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-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

gmohr 03-19-07 06:45 PM

I've lurked here for literally years, so an official Hi to everyone.

I'm pressed into posting just to say OMG why? Why would they do this, and how is it that no word of this crept out from the pre-viewers, etc.

Let me say, if they decided to intentionally force 1024x768 then I'll NOT be buying this game. The AA thing had me saying "meh, who cares its just AA". But no hi-rez? I've not been so dissapointed in a long time.

I'm holding on to some small hope that this is merely a bug which can be fixed with some manual config file editing. But... yeaaah.... umm....

:damn: :down:

AVGWarhawk 03-19-07 06:45 PM

Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:

JasonSK 03-19-07 06:46 PM

It amazes me, they can make such a cool game yet are totaly freaking usless at the engine.. like.. come on.... you dont support fsaa.. you DONT support ANY other rez other then 1024x768.. no ubi...s treatching the SNOT out of it doesnt count.. it relaly shone to light today when I was trying to shell a freighter.. hell.... I think silent service.. had jaggeds

tommyk 03-19-07 06:46 PM

Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by tommyk
Quote:

Originally Posted by malkuth74
Why do you guys keep blaming UBI? UBI is the Publisher not the Developer. Rushing the Developer is not the problem. If it doesnt support FSAA then that was a Decision the Devs made not UBI.

Yes, but this threat is not about FSAA. Its about the faked resolution...

There has been a few people since yesterday talking about the game and have not mentioned this yet. (they got them early) I am wondering where you got your copy from, and all the other people that suddenly have the game today thats posting in this thread?

I dont have SH4 but I have eyes and I can think. No need to imply that I have a 'copy'... :down:

Pre-Order of SuperDuperSpecialEdition just cancled...

Faamecanic 03-19-07 06:47 PM

:dead: Well guys...that settles it for me. After SH3 and the bugs that N E V E R got fixed (until modders did the best they could with no SDK), and now this.... :down: :down:

I will not be buying SH4 unless they patch this mess first. Im perfectly happy playing GWX... modders without a SDK make a better game for free...truly sad.

I have an older Dell 19" LCD with a native res of 1600X1200... with no FSAA, and no REAL Higher res than 1024x768 (cripes Half life 1 shipped being able to support higher resolutions and that was what 10 years ago)... pathetic...truly pathetic.

RickC Sniper 03-19-07 06:48 PM

Quote:

Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?

The thing is, a lot of us have purchased LCD monitors since sh3, and our widescreens look crappy when not run in their native resolutions. It's not as big a deal if you are still using a CRT monitor. Widescreens simply NEED to stay in their native resolutions. And we were promised high res and widescreen suport.

It needs to be fixed, somehow.

tedhealy 03-19-07 06:49 PM

Quote:

Originally Posted by AVGWarhawk
Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:

I was looking too. I don't recall seeing it anywhere on the official site, but I know I saw one of the devs saying it in a video. Not to mention it gives you the option to select higher res in the menu...which is rather misleading if the 3d world is locked.

malkuth74 03-19-07 06:51 PM

Quote:

Originally Posted by RickC Sniper
Quote:

Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?

The thing is, a lot of us have purchased LCD monitors since sh3, and our widescreens look crappy when not run in their native resolutions. It's not as big a deal if you are still using a CRT monitor. Widescreens simply NEED to stay in their native resolutions. And we were promised high res and widescreen suport.

It needs to be fixed, somehow.

So people that don't have WideScreen LCD will not notice? If true glad I kept my trusty CRT, and didn't jump on the LCD bandwagon. Is this current problem everyone in this thread is bitching about just a Widescreen LCD problem? If so then you need to make that clear.

And where the hell did you get the game? Its not even shipped yet.

stabiz 03-19-07 06:52 PM

You will find it - in writing - in the dev answers-thread at UBI forums.

Paajtor 03-19-07 06:52 PM

Quote:

Originally Posted by AVGWarhawk
Taking another look at the pictures, it looks like the foreground is in the correct resolution(dials and such) the back picture is definitly something else.

Copied from the anti-aliasing topic:

Quote:

From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:

The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.

stabiz 03-19-07 06:53 PM

Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by RickC Sniper
Quote:

Originally Posted by The General
Resolution issues aside. SH4 is a considerable improvement on SH3, and that's the really important part right?

The thing is, a lot of us have purchased LCD monitors since sh3, and our widescreens look crappy when not run in their native resolutions. It's not as big a deal if you are still using a CRT monitor. Widescreens simply NEED to stay in their native resolutions. And we were promised high res and widescreen suport.

It needs to be fixed, somehow.

So people that don't have WideScreen LCD will not notice? If true glad I kept my trusty CRT, and didn't jump on the LCD bandwagon. Is this current problem everyone in this thread is bitching about just a Widescreen LCD problem? If so then you need to make that clear.

And where the hell did you get the game? Its not even shipped yet.

Your trusty CRT will notice, if you plan to play above 1024x768. The game is out in several countries now, some have bought it in the US too.

tedhealy 03-19-07 06:53 PM

Quote:

Originally Posted by stabiz
You will find it - in writing - in the dev answers-thread at UBI forums.

Can you post a link to the page that answer is on? I just searched those answers and did not see it.

Ryan 03-19-07 06:53 PM

Quote:

Originally Posted by AVGWarhawk
Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:

It's in the recently released developer interview video.

Ryan

gmohr 03-19-07 06:53 PM

Actually, this isn't an LCD problem. Since the game framework "supports" widescreen, the image will fill the whole physcial screen, however apparently the 3-d world is rendered in low rez, then upscaled.

So LCD and CRT people get equally screwed here...

MaciejK 03-19-07 06:54 PM

Same as XanderF, got an LCD...without FSAA games look much worse on an LCD, but I prefer LCSs as they are better for my eyes. Mine has got max res of 1280x1024 - does that mean tht I will have a damn jaggy game?not going to cancel my order, though...But I can't believe that after releasing beta version of SH3 they did the same with SH4...

evil666 03-19-07 06:54 PM

hi folks!

if it is true, it's a NO GO. :down:

just canceled my pre-order a few minutes ago. telling the people, sh4 would support higher resolutions than 1024x768 and now we get this? omg, it's almost the biggest lie and dumbest fake thing i've ever heard of. shame on the devs. :nope:

evil666, disappointed german customer

(sorry for my bad english) :oops:

JasonSK 03-19-07 06:54 PM

lets just tar and feather them and be done with it

CCIP 03-19-07 06:56 PM

How many people other than the original poster here have confirmed this issue?
It could be a singular case; in another thread, someone suggested that SHIV needs to be restarted after changing resolution.

Please verify the issue before making such a fuss - I hope all this yelling is justified by more than one report!

On the other hand, it doesn't bother me, since I'm locked at 1024x768 and an old vid card anyway :p

AVGWarhawk 03-19-07 06:59 PM

Quote:

Originally Posted by Ryan
Quote:

Originally Posted by AVGWarhawk
Uhm, I have been looking for any thing stating the game will support higher resolution other than 1024x768. Does anyone have this anywhere?:hmm:

It's in the recently released developer interview video.

Ryan


What I have read it is the interface that is adjustablet to higher resolutions. Is not the interface the gauges and buttons on the bottom?

CCIP 03-19-07 06:59 PM

Also, looking through the forums, I've seen several reports of people running the game at 1600x1200. Are they blind, or is there something possibly wacky about this panic? :hmm:


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