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Just remember to add, if posible, a small guide with waht files are to be modified and which values are the ones used for those guns. I'm looking forward to use this "patch":arrgh!: |
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http://img.photobucket.com/albums/v4...pbbtrubble.jpg This is so frustation. I'd love to enjoy your wonderful work at the fullest. :damn: |
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Quote from Raptor1's message at page 2, 4th post.
"Go to the mod folder, then Data/Submarine/KMS_AdmiralScheer, Open up KMS_AdmiralScheer.dat with s3d, go to 6: Node - NBC_GrafSpee, then UnifiedRenderController, open the Caustics tree and set Enabled to false" Do that change deamyont with S3D and then just disable + re-enable BOTH the 1.1 PocketBB mod and the Graf Spee skin That got my skin working. |
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actually after downloading xantrokole's texture fix (can't remember which page), this has fixed the 'hippy boat' texture for me. :up:
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I'd love if anyone of you could upload it with s3d setting applied anyway :) |
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The easiest way (and probably the only one) is to just go to the KMS_AdmiralScheer map and copy the normal texture files then just renaming them. Example: NBC_GrafSpee_O01.dds -> Copy of NBC_GrafSpee_O01.dds -> NBC_GrafSpee_O01_lr.dds Hope this fixes the first problem for you! About the funky skin... I haven't seen that problem since I downloaded the fix... -Sylvanas.- |
Tow minor things ive noticed, there is no swastika on the stern eagle and the rails are invisible from decks of the ship.
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Yea I know it would be hard, but I bet someone will do it.
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The good thing is, that the eagle is a seperated 3d model:smug:
But thasaint is right, it would be more simple to change the texture:yep: |
I have changed the ammunition type used in this BB with more powerful ones, I guess they're the ones used on the yamato and Iowa. Now the firepower is more adeguate...
I tryed to make my own ap and he grenades for the 11" guns but I failed...I need more practice/infos about creating new objects with s3d. Great tool that one. |
Another small and annoying glitch that I find with this BB is...
Guns need better alignment ... guns left to AI do waste tons of shells due to small deviation to the left side of any target. This specially noticeable when BB and target are in straight line (even constant distance or not)... in rare ocasions one or other hits the target. To aggravate the playability... AI ships seem to have a much perfect guns alignment and hardly misses the BB... this alignment glitch issue joined to the hull/unrepairable bug does make this ship somewhat unplayable. A part from that, she is good looking and gives couple minutes of fire fun. Many thanks for the opportunity ;) |
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Ahhhhh now I see it!!:lol:
But I won't give it out:shifty: NOT because it is so ugly made! It is because when I do it, I will be abused as a Nazi or similar:nope: But W4lt3r can add it in his addon:) |
Heh, im not gonna add a texture addition. Just some gun tweaks... And seems my friend has loaned MY game to his other friend :damn:, and he aint at home in next few days. It's gonna take me a while to get it back.. Gah..
Maybe i should just buy new copy of the game so i could get things rolling faster.. |
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I just thought that it was illegal in germany or something. |
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Don's worry about the swastika, hakenkreuz or "crux gammata" or whatever name you want to call it with...it's for a good cause after all...:arrgh!: |
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