03:38 PM

Quote:

Originally Posted by candy2500
i like to have the aft torpedo room with electric torpedo's and use them just for war ships or when i have used up all forward reserved then ill use them up on lone ships i run into..

Used this tactic earlier. Had a V&W coming straight behind me after I got sloppy. Dropped down to PD, had the scope on him and let him get to 2k the fired an eel off. Slammed straight into his front and he sunk away! I popped back up onto the surface and let my crew giggle at him:lol:

candy2500 12-03-07 04:32 PM

Quote:

Originally Posted by Rotary Crewman
Quote:

Originally Posted by candy2500
i like to have the aft torpedo room with electric torpedo's and use them just for war ships or when i have used up all forward reserved then ill use them up on lone ships i run into..

Used this tactic earlier. Had a V&W coming straight behind me after I got sloppy. Dropped down to PD, had the scope on him and let him get to 2k the fired an eel off. Slammed straight into his front and he sunk away! I popped back up onto the surface and let my crew giggle at him:lol:

i do that because for me it just seems like 9 out of 10 times i get most of my opportunities with a perfect set up on a destroyer from behind.

Sailor Steve 12-03-07 06:20 PM

Quote:

Originally Posted by Nerazzurri
How do you check for air cover before you surface? Use the observation scope??

Exactly.:sunny:




Unless you have the external views enabled. Then you just cheat.:rotfl:

Jonathan 12-04-07 12:05 AM

Quote:

Originally Posted by Rotary Crewman
Quote:

Originally Posted by candy2500
i like to have the aft torpedo room with electric torpedo's and use them just for war ships or when i have used up all forward reserved then ill use them up on lone ships i run into..

Used this tactic earlier. Had a V&W coming straight behind me after I got sloppy. Dropped down to PD, had the scope on him and let him get to 2k the fired an eel off. Slammed straight into his front and he sunk away! I popped back up onto the surface and let my crew giggle at him:lol:

That wasn't very nice...letting your crew giggle at them.


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