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-   -   What is your expectations on SH4 ? #1 SH4 player (https://www.subsim.com/radioroom/showthread.php?t=107763)

rodan54 03-17-07 05:31 PM

Indeed, some proof that you actually have it would do quite nicely.

And, I have to agree that those "bugs" don't really sound like bugs to me.

• Sound bugs exploding that continuous after the ship is gone done under the surface.
I do believe this is realistic, and is also in SHIII.
• Pounding a merchant vessel by the deck gun with over 50 shells in very close proximity without the ship is blown to smiter ins.
Doesn't sound like a problem to me. I already deal with this on a daily basis in GWX.
• Or putting five (5) torpedos in a tanker that is semi submersibeld and it stills a float!!.
Se above comment.
• Or just like that your diesel fuel is running out like if there is a gigantic hole in your ship, without any enemy ship in any range.
This may be a bug, but I'll hold off until wednseday to pass judgment.
• Check out the “Default key command” leflet, they have forgot Heading to view and view to heading on the keyboard layout, a mishaps probably.
Not exactly an ingame issue/bug.
• The mission editor have, as usual no manual.
If it's anything like SHIII's editor, then I don't see this as that big of an issue.

Gizzmoe 03-17-07 05:40 PM

Quote:

Originally Posted by sober
Maybe a sticky thread needs to be started for listing of hardcoded bugs for Sh4 so that they might get fixed in a patch .

I had already planned on doing that, but I didn´t know that the game is already out in some countries... :hmm:

Takeda Shingen 03-17-07 05:45 PM

And so it begins.

hands Gizz the fire extinguisher

Gizzmoe 03-17-07 05:49 PM

Quote:

Originally Posted by Takeda Shingen
And so it begins.

hands Gizz the fire extinguisher

I´ll probably need more like two f-ing fire departments... <sigh> :lol:

Arrowhead2k1 03-17-07 05:53 PM

I'm going to assume he's pulling our legs until he presents proof. You can't just come here and basically say you're the only one on the forum who has SH4 and not offer any proof/serious details. Come on...

Tell me, does anti-aliasing work or not?

Subnuts 03-17-07 05:55 PM

There's nothing really absurd about a merchant ship taking 50 shells and surviving. Unless you aim for the waterline, all you'll do is punch holes in the superstructure. And sinking a tanker in ballast can be ridiculously hard. There were a few instances of Japanese tankers taking five or six torpedoes and remaining afloat and in towable condition.

Shipshape 03-17-07 06:04 PM

Can somebody tell me how to insert a picture!!

Antrodemus 03-17-07 06:12 PM

Upload your image(s) to a free hosting site, then use the "insert image" function when you go to make your post. I don't personally know of any sites, since I tend to use my own webspace... but I'm sure someone here will help you.

OneTinSoldier 03-17-07 06:14 PM

First, about the Deckgun. I think the Deckgun should be somewhat effective. I like GWX's Deckgun. It's pretty accurate if the sea state is very calm. When the sea is rocking your boat somewhat it's accuracy is compromised and you need to get closer. But when you make a hit, it's pretty powerful. I have taken down 7000 tonners with just several shots(5 to 7) when hitting them below the waterline. If I do not hit below the waterline then it can take quite a few more shots, depending on the size of the ship. BUT, it does not take 50 shots with the Deckgun in GWX in my experience. And although I personally think 50 shots to take down a ship sounds a little weak, the good news is that should be moddable. Something to keep in mind is that they could have developed the game in such a way that it is pretty much all closed off and very difficult to mod. But fortunately they seem to make the sim with modding somewhat in mind. A good decision I think, don't you?



Quote:

Originally Posted by Shipshape
I will not complain any more about the bugs in SH4 but just start a debate about why we, the paying customers, time after time should get a nonfunctional product from UBISOFT. I´m sure that when SH4 is patched to version 1.4 or ma by 1.5 it will be a god simulator. As of to day it probably will result in frustration and flashbacks from the last time you bought a subsim branded by UBISOFT. And of course some of you under if I have the hardware and latest drivers and experience, yes I've been a PC user and subsimmer since 1986.

Best regards to you all out there.

Shipshape


As a few folks have already responded, bugs can be expected. It sucks, but as Neal Stevens stated, patches can be expected for nearly all games since the 1993 to 1997 neighborhood. With that as a given, whether a person considers a product to be 'nonfunctional' becomes a matter of personal opinion. For instance, one reason I might consider it to be nonfunctional is if it kept Crashing To Desktop every so often. Where I would draw that line might be hard for me to make though. CTD every 6 hours? 3 hours? 1 hour? For you, the items listed above may be enough for you to consider it to be nonfunctional. But that is your opinion and whether others think the same is naturally up to them, as replies are showing. The good news is, if the past the is any indication we can expect the product to recieve some support in the way of fixes with patches. If I do not receive support then that is when I stop giving my support.


Shipshape, your post pretty much states what was already expected, an imperfect product on release. How imperfect until it's considered nonfuctional is a matter of personal opinion. As far as I'm concerned I don't really see anything listed to where I would consider it as nonfunctional, unusable, or what have you. But that's just my opinion.

Regards

rodan54 03-17-07 06:14 PM

Here, use imageshack.

http://www.imageshack.us/

Shipshape 03-17-07 06:25 PM

http://img214.imageshack.us/img214/9208/subsimoe4.jpgThanks for the professionall help. First things first, having SH4 or not;)

Buggins 03-17-07 06:28 PM

Edit: I take it back, he's got manuals and stuff.

Double edit : Dude, probably a good idea to edit out your CD Key from that picture.

When playing today (at the Ubi preview) I noticed the sound problem, although not during campaign mode. I never had any of the other issues though.

Antrodemus 03-17-07 06:30 PM

Yeeesh!!!

Allow me to be the first (edit - 2nd) to go munch a large chunk of humble-pie... :oops:

Sorry for doubting you.



(psssst - you may want to reduce the size of the image a little. ;))

mookiemookie 03-17-07 06:30 PM

Well I'll be darned.

P.S. you might want to blur out or otherwise cover up your registration key (if that's what that is on the manual)

Onkel Neal 03-17-07 06:36 PM

http://www.subsim.com/radioroom/showthread.php?t=107766
Quote:

Originally Posted by Shipshape
Hello all you subsimers out there.

So its time to get your hands on a new subsim, SH4; that, hopefully, will get you many sleepless nights trying to for filling yore missions. A good fought thou, but how is it working when installed on your hi tech spec PC? Well i got my SH4 Collectors Edition yesterday and was off course stund by the graphics, the eye candy. And thinking back to the first time i sat in front off a subsim back in 1984 playing GATO on a IBM XT with CGA graphics its a giant leap to start SH4. but bear in mind that this is a product that is developed by UBISOFT. Go back in time and re alive the time when SH2 and SH3 was released. SH2 got an obsolete graphic interface limited to 768*1024 and did not work properly until it was patch to 1.1 and then patch by enthusiasts several times. The same boring and teadius thing with SH3 that have version 1.4b to work properly. Well all you that bought a UBISOFT product know that there will be patches etc and that what you get out of the box wont work properly, which is the brutal trough about SH4.
I will not complain any more about the bugs in SH4 but just start a debate about why we, the paying customers, time after time should get a nonfunctional product from UBISOFT. I´m sure that when SH4 is patched to version 1.4 or ma by 1.5 it will be a god simulator. As of to day it probably will result in frustration and flashbacks from the last time you bought a subsim branded by UBISOFT. And of course some of you under if I have the hardware and latest drivers and experience, yes I've been a PC user and subsimmer since 1986.

Shipshape

Shipshape, I don't think patches are limited to SH4 or Ubisoft. Every game I have bought since and including Aces of the Deep has gotten things fixed with patches. I know, and many of you also know, with all games, the publisher sets a deadline and the devs have to meet it. Sometimes the deadline is pushed back, as was the case with SH3. There are never cases where the devs of a game finish early and play pool the last three weeks before the deadline :lol: And it's business as usual for the game to be sent to replication and then the devs keep right on working to finish, improve, and polish it, resulting in a patch on release day.

I won't suggest players ignore legitimate glitches with the game and I think as long as people appear relatively calm in their discussions, they should express their feelings. Post your findings in the bug thread, the devs read it.


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