![]() |
Hahaha, this is just too cool!
Task Force Ocean Warrior http://www.subsim.com/radioroom/images/ranks/dealy.jpg Join Date: Jul 2008 Location: U 13 in Vanvikan Harbor... |
Everybody is changing their locations! Raptor and myself come to mind...
|
Quote:
One other person, hmmm... no one has noticed yet, nevermind.... :) Some of the guys are keeping a recap thread which could help (as long as that thread doesn't get bogged up with comments galore :O: ) |
Quote:
|
Now, things are starting to heat up: backdoor diplomacy, under-the-table deals, Vanvikan's turning into the UN!:up:
A request: everyone save your game-related PMs. This way, when the game runs its course, everyone can bring them out and we can reconstruct exactly who was doing what, when, and for what reason. :rock: |
Quote:
While I'm enjoying playing, I'm anxious to get to the end to see who's who and what's what and everything that's happening in the background. This simple game is turning into a major undertaking, making me stay up late into the evening and getting up early to learn the events during the 6 hours I was asleep. All in good fun though right guys ? :yeah::yeah: |
Quote:
|
Quote:
http://img23.imageshack.us/img23/6973/smiley1ue4.gif |
Quote:
So bring me some light into this poor mind of mine... Is it night time now or day time.. The damn Country GMTs anoying thing, can never figure out if its day or night...:haha: |
Quote:
http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif |
One more point Neal, if I may.
We have just witnessed the killing of 3 humans yet only one lynching can take effect in each cycle. Does that not set the odds in favour of the werewolves (I'm sure they wouldn't mind of course) :) http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif |
Quote:
The game is more balanced than it appears, it is not in the wolves' favor. Last night the wolves hit people who were not protected, not guardians, and also not wolves, so all their attacks were fatal. Tonight, the wolves may attack people they cannot kill, they do not know the status of the people they attack. The humans are very reluctant to lynch and don't really question each other in public, so they are having trouble lynching the right people. What some of the players are learning is that when you question each other in PM, you cannot benefit from the group scrutiny. Also, as the wolves kill off humans, and the humans lynch people, wolf or human, the overall number of people diminishes and increases the odds of lynching a wolf. :03: Quote:
In the story, as of this posting, it is still day. Will postpone the deadline for this day's lynch vote until 6PM Central time/7PM Eastern/4PM Pacific/Midnight GMT We are going to attempt to standardize the activity times as follows, let me know in this Q&A thread if some part of this will not work for you. CST 8am to 6pm Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 5pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline). 6pm to 8pm lynch vote counted, execution carried out 8pm to 8am Night begins, seers, guardians, wolves PM their actions. I will accept PMs a couple hours in advance if you need to. GMT 2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline). midnight to 2am lynch vote counted, execution carried out 2am to 2pm Night begins, seers, guardians, wolves PM their actions I use this clock as GMT, it will also show your local time. Please use this Q&A thread if you need to discuss this further, thanks! :salute: Neal |
When it was said that the goal is to make sure your team wins, does that mean Team Wolf and Team Non-Wolf, or Team Uboat/Wehrmacht/Town?
|
Team Wolf and Team Non-Wolf
but it sure is interesting to see the Village/Kamp/U-boat dynamic take shape within the margins of the Team Wolf and Team Non-Wolf story, eh? :hmmm: Good on ya for fixing that searchlight |
About people PMing each other I suppose that is no different than taking someone aside and whispering to them?
|
All times are GMT -5. The time now is 02:20 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.