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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Fix US Torpedo Bomber. (https://www.subsim.com/radioroom/showthread.php?t=113402)

Anvart 04-28-07 03:14 AM

Quote:

Originally Posted by dangchang
Hmm, where do you find Torpedo bombers? Quick missions?

For testing i made single (quick) mission.

Anvart 04-28-07 03:20 AM

Quote:

Originally Posted by Mush Martin
for the record anvart I did d/l it but the FF counter didnt change from
zero

Yes, i see ...
It's very strange.
Did you realy load a file?

Anvart 04-28-07 03:23 AM

Quote:

Originally Posted by sober
Anvart strikes again:up: spasibo.
thankyou для вашего большого anvart работы. Больш для того чтобы увидеть вас на форуме mods SH4.

Пожалуйста.

leovampire 05-04-07 12:59 AM

I just witnessed my first US torpedo plane attack
 
I was above Raboul and reported a convoy on my way back to Brisbaine and was told to break off that other assets would be used well 3 min lator a wave of our BOYS came in and torpedoed the ships but I stuck around because some of the planes were shot down and I picked up the survivors. but anyways the torpedo's were dead on so you did a great job!!!


Dave

WilhelmSchulz. 08-03-07 06:05 PM

how did they act before?

mgbmike 08-04-07 06:04 AM

Quote:

Originally Posted by WilhelmSchulz.
how did they act before?


See this thread... http://www.subsim.com/radioroom/showthread.php?t=112061

Admiral Von Gerlach 11-16-08 06:04 PM

is there a current link for this mod? cant find that folder on File front thanks

Webster 11-16-08 06:36 PM

Quote:

Originally Posted by Admiral Von Gerlach
is there a current link for this mod? cant find that folder on File front thanks

here it is: http://files.filefront.com/Fix+USTor.../fileinfo.html

FIREWALL 11-16-08 06:54 PM

Why is it that in SH4 you can't use < > keys to see planes like you can in SH-3 ?

Admiral Von Gerlach 11-16-08 07:16 PM

Thank you Webser very much. appreciate that.

difool2 11-16-08 11:32 PM

This is good news for any surface mods-so far when I was driving the Bismarck around planes were laughable as a credible threat, but with something like this (applied to things like the Kate as well), you'll have to take them seriously.

Anvart 11-19-08 11:08 AM

Quote:

Originally Posted by WEBSTER
...
it is no longer needed because this was fixed in patch 1.4 and no longer was an issue.
...

"Товарищ не понимает ..."
:rotfl:
I think "Comrade does not understand ..." (russian saying).
...

Developers have made nothing on this bug till now ...
Therefore we should use this mod or other similar mods.

Webster 11-19-08 12:02 PM

Quote:

Originally Posted by Anvart
Quote:

Originally Posted by WEBSTER
...
it is no longer needed because this was fixed in patch 1.4 and no longer was an issue.
...

"Товарищ не понимает ..."
:rotfl:
I think "Comrade does not understand ..." (russian saying).
...

Developers have made nothing on this bug till now ...
Therefore we should use this mod or other similar mods.

well i must ask you to forgive me, i mixed this mod up with another torpedo bomber mod and that was my confusion. (i think it was inaccurate japanese torpedo bombers)

i will add this mod to the list to be included into my "game fixes only" mod.

EDIT: this is the mod i was talking about, it wasnt needed for v1.5 because they fixed it.

http://www.subsim.com/radioroom/show...orpedo+bombers

Anvart 11-19-08 12:07 PM

Quote:

Originally Posted by WEBSTER
Quote:

Originally Posted by Anvart
Quote:

Originally Posted by WEBSTER
...
it is no longer needed because this was fixed in patch 1.4 and no longer was an issue.
...

"Товарищ не понимает ..."
:rotfl:
I think "Comrade does not understand ..." (russian saying).
...

Developers have made nothing on this bug till now ...
Therefore we should use this mod or other similar mods.

well i must ask you to forgive me, i mixed this mod up with another torpedo bomber mod and that was my confusion. (i think it was inaccurate japanese torpedo bombers)

i will add this mod to the list to be included into my "game fixes only" mod.

OK. http://img172.imageshack.us/img172/237/okyn8.gif
No prob's.

tater 11-19-08 12:17 PM

What is it that makes a plane drop a torpedo?

I can put air-dropped fish on boats, but never got them to fire...

I actually built boats that were aircraft, too, and they stayed on the water properly, followed waypoints, but didn't drop the fish (I took a Kate, and pointed it at the 3d model of a PT boat).

Seems like there has to be a way to make AI "ships" that use fish, even if just PT boats...

tater


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