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-   -   [REL] Harbour Addition_Environment Enhancement Mod v0.5 (https://www.subsim.com/radioroom/showthread.php?t=166104)

Zedi 06-03-11 08:25 AM

Quote:

Originally Posted by HanSolo78 (Post 1676371)
Morning!

@Zedi

Ok, then I wonīt make an OH version of my mod.
I also would like to know if there will be soon a new version of magum opus,
so I donīt have to make work twice. I work on additional layer so the harbour enhancement mod can be added to every campaign.
Maybe we should have a talk this sunday?

..

Han, I have a huge respect for your mods, but also I understand that you have no time to join our crew. I dont know about MO2, I think is up to the release date of the new campaign mod.. that have no release date.. yet. We are only 2 of us working on a HUGE campaign and dealing with a LOT of problems. :nope:

Best I can do is to provide you a list of worked layers.. or.. you work out your mod on a very separate layer, so we dont overlap stuff. Speaking of fine details, I had moved Graf Zeppelin under a crane in Kiel. Same of you, Im crazy about details.. maybe is something about having german blood in veins:) Is why Im asking you to find a way we can merge these mods.

HanSolo78 06-03-11 11:59 AM

Quote:

Originally Posted by Zedi (Post 1676505)
Han, I have a huge respect for your mods, but also I understand that you have no time to join our crew. I dont know about MO2, I think is up to the release date of the new campaign mod.. that have no release date.. yet. We are only 2 of us working on a HUGE campaign and dealing with a LOT of problems. :nope:

Best I can do is to provide you a list of worked layers.. or.. you work out your mod on a very separate layer, so we dont overlap stuff. Speaking of fine details, I had moved Graf Zeppelin under a crane in Kiel. Same of you, Im crazy about details.. maybe is something about having german blood in veins:) Is why Im asking you to find a way we can merge these mods.

Hm.. I did not say that I have no time... I said that I have a little time, after I finished my harbour mod. A good campaign is a lot of work, as you say... I know this from SH3. It would be best to get 2 more men for your mod to get some progress!
I have few to no doubts that our two mods will overlap in stuff because I only add things... existings cranes I do not touch!
But to clear that 100% you could send me a test version of your mod, after I joined your team!? Then I could test if everythings works ok and add further docked ships like discussed via pm.

regards
Han

HanSolo78 06-05-11 10:33 AM

Some good news... a test version is now ready! Only some tests which, I believe, should run without any errors...

Sepp von Ch. 06-05-11 12:17 PM

test version 0.5? Canīt wait HansSolo78:yep:!

HanSolo78 06-05-11 11:17 PM

Hey guys!

As I found absolutely no problems in version 0.5, I decided to release a version for magnum opus. Also I made a new video, you will find at the first page.

greetings
Han

marleymen 06-06-11 12:40 AM

Does this 0.0.5 version has the Campaign files in German too?

Sepp von Ch. 06-06-11 03:03 AM

Hallo HansSolo,

will this version 0.5 for Magnum Opus soon be followed by versions for Open Horizons?
I look forward to that.

sentenc3 06-06-11 03:15 AM

can be installed without the Megamod installed.?:06:

Zedi 06-06-11 03:20 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1678382)
Hallo HansSolo,

will this version 0.5 for Magnum Opus soon be followed by versions for Open Horizons?
I look forward to that.

I told Han that is not point to work out a version for OH as the new campaign we are working now will have a very different structure, but seems like there is still a long way to go until we have a working version, most likely over a month or more. So its his call on doing a OH compatible version...

Han, we need a lot more people with skills in working with ME2. Im not sure I understand this part.. are you interested in joining us?

Sepp von Ch. 06-06-11 03:49 AM

Quote:

Originally Posted by Zedi (Post 1678387)

...., but seems like there is still a long way to go until we have a working version, most likely over a month or more.

Already in one month? Wow!:sunny: I want to finish my started 1939 - 1945 campaign (SH5 campaign with Open Horizons) and then just your campaign gentlemen!:rock:

Zedi 06-06-11 04:38 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1678394)
Already in one month? Wow!:sunny: I want to finish my started 1939 - 1945 campaign (SH5 campaign with Open Horizons) and then just your campaign gentlemen!:rock:

Make it two.. just to be sure. A lot of time will be required for testing and optimizing as the mod gets bigger day by day, that is already a big concern for us.

HanSolo78 06-06-11 10:07 AM

@Marleyman
I donīt know.. you have to test it. But it should not, I think.

@Josef von Posorschitz
I donīt knwo if I make an OH version... depends on hoch much people this version want.

@zedi
I am a bit uncertain about joining right now cause I have to complete my final exam in the summer and this has more priority.
Actually the next two month are most important for me!
As I wrote... I could join, but I will have little time.
Actually everybody can learn working with ME2.. it is not that difficult, I think.
Only time consuming... maybe there are some guys who have time and want to become modders.

regards
Han

urfisch 06-06-11 10:50 AM

very nice work!!! respect!

Sepp von Ch. 06-06-11 02:48 PM

Quote:

Originally Posted by HanSolo78 (Post 1678554)


@Josef von Posorschitz
I donīt knwo if I make an OH version... depends on hoch much people this version want.

Das tut mir sehr leid:cry:

urfisch 06-06-11 03:35 PM

whats up with the lower quay walls? you mentioned these...some weeks ago.


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