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There has to be something that's being overlooked. |
Wow, that looks just...horrible.
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Would AA enabled on the card handle this issue of jaggies? I do not believe AA is available as yet. Perhaps a patch to handle this issue?
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Please, you're not suggesting it's simply scaling a fixed low res of 1024x768 to higher resolutions, are you?
I hope this isn't true. *gulp* :dead: |
Those are some nasty pics there:nope:
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I havent seen anti-aliasing that horrendous in a game in over 10 years.
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Dont tell me thats true. I was looking ahead in playing it 1920x1600. This looks ugly!!! :nope: :nope: :nope:
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It really looks like crap. I would swap the post process for AA any day.
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If true that means they lied about two things now:
1. Using Imperial Measurements (just love seeing US Subs dive to 20 METERS!!!):down: 2. Screen Resolutions.....(jagged edges like 1980s Atari Games):down: But we may be jumping to conclusions........maybe a patch is in the works... I for one do not plan to rush out and buy this game yet. Thankfully I did not pre-order it! |
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I simply can't believe that not a single previewer up to now would make any mention of this whatsoever. Could someone who has the game please prove this incorrect?
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Has anyone other than DragonRR1 seen this kind of issue?
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I can confirm this also.
The 3d game is fixed at max 1024X768. Buying SH4 must be my worst gaming experience ever. Bye bye SH4 |
LOL!
I am so glad I am not going to bother with this junk. |
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The only people this wouldn't concern, are those that still run at 1024x768 resolutions. That said, I simply can't believe this to be true. There must be something else going on here, it's unbelievable otherwise. :o |
Dragon are you using a widescreen? If so, and the game is upconverting from 1024x768 then wouldn't it have a stretched out look to it?
I have to admit those are the worst jaggies I've seen. Odd, since a lot of screenies look pretty darn good. Is anyone here running the game in widescreen? |
I'm sorry to say that I think he is right. But I do hope its a bug and not and absolute cruddy way of claiming to support widescreen modes which is clearly deception on their part.
I am playing at 1920 x 1200 - until this thread started I assumed it was simply the AA issue - but now I look at it again its all becoming clear! The interface is clearly running at 1920 x1200 but the actual 3D world is 1024 x 768 or some other such crappy resolution which is clearly why so many people are experiencing jaggies. I believe if the game were running at these high resolutions correctly we wouldn't notice the lack of AA as much as everyone seems to be. Please... Please... I hope this is a bug :-( |
Not implementing FSAA support because of the problems with HDR I can somehow understand. But fixing the 3D-resolution so that we can't get rid of the jaggies even at higher resolutions just seems insane.
Together with the already mentioned bugs I'm slowly beginning to get a bad feeling. :doh: |
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