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It's very strange. Did you realy load a file? |
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I just witnessed my first US torpedo plane attack
I was above Raboul and reported a convoy on my way back to Brisbaine and was told to break off that other assets would be used well 3 min lator a wave of our BOYS came in and torpedoed the ships but I stuck around because some of the planes were shot down and I picked up the survivors. but anyways the torpedo's were dead on so you did a great job!!!
Dave |
how did they act before?
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See this thread... http://www.subsim.com/radioroom/showthread.php?t=112061 |
is there a current link for this mod? cant find that folder on File front thanks
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Why is it that in SH4 you can't use < > keys to see planes like you can in SH-3 ?
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Thank you Webser very much. appreciate that.
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This is good news for any surface mods-so far when I was driving the Bismarck around planes were laughable as a credible threat, but with something like this (applied to things like the Kate as well), you'll have to take them seriously.
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:rotfl: I think "Comrade does not understand ..." (russian saying). ... Developers have made nothing on this bug till now ... Therefore we should use this mod or other similar mods. |
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i will add this mod to the list to be included into my "game fixes only" mod. EDIT: this is the mod i was talking about, it wasnt needed for v1.5 because they fixed it. http://www.subsim.com/radioroom/show...orpedo+bombers |
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No prob's. |
What is it that makes a plane drop a torpedo?
I can put air-dropped fish on boats, but never got them to fire... I actually built boats that were aircraft, too, and they stayed on the water properly, followed waypoints, but didn't drop the fish (I took a Kate, and pointed it at the 3d model of a PT boat). Seems like there has to be a way to make AI "ships" that use fish, even if just PT boats... tater |
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