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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
02-09-2009, 10:21 PM
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XO
![]() Join Date: Jul 2002
Location: AU in the USA
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Special request for the Werewolf Watchers Network Affiliates...
Rather then the rest of us non players having to step over all the bodies, may we have an "end of play" update as each cycle turns. EG: Day 1 AM: Lynchmob turns out for player A. Player B found dead by the pool. Player C evicted (etc) Perhaps in a sticky so only the mod can add to it? *** SUBSIM Werewolf Hunt - Story and Game thread *** ,
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An AU writer marooned in the USA. The American Pioneer story continues @ www.grantmadden.com San Diego Reader Cover Story: Carpool? With My Wife?
Last edited by Neal Stevens; 06-22-2011 at 11:50 AM. Reason: added link to story thread |
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02-09-2009, 11:07 PM
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#2 |
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Born to Run Silent
Join Date: Jan 1997
Location: Houston, Texas
Posts: 13,284
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This would be a great job for the Oberst and Keleun, I think. I will sticky it.
I'll recap the first parts for you. Night 1 - Game begins, players, intoduced, Gus the Constable found shredded behind the U-boat fuel Depot. Day 1, lots of drinking and doubting, no real leadership asserted, cute barmaid pinched numerous times. No lynch vote, it hasn't really hit them yet. Night 2 Chief Engineer Raptor leaves the boat to bring coffee to his friend Letum, and perhaps hear a story or two about his conquests... result: Raptor is found mangled and bloody, hanging from a smashed searchlight (which apparently is still smashed heading into Night 3...); Letum is found seriously injured, rifled with scratches and cuts, emeshed in the concertina wire. Day 2: Letum is taken to the makeshift infirmary, he is comatose. Oberst Chad comes alive and begins setting up guard duties. His men obey quickly. Kapt. Jimbuna moves the U-13 100 meters from shore. Mayor Contact gets a headache and takes a nap. Barmaid Penelope reveals some odd coarse black fur she found on her windowsill (a close call?). Oberst Chad announces a state of emergency and calls for all to vote for a lynching of the most likely person behind the murders. Participation is slow and hesitant (they can sink merchants but they cannot shoot werewolves? Such a tender-hearted lot). We're about 8 hours forum time from closing the lynch vote and taking action, then Night 3 will start. Last edited by Neal Stevens; 02-09-2009 at 11:32 PM. |
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02-09-2009, 11:10 PM
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The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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Just a(nother) question, what exactly was the criteria for selection anyways?
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![]() The entire German garrison of Vanviken, right here in your thread!
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02-09-2009, 11:20 PM
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ACE
![]() Join Date: Sep 2002
Location: Kansas City MO
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Quote:
1. Manage and maintain Kamp Letzte Jagd, keeping all personnel and assets safe. 2. Try to overthrow the corrupt local government of the village to keep my soldiers safe. 3. Get Kaleu Jimbuna back at sea as quickly as possible to fight in this long, drawn out war. 4. Watch my back 5. Create a quick post of updates in the thread... I'm never going to finish my project at this rate
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02-09-2009, 11:30 PM
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Born to Run Silent
Join Date: Jan 1997
Location: Houston, Texas
Posts: 13,284
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Quote:
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02-09-2009, 11:39 PM
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Eternal Patrol
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Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Hell Neal, I'm being followed when I post a different topic on another thread.
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I Play GWX. Silent Hunter Who ???
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02-10-2009, 07:52 AM
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Ugly American
Join Date: Apr 2005
Location: Massachusetts
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So where do the Allies figure in all this? It sounds like the Norwegian townspeople are getting pretty cosy with the invaders...
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“Do what you can, with what you have, where you are.” ― Theodore Roosevelt |
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02-10-2009, 08:00 AM
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Silent Hunter
![]() Join Date: May 2008
Location: Storming the beaches!
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Quote:
Norway is no exception. Britain was planning to invade Norway as well before Operation Wesserbung, they simply lacked the means to do so before the Germans managed it.
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![]() I stole this sig from Task Force
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02-10-2009, 10:33 AM
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Midshipman
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DAY 2 EVENING: Mayor Contact is shot by lynch-mob. Found to be carrying a guardian talisman.
DAY 2 NIGHT BEGINS.
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02-10-2009, 05:34 PM
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#10 |
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Silent Hunter
Join Date: Apr 2007
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Ouch - the first one to go is a guardian - not a promising start for all the humans....
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Good Hunting! Captain Haplo
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02-10-2009, 06:15 PM
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Sea Lord
![]() Join Date: Jul 2006
Location: Canberra, ACT, Down Under (really On Top)
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what a night - 3 kills, wow!
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02-10-2009, 08:02 PM
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The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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Don't joke about this! Why.. why.. I bet you Australians and New Zealanders are behind it all! Hiding in the "harmless" ticker thread... you're conspiring to kill us North Americans and Euro people!
Lynch 'em all!
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![]() The entire German garrison of Vanviken, right here in your thread!
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02-10-2009, 08:07 PM
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#13 |
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Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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Wooopsie!
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02-10-2009, 08:08 PM
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#14 |
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Chief
![]() Join Date: Jul 2008
Location: HMS Thanatus
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DAY 2 NIGHT:
LAUFEN ZUM ZIEL, FINCUAN, and NOKIA are killed by werewolves.
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![]() Vanvikan, Feb. 2009: ordinary human, KIA, night 4 ![]() HMS Thanatus, May 2009: ??? human, KIA, night 7 |
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02-10-2009, 08:37 PM
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Just A Kid At Heart
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Quote:
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"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right." – Laurens van der Post
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