SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   My mods compilation (https://www.subsim.com/radioroom/showthread.php?t=201004)

volodya61 05-05-13 05:34 PM

I see this is a Tips thread :D
Can I also have any advice? :O:

Fifi 05-05-13 06:37 PM

:haha:
More seriously, i started this compilation a while ago from Sober's list, with my favourit mods only.
Of course there are plenty more i (we) could add to it...but usely i choose a mod i'm interested in, and test it in career. It takes some time to valid it in my list (even if sometimes i don't see any uncompatibility - thanks again to Volodya for pointing out some and sharing his experiences!) and when no issues and/or CTD or slow downs, i add it in right place :yep:
It's not easy because some talented modders as TDW are releasing mods new version very often :)
And sometime, have to wait to be back in bunker to activate new mod...don't want to start career everytime! (well some mods needs to)

Anyway, again, the first post list is running fantastic here, without any problems of all kind. It's the goal! My goal!

Fifi 05-06-13 06:13 PM

Back with the best sound mod around, Stormys DBSM :woot:
(with VLC as default player on my rig, because windows media player having issues with some files and giving random CTDs)

Added in first post:
-Stormys DBSM SH5 v1.3 Basemod
-Stormys DBSM SH5 v1.3 HOTFIX 3
-Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
-RPM Hydrophone merchants 2.0 -for OHII full v2.0- (english)
-_addon chart_RPM Hydrophone Merchants 2.0 -for OHII full v2.0-
-SkyBaron's Bold SFX for SH5 1.0

Last mod, had to edit sh file of SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 to add the 2 entries of SkyBaron, and delete his own sh file (to avoid decreased/missing sounds)

All is fine and smooth :yeah:

Quote:

Originally Posted by Volodya61
Here is edited and modified mod - http://www.mediafire.com/?2sjic182n9molv7

I have slightly increased torpedoes explosion power - were 60% of stock, I did 65% of stock.. just remove folder Library if you don't like this change..

Have to test more before adding, because i see strange things...
Torpedos seems to have way too much power, even without library folder :hmmm:
Sometimes boats are jumping at first hit, and/or brake instantaneously in many parts :doh:
My old style explosion seems to be affected too, because i see holywood fireworks back...

volodya61 05-06-13 06:23 PM

Quote:

Originally Posted by Fifi (Post 2052402)
Have to test more before adding, because i see strange things...
Torpedos seems to have way too much power, even without library folder :hmmm:
Sometimes boats are jumping at first hit, and/or brake instantaneously in many parts :doh:
My old style explosion seems to be affected too, because i see holywood fireworks back...

If you have removed folder Library then there is only zones.cfg.. I can't imagine how this file could cause such damage to your list :hmmm: :)

Fifi 05-06-13 07:10 PM

I agree, that's VERY strange :hmmm:
That's why i've to test more :)

Fifi 05-06-13 10:35 PM

Quote:

Originally Posted by volodya61 (Post 2052407)
If you have removed folder Library then there is only zones.cfg.. I can't imagine how this file could cause such damage to your list :hmmm: :)

Just figured out why! :woot:
For the tests, i didn't keep AST V2 in my list, and i replaced it by yours...so when i deleted the library folder, didn't have a zon file anymore :/\\!!
This time i've activated your mod (without library folder :)) just after original AST V2 and all is fine again, and with AI crew damage control enabled in patch :yeah:
Pffff :haha:

volodya61 05-07-13 09:12 AM

Quote:

Originally Posted by Fifi (Post 2052402)
Have to test more before adding, because i see strange things...
Torpedos seems to have way too much power, even without library folder :hmmm:
Sometimes boats are jumping at first hit, and/or brake instantaneously in many parts :doh:
My old style explosion seems to be affected too, because i see holywood fireworks back...

Quote:

Originally Posted by Fifi (Post 2052484)
Just figured out why! :woot:
For the tests, i didn't keep AST V2 in my list, and i replaced it by yours...so when i deleted the library folder, didn't have a zon file anymore :/\\!!
This time i've activated your mod (without library folder :)) just after original AST V2 and all is fine again, and with AI crew damage control enabled in patch :yeah:
Pffff :haha:

Let me show you a couple of things in Pics language :)..
These are three pics with the torpedoes damage settings (stock/AST-original/my edition) -

http://s19.postimg.org/qtdg3nke7/tor..._zon_stock.jpg / http://s19.postimg.org/s9oylsnb3/torpedoes_zon_AST.jpg / http://s19.postimg.org/jspgavim7/torpedoes_zon_my.jpg

Do you see any big difference between my and AST-original files?

These are two pics with the zones.cfg files (AST-original/my edition) -

http://s19.postimg.org/48i2kc8hr/zones_cfg_AST.jpg / http://s19.postimg.org/pxlk1y03j/zones_cfg_my.jpg

As you can see, whole difference in the lines - Critic Flotation.. these lines were edited as in zones.cfg of TDW's patcher which was made for better compatibility with the AI Crew Damage Control Patch..

Thats all :up:

Fifi 05-07-13 07:57 PM

^^^^Clear enough! :salute:

Fifi 05-11-13 01:49 AM

Corrected order in post 1 for Mighty Fine Crew Mod and MCCD in regard of Stormys DBSM sound mod :up:

Added the best background mod for SH5 main screen (historical video) and loading menu sound:
- Wordeees' Actual Footage Menu

It's an old mod, but fantastic :yeah:
http://img15.hostingpics.net/thumbs/...Wordeesmod.jpg
Can be found here: http://www.subsim.com/radioroom/showthread.php?t=174491
But i think download link is dead...maybe i'll upload it on my mediafire later on if someone is interested.

EDIT: new link on my mediafire: http://www.mediafire.com/?396w45eeuube7nb

Macardigan 05-12-13 07:16 AM

Quote:

Originally Posted by Fifi (Post 2054727)
Corrected order in post 1 for Mighty Fine Crew Mod and MCCD in regard of Stormys DBSM sound mod :up:

Added the best background mod for SH5 main screen (historical video) and loading menu sound:
- Wordeees' Actual Footage Menu

It's an old mod, but fantastic :yeah:
http://img15.hostingpics.net/thumbs/...Wordeesmod.jpg
Can be found here: http://www.subsim.com/radioroom/showthread.php?t=174491
But i think download link is dead...maybe i'll upload it on my mediafire later on if someone is interested.

EDIT: new link on my mediafire: http://www.mediafire.com/?396w45eeuube7nb

nice video background.
24flotilla mega mod has a similar background. Old school style.:)

Fifi 05-14-13 12:41 AM

Corrected order in post 1 for No Ship Reflections incl EFS 1.2 by ddrgn and i decided to update it for OHII v2.2 and compatible for RPM Hydrophone Merchants 2.0.
It's now called No Ship Reflections compatible RPM Hydrophone Merchants 2.0 and findable here:

http://www.mediafire.com/?c2m5afy18n1ix0n

Macardigan 05-14-13 06:45 AM

I'm in the wrong thread, again xDDDDD

(deleted)

callagher27 05-18-13 03:44 PM

Great job fifi :up:

Fifi 05-18-13 07:39 PM

Thanks :sunny:

Changed for NewUIs version 7.3...added in first post.

Fifi 05-18-13 10:29 PM

Added pictures of my Generic patcher in first post, with the patches i run without any issues.
If it can help :salute:


All times are GMT -5. The time now is 08:59 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.