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Mraah, can I ask you to make one other set of markings for your BlueGreen spiderweb variant? Basically, this is what I'd like:
http://www.usscobia.com/P2050014.jpg?%22 Thanks! |
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Although DarkShip's the resident artist, this would be my rough draft of what you might be looking for from the photo ; A self illuminating red overlay grid .... http://i155.photobucket.com/albums/s..._FF_MR_red.jpg :ping: Mraah |
Cheers Mraah, have to check it this evening. Looks good but...all of them ;)
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Cheers:up: :up: :up: :up:
You're the man, the main man Mraah, good to have you aboard cheers:up: :up: :up: :up: |
to Mraah
:yep: absolutly fantastic.
i wish i could do tweaking and modding, but havent got a cloo. thank you so much for all your time and effort, it really is wonderfull.:up: :up: :up: :D :D |
WOW !!!
AMAZING job Mraah !!! :up::up::up: |
:ping: = :up: :rock: :|\\
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to Mraah
great mod, but cant get close to scope, have put in jsoft files and tweaks for close view, but nothing happens. please help:oops: |
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Sadly you will appears into the control room, then you must to "navigate" inside the sub with the free camera up to arrive to the conning tower and then you can have a close up of the radar screens.... :up::up::up: |
I thought someone, somewhere modded this
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But this is a better way, mate... See this link... http://www.subsim.com/radioroom/showthread.php?t=115800 |
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Yes... you are right, i forget that... I made that using Hexeditor... look at page 9 of this present topic... i forget that sorry. Too much mods !!! :rotfl: @ Doc1133 : If you have troubles to have the zoom in effect usiung minitweaker, you can try Hexediting the Camera file. Look at the page 9 of this present topic, post #161 http://www.subsim.com/radioroom/show...&postcount=161 |
good stuff :up:
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Thanks again guys for some really great work!
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OK - this is looking really fine, but I'm confused about the installation methodology. I D/L'ed the latest (1.22, full set of many different types), and decided to install one of the Bluegreen spider with dark versions. I really liked the smaller contact blips, so I also D/L'ed and installed that adjunct mod recommended at the end of the first post. I also wanted to get rid of the word "range" on the screen, so I D/L'ed that adjunct mod also recommended at the end of the first post. However, when I tried to install that last one with JSGME, it reported several conflicts with the first two mods.
Do you need to install all three mods to get rid of the word "Range" while still having the cool screen/overlay and the smaller blips, and, if so, is there a particular order that you need to install them in so as to get the best end result? Or is this not yet ready for prime time in terms of being able to get a fully-usable result when installing via JSGME? |
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