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-   -   [REL]Playable Pocket Battleship Beta 1.0 (https://www.subsim.com/radioroom/showthread.php?t=135891)

linerkiller 05-08-08 08:04 AM

That pre-war white painting was very gracious....May some skilled skinner do that?
Not historical but quite elegant:|\\

miner1436 05-08-08 11:28 AM

Ok now theres four things left, I promise. I need to limit the area all guns turn radius, fix periscopes and antennas from comming through my deck and tower and then clone, I have no idea how to do this, and finally get a watch crew, is this the same as getting the bridge camrea?

miner1436 05-08-08 12:11 PM

My ship can function without a conning tower.dat

miner1436 05-08-08 12:33 PM

I used all of the pocket BB fies as my base so I allready have MC01-MC07 in my .dat, just no watchmen show up.

miner1436 05-08-08 12:58 PM

Oh ok, by the way how can I move the antennas instead of deleting them?

miner1436 05-08-08 01:22 PM

Now comes cloning... how is this done?

miner1436 05-08-08 01:33 PM

I read it but I dont understand... do you do remap ID's on every node?

miner1436 05-08-08 01:53 PM

All cloned, just need to delete those dang sensor objects and ill be finished.

W4lt3r 05-08-08 01:54 PM

I'll be looking forward for that Brooklyn, hope you got all AA guns setted up as well. That thing had quite a lot of Bofors and oerlikons for a Light Cruiser :up:

horsa 05-08-08 03:18 PM

Brooklyn is my learning curve. :D

She's basically up and sailing, firing, steering etc - still ironing out some details

View from the bridge

http://i306.photobucket.com/albums/n...klynBridge.jpg

gimpy117 05-08-08 03:48 PM

could you modify it for this up gunned version:

the USS Wichita:
http://en.wikipedia.org/wiki/USS_Wichita_%28CA-45%29

might make it more survivable In combat...

Raptor1 05-09-08 12:01 AM

Quote:

Originally Posted by gimpy117
could you modify it for this up gunned version:

the USS Wichita:
http://en.wikipedia.org/wiki/USS_Wichita_%28CA-45%29

might make it more survivable In combat...

I do believe the Baltimore class was based on the Wichita, might be easier to modify that...

miner1436 05-09-08 12:58 AM

Where is the node for this located?
http://img137.imageshack.us/img137/6...0241883xv3.jpg

Mudpig 05-09-08 08:18 AM

Pocket BB fixes
 
Hello everyone I downloaded the Pocket BB Mod some time ago and I tried out some things with the Editor and I came up with some fixes.

1. Caustics and 3d Damage working (Thanks Mikhayl)
2. Changed 25mm Japanese Flak to German 20mm Single Flak
3. 8,8cm /L51 C/31 changed to AA with new shell and particle Effect


I need to clean up my mod folders but so far it is working. I did try to change the actual damage model but that did not produce satisfying effects. :nope:
So Xantrokoles if you are interrested I send you a ZIP of my changes. :up:

andycaccia 05-09-08 01:59 PM

Quote:

Originally Posted by Mudpig
Hello everyone I downloaded the Pocket BB Mod some time ago and I tried out some things with the Editor and I came up with some fixes.

1. Caustics and 3d Damage working (Thanks Mikhayl)
2. Changed 25mm Japanese Flak to German 20mm Single Flak
3. 8,8cm /L51 C/31 changed to AA with new shell and particle Effect


I need to clean up my mod folders but so far it is working. I did try to change the actual damage model but that did not produce satisfying effects. :nope:
So Xantrokoles if you are interrested I send you a ZIP of my changes. :up:

Good job!
Did you manage to enable the damage control system (repairs and so on) as well?


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