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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   SH5: Bugs, glitches, and issues thread (https://www.subsim.com/radioroom/showthread.php?t=162462)

Ivan 12-24-14 03:32 AM

Quote:

Originally Posted by cpj93070 (Post 2242499)
does anyone else still get the crash to desktop from time to time?

I do , A LOT , just now i realized every time I sank a particular ship the game crashed to desktop.:/\\!!

Also another annoying bug . each time I save the game at periscope depth when I load I start on the bridge but underwater even able to walk around or go to deck gun while submerged.

anyone knows a workaround?

THEBERBSTER 12-24-14 05:57 AM

Hi Ivan

It is not recommended to make saves submerged.

You are already experiencing some of the problems when you do this.

When the game loads it wants to load so you are at the bridge station.

You should then go below using the ladder.

Then teleport to your chosen station.

Peter

THEBERBSTER 12-24-14 06:00 AM

Hi guys

Ctd's to the desktop can happen to anybody at any time although there is always a reason for this even if you cannot pin it down.

Without any further game information of your circumstances I cannot give answers.

Peter

Slacker84 12-31-14 07:53 PM

Tonnage Bar
 
Hey new here. Just wondering was there ever a fix for the tonnage bar on the first missions not filling up? I bought the game on steam, and no mods downloaded yet. Just wondering.

THEBERBSTER 12-31-14 07:58 PM

The tonnage bar problem does not affect everyone so you may be lucky.

This thread will keep you in touch if you need it.

http://www.subsim.com/radioroom/show...215401&page=10

Jimbuna 01-01-15 08:08 AM

Welcome to SubSim Slacker84 :sunny:

set972 01-05-15 08:33 PM

i know this may sound like a noob question but in SH5 the ship identifying book keeps popping up and i dont know how to hide it. when i played sh3 it never had that problem, anyone know the key to hide the ship identifying book?
thanks in advance

lorenlobb@gmail.com 01-05-15 09:51 PM

issues downloading mods
 
Any one else have to in here in order to download mods?

THEBERBSTER 01-06-15 06:10 AM

A Warm Welcome To The Subsim Community lorenlobb@gmail.com :subsim:


You Will Always Find Someone Here To Help You :)


Link To My > SH3SH4 – SH5 > Posts:salute:


Step By Step Tutorials & How To Do It. :up:


Also Included Are Some Useful Download Links

http://www.subsim.com/radioroom/showthread.php?t=211804


If You Are New To Subsim My Thread Link Might Save You Some Time.


Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah:

http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119



Look at my tutorial Post #35 and Post #38



LiquidKameleon 01-08-15 03:09 PM

Hi guys, I've been playing SH5 with the Wolves of Steel expansion, and I find that I'm fighting against bugs more than destroyers and battleships.

The most recent one is with the hydrophone. I reached the second mission, on the east british coast. Whenever I dive to search for contacts, the hydrophone guy normally reports a contact or two and sometimes even tells me the bearing when I immediately tell him to follow the nearest one, but in a few moments he loses all contacts and can't hear anything else.

I then try to dive deeper, all the way to 40 m, but he never establishes contact again, only if I surface the boat and dive again and so on. I know it's not due to range, because I tried it with ships that were in my visual range, exact same situation and loss of contact.

I enabled all hydrophone-related patches with the TDW patcher, but to no avail. Everything worked fine on the first mission in the Baltic Sea. Does anyone else have this problem?

THEBERBSTER 01-08-15 03:31 PM

A Warm Welcome To The Subsim Community LiquidKameleon :subsim:

You Will Always Find Someone Here To Help You :)

Link To My > SH3SH4 – SH5 > Posts :salute:

Step By Step Tutorials & How To Do It. :up:

Also Included Are Some Useful Download Links

http://www.subsim.com/radioroom/showthread.php?t=211804

If You Are New To Subsim My Thread Link Might Save You Some Time. :salute:

Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah:

http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119

Jimbuna 01-09-15 08:54 AM

Welcome Aboard Kameleon :sunny:

ReallyDedPoet 01-09-15 09:18 AM

Welcome to SUBSIM Kameleon :up:

Havan_IronOak 01-10-15 10:34 PM

Bug or Feature? Or me missing something?
 
I'm running the SH5 game that I bought on STEAM

after applying patches

and working my way through the connection problem (proxy setting disabled)

and the game playing the intro movie but not the game (Rightclick SH5.exe in the Steam Gamefolder of Silent Hunter 5 then choose Compatibilty Tab then set the X on "Disable scaling on High DPI)

then toggling Large Address Aware.exe back and forth a few times (I now understand that it's NOT necessary for SH5)

Finally, I've now gotten the mods I like installed and the game seems to be functioning reasonably well.

I still have an outstanding problem. The Recognition manual that I'm using has a number of filters but when I click on any of the choices under any of the filters ALL the ships go away. Not sure what that's about. Is that a bug in the mod, am I using it wrong? Can anybody fill me in?

My current mods
Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS]

01 OPEN HORIZONS II v2.5
03 FX_Update_0_0_21_ByTheDarkWraith
04 NewUIs_TDC_6_3_7_ByTheDarkWraith
06 NewUIs_TDC_6_3_7_alt_officer_wounded_by_Torpedo
05 NewUIs_TDC_6_3_7_AltAdvSpeedGraphics_by_naights
07 NewUIs_TDC_6_3_7_jimimadrids_map_tools
08 NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision_Black_Ski n
09 NewUIs_TDC_6_3_7_WWIIInterface_by_naights
10 sobers underwater rocks V5 SH5
11 sobers Lights Cfg V10 SH5
22 Trevally TDC Help v2
88 Equipment_Upgrades_Fix_v1_4_byTheBeast
89 Equip_Upgrades_Fix_1_4_AFFOE_151

I WAS using Real Environments Revision 3 but I'm guessing that it might have been causing my game to lock up.
(SO tightly that CTRL ALT DEL and a restart were my only options) - Still experimenting on that front.

THEBERBSTER 01-11-15 08:30 AM

Hi HIO

I think if you update to TDW NewUI 7-4-2 I think you will resolve your problem.


Check out my Tutorial Post #38 for download links etc.


Check out Tutorial Post #25 for 7-4-2


Link below


http://www.subsim.com/radioroom/showthread.php?t=211804


Mods in bold type fix problems

You may also want to update this


03 FX_Update_0_0_21_ByTheDarkWraith


OHII should go behind TDW’s NewUI not in front of it.


You can replace Real Environments with Dynamic Environmens v2.9


Peter


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