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-   -   SH5: Bugs, glitches, and issues thread (https://www.subsim.com/radioroom/showthread.php?t=162462)

Brycey634 06-05-14 07:45 AM

more testing
 
Quote:

Originally Posted by THEBERBSTER (Post 2213826)
Hi Brycey

I do not think it has told us anything we did not know as I still think it is a mod compatibility issue.

If you kept the same mods and replaced 7-4-2 with 7-5-0 would you get the same result?

Working from your mod list on Post #1753

Take these mods out

SH5 External Cargo 1.0

SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11


Fix Equipment_Upgrades Date Sober V9

Cerberus62 Historical Ship Equipment 1.4

NewUIs_TDC_7_4_2_New_radio_messages_German

NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo


All sounds included


R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod



That leaves you these to do a test with

Equipment_Upgrades_Fix_v1_4_byTheBeast

Equipment_Upgrades_Fix_v1_4_Patch_1


#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober


FX_Update_0_0_22_ByTheDarkWraith


FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)


NewUIs_TDC_7_4_2_ByTheDarkWraith


IRAI_0_0_41_ByTheDarkWraith


OPEN HORIZONS II v2.5


OH II v2.5 Grid Request fix Patch SH5


What you have left is a group of mods that a lot of us use, so it will be interesting to see the outcome.

As I said before when you look at your Post #1748 it is worrying to see such a lot of over written mods which points to conflicts likely to happen, things not happening, and possible ctd’s.

One last check before you start.

Go to your mods folder and open the 7-4-2 base mod

Can you see the Data Folder + 11 Applications?

Good luck Peter

Ok, so here's my tested mod list ( i went 1 by 1 until it stopped working)

Generic Mod Enabler - v2.6.0.157
[D:\Silent Hunter V\MODS]

Accurate German Flags
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_4_2_New_radio_messages_German

Once I added 7-4-2, I had the problem as earlier described
And no I cannot see the 11 plus application folders for the mod.
Once I get home later today I will try to use 7-5-0 and see if there are improvements.
I will also try removing the addons to the 7-4-2 mod.

Thank you for taking the time to help me!

THEBERBSTER 06-05-14 12:15 PM

You have answered the question so, before making any changes.

Download a fresh 7-4-2.

Unzip it

Go the mods folder showing

Go to folder 3

Open it

You should see

The Data Folder

A Document Folder

11 Application files.

It is because you are missing these 11 files that you have the problem.

Maybe you previous download was corrupted.

Look forward to hearing how you get on.

Peter

Brycey634 06-05-14 06:49 PM

Quote:

Originally Posted by THEBERBSTER (Post 2213937)
You have answered the question so, before making any changes.

Download a fresh 7-4-2.

Unzip it

Go the mods folder showing

Go to folder 3

Open it

You should see

The Data Folder

A Document Folder

11 Application files.

It is because you are missing these 11 files that you have the problem.

Maybe you previous download was corrupted.

Look forward to hearing how you get on.

Peter

Oh, I'm sorry, if you meant the .dll files, I have those, I thought you meant the extra mod packs!

EDIT: So should I continue with my original plan of action mentioned earlier?

juanramos98 06-14-14 11:58 AM

Help!!
 
Hello comrades, my question is: I have installed the new UI fron TDW version 7.4.2 and with that also the equatools 1.01 the travelly scripts including harbour and kiel chanel. But for some strange reason the equa tool are not working, here the ist of mods in order of activation in JGME:

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\SH5 MODS]

NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_4_2_Real_Navigation
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Spanish Text (came in the TDC by the TDW)
EQuaTool 01.01 by AvM - Large Style

When I start poting courses and lines or circles, the large style doesn't appear, just the vanilla one. And also, I for example put the start point in one place and it start to plot the line in another site. COULD SOME ONE HELP ME! Is to dificult to realize all the calculations in a paper!:/\\!!

THEBERBSTER 06-14-14 12:24 PM

Have you opened the plotting compass?

If you leave it closed then it is stock tools.

juanramos98 06-14-14 12:29 PM

Reply
 
Quote:

Originally Posted by THEBERBSTER (Post 2216455)
Have you opened the plotting compass?

If you leave it closed then it is stock tools.

Yes I tried unistalling all mods and installing again. But still the same mistake. Maybe is uncompability with mods? or a wrong installation?

THEBERBSTER 06-14-14 12:55 PM

Hi juan

Link to my SH5 – SH4 posts:

Step By Step Tutorials & How To Do It

http://www.subsim.com/radioroom/showthread.php?t=211804

Go to the Tutorial on Post #28:salute:

Peter

pwndbyagerbil33 06-19-14 05:46 PM

Skybox visible underwater clouds bug
 
I am using the steel wolves mega mod patched to 1.02 patch 4 and tdw generic patcher when submerged skybox is visible along the horizon at any depth if not overcast. basically you are seeing clouds mottled in texture underwater along an underwater horizon. any help in removing most welcome , Regards pwndbyagerbil33 :subsim:

THEBERBSTER 06-19-14 06:52 PM

Hi pwndbyagerbil33

You would be better off posting on the Wolves Of Steel thread with any queries.

http://www.subsim.com/radioroom/showthread.php?t=210703&page=47

Jimbuna 06-20-14 06:00 AM

Welcome to SubSim pwndbyagerbil33 :sunny:

vdr1981 06-22-14 09:47 AM

Quote:

Originally Posted by pwndbyagerbil33 (Post 2217805)
I am using the steel wolves mega mod patched to 1.02 patch 4 and tdw generic patcher when submerged skybox is visible along the horizon at any depth if not overcast. basically you are seeing clouds mottled in texture underwater along an underwater horizon. any help in removing most welcome , Regards pwndbyagerbil33 :subsim:

It's a stock bug. Disable 3d clouds to fix this.

vdr1981 06-23-14 02:37 AM

I saw this post yesterday, sry...

Quote:

Originally Posted by Silent Steel (Post 2181475)
Hi Ironcold,

I have'nt used the Wolves of Steel mod myself but after having a first look at it I get some questions that maybe VDR1981 could explain to us? Please.
I might be wrong but still these are my questions.

The following are my questions about the 'Wolves of Steel' mod in general. Not questions to you Ironcold but maybe VDR1981 could answer them.
I'm not sure but they need to be explained (at least to me :hmm2:);


Don't the following two mods lead to an unnecessary conflict?
HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0
No Sonar Ping & Auto Ship Recog. - for TDW NewUIs 7_4_2 - Why is this one included? Doesn't this one make the sonar quiet and that you get no hit in the Ship Recognition Book?

No, those are totally two different mods...


Quote:

Originally Posted by Silent Steel (Post 2181475)
And what about this?
According to the Beast himself the following ones should be enabled last, shouldn't they?
This would mean they are enabled way too early in the 'Wolves of Steel mod'

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober

Just like other 90% of mods outhere...Keep in mind that EUF is an old mod and it's normal that "install last" note is present in readme file . In TWoS, all mods which are overwriting EUF are compatible and tested. You can check RSD readme for example...

Quote:

Originally Posted by Silent Steel (Post 2181475)
Why are both the following included in the 'The Wolves of Steel' mod?
Doesn't this lead to an unnecessary conflict?

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)

You're right, R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible is redundant here but this should pose no problem at all becuase RSD adds new sensor file for GHG hydrophones. I kept first mod just for reference...

Quote:

Originally Posted by Silent Steel (Post 2181475)
IF the 'The Wolves of Steel' mod is meant to give German speech (isn't it?) shouldn't SH5 be installed in the German version?

Not necessarily ...On the other hand, why would anyone want to have English sounds on German U-boat?

Quote:

Originally Posted by Silent Steel (Post 2181475)
If so the following should be correct, or?
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER - Should be added here?

Negative, IIRC that would give us command dialog in German language, which is not my goal...

Silent Steel 06-23-14 04:43 AM

Quote:

Originally Posted by vdr1981 (Post 2218642)
I saw this post yesterday, sry...

Thanks for clarifying this VDR :up:

Aktungbby 06-23-14 05:52 AM

Welcome Aboard
 
JUANRAMOS98 & PWNBYAGERBIL33:Kaleun_Salute:

d4n1066 07-21-14 06:48 AM

Mouse bug and uplay sync fail?
 
Hi everyone, I just installed SH5 on my new PC. Works fine, apart from the fact that when I slew my view around, it doesn't go smoothly, it kinda stutters. It only happens when I'm on the tower and only in first person view. As well as that, Uplay won't sync my save games when I close the program, it just tells me sync failed. Any ideas? Thanks:)


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