![]() |
Quote:
Now, I use the loading screen, and some graphic stuff of Modstrike, but I must delete the "submarine" folder files for compatability with SH4 effects and - of course - I lost the fire-smoke effects. Regards. Fitzcarraldo :salute: |
you can leave the sh4 effects. as i said, my modcompilation has reworked fx effects (general fire and smoke) in it. i used the sh4 mod as base for these.
|
fitzcarraldo im downloading one by one all ur list mod for built it same to u , because i getting really mad for ths question ...... thx u alot for u help man
I edit i see also ur list of suggested mods over here http://174.123.69.202/~subsimc/radioroom/showthread.php?t=184049 I cant find these mods: Depthcharge Shake v2.01 Rbs10-enhancedoilexplosion Rbs2withbuoyance Haunting Atlantic Wind Karle's_Crash_Dive_Mod ail Das Boot officers mod v2.19 Compulsory U-boat Headdress - GWX 2.0 Torpedo_HAHD_1024_GWX TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Supplement to V15G2 (JSGME) O2-Gauges v2 GWX - Merged Campaign Wilhelmshaven v6 Rbs1_SH4_Effects_GWX_30_71 i think that at first view thats all mod i cant found , the rest i download all and another question,: i have a campain with a Sub VIIC ( NO /41 or /42 , the VIIC normal ) all the mods of ur list are compatible with VIIC ? thx so much , really |
ok man, i have the next list,
[DEPENDANCIES] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6="06LifeBoats&Debris_v4""FM_NewInterior_V1.0 ""Conning Tower open Hatch TestFMfood""WAC4.1 SubPen_animated_18.02.2010""Aces' Multimod compatability fix release v1.3 public beta""Aces' St.Nazaire Super Pens v5.1 GWX Version""Flakmonkey's Interior with crew" 06LifeBoats&Debris_v4="Wooden_Lifeboats_Mod_1. 1""FM_NewInterior_V1.0""WAC4.1 SubPen_animated_18.02.2010""Aces' Multimod compatability fix release v1.3 public beta""Aces' St.Nazaire Super Pens v5.1 GWX Version" 07Waterstream+Exhaust Combi V2.3 for GWX3 no meter con SUB VII c="08GWX_DFa-Flag&Pens_2010""Aces' Multimod compatability fix release v1.3 public beta""Aces' Super Turms v6 for GWX" 08GWX_DFa-Flag&Pens_2010="FM30_UpDown_final""FM_NewInterior_ V1.0""Conning Tower open Hatch TestFMfood""Aces' Multimod compatability fix release v1.3 public beta""Aces' Super Turms v6 for GWX""10MaGui F Personalized by hans von luck""Thomsen's Sound Pack V3.2cg" FM30_UpDown_final="FM_NewInterior_V1.0""Conning Tower open Hatch TestFMfood""Aces' Multimod compatability fix release v1.3 public beta""Aces' Super Turms v6 for GWX""10MaGui F Personalized by hans von luck""Thomsen's Sound Pack V3.2cg" FM_NewInterior_V1.0="Conning Tower open Hatch TestFMfood""WAC4.1 SubPen_animated_18.02.2010""Aces' Multimod compatability fix release v1.3 public beta""Aces' St.Nazaire Super Pens v5.1 GWX Version""Aces' Super Turms v6 for GWX""10MaGui F Personalized by hans von luck""Flakmonkey's Interior with crew""Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on""Thomsen's Sound Pack V3.2cg" Conning Tower open Hatch TestFMfood="Aces' Multimod compatability fix release v1.3 public beta""Aces' Super Turms v6 for GWX""10MaGui F Personalized by hans von luck""Flakmonkey's Interior with crew""Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on""Thomsen's Sound Pack V3.2cg" WAC4.1 SubPen_animated_18.02.2010="Aces' Multimod compatability fix release v1.3 public beta""Aces' St.Nazaire Super Pens v5.1 GWX Version" Aces' Multimod compatability fix release v1.3 public beta="Aces' St.Nazaire Super Pens v5.1 GWX Version""Aces' Super Turms v6 for GWX""10MaGui F Personalized by hans von luck""Flakmonkey's Interior with crew""Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on""Thomsen's Sound Pack V3.2cg" Aces' Super Turms v6 for GWX="10MaGui F Personalized by hans von luck""Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on""Thomsen's Sound Pack V3.2cg""Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On" 10MaGui F Personalized by hans von luck="Thomsen's Sound Pack V3.2cg" Thomsen's Sound Pack V3.2cg="B25_Deck_Crew_Ambient""Real Depth Charge""Scirč-Tikigod- repeated order" [MODS] 01GWX - Late War Sensors Snorkel Antennas, menos fatiga mas municionBy hans von luck=1 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6=2 06LifeBoats&Debris_v4=3 Wooden_Lifeboats_Mod_1.1=4 07Waterstream+Exhaust Combi V2.3 for GWX3 no meter con SUB VII c=5 08GWX_DFa-Flag&Pens_2010=6 FM30_UpDown_final=7 FM_NewInterior_V1.0=8 Conning Tower open Hatch TestFMfood=9 WAC4.1 SubPen_animated_18.02.2010=10 Aces' Multimod compatability fix release v1.3 public beta=11 Aces' St.Nazaire Super Pens v5.1 GWX Version=12 Aces' Super Turms v6 for GWX=13 10MaGui F Personalized by hans von luck=14 Flakmonkey's Interior with crew=15 Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on=16 Pascal_Port_People=17 BMW-R75 v.1 by TP=18 Thomsen's Sound Pack V3.2cg=19 B25_Deck_Crew_Ambient=20 Real Depth Charge=21 Aces' Modified Headphones=22 Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On=23 09Carotio_SH3_Seafloormod - 256mb=24 Ice Age=25 Scirč-Tikigod- repeated order=26 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3=27 DD_VisibleMines_V1.0=28 16Wolfehunters_VIIC_STD_2048 Skin tuti mas resolucion=29 i try to start a training mision for test , and i have been crashed ... xDD any idea ? I edit , in view that i cant fix the problem .... i decide to built the mods handly by me on my Main mod ( but i need the permisions first) fitzcarraldo check the post plz, i see that u control the game modding and any idea will be welcome http://www.subsim.com/radioroom/showthread.php?t=187114 |
I request ur permision for add ur mod to mine ,in this link
http://www.subsim.com/radioroom/showthread.php?t=187114 thx u man for make this increidible mod ! |
Hi friends,
a few new pictures of the control room: http://s14.directupload.net/images/111009/dubqhxz9.jpg http://s14.directupload.net/images/111009/yaxipqcp.jpg http://s14.directupload.net/images/111009/5mgrp7nc.jpg Best regards, MCHALO12. |
Is this for Real??
Wow, :rock: After all those years there is finally the bench! :rock::o |
Quote:
|
great stuff, finally the boat is no longer without control...
:up: thanks a lot for this! |
I am currently creating the animations for the helmsman: Somebody has to operate the engine telegraphs... :yeah:
I had a little discussion with Diving Duck regarding the bench: in his opinion, the bench was not normally used during WWII, but more or less an exception or added later. As I am a great fan of the bench, in my opinion this was the standard equipment during the war, but I do not have any evidence to proof this thesis. Does anyone of you know more details about the use of the bench? Best regards, MCHALO12. |
In the U-995 the bench is certainly available - see the dramatic view below - and if I remember it well you will also find it in "Das Boot". Looking to the pictures: Great achievement!
http://img12.imageshack.us/img12/351...d184resize.jpg |
Hi rik007,
You are right, the bench exists in U 995, but as this boat was used by the norwegian navy for a couple of years, I'm not sure the bench existed in WWII, too. "Das Boot" also shows the bench, but the question here is where they got their information about the interior? The electric engine room in "Das Boot" does not show the switching cabinets that were installed in the type VIIc, but the older version of the VIIb. So perhaps, they had another source? Best regards, MCHALO12. |
Quote:
Yes that was my feeling with the electric engines but everything appeared original. Here from 6:14 you can see that the guys are actually sitting (on the bench): http://www.youtube.com/watch?v=ew7_2PNOyH0 If you switch to 480p you can even see the bench in the lower right corner Great diving angle! The Wochenschau is always great to watch by the way. Rik |
Very interesting video, but I think you can't actually see the bench... I'm afraid we will need more to trick Diving Duck into paying me a :Kaleun_Cheers:...
Nevertheless, in my opinion the bench has a right to exist becaus everyone who visited U 995 or watched "Das Boot" is familiar with it! Best regards, MCHALO12. |
Would it be possible to clone the animations of the Ruder-gänger,
and apply it too the helmsman so he does the danger animations? :hmmm: There are many propaganda reels where one can spot the bench. SO I guess It was rather common. |
All times are GMT -5. The time now is 10:47 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.