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-   -   [REL] PPI Circle Range Mark v1.22 (https://www.subsim.com/radioroom/showthread.php?t=115207)

Canonicus 05-30-07 05:38 AM

Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by Canonicus
Hey mates..guess what?

I've found the solution to getting a closer view of the radar screens...
Here it is..

Open the camera_dat.txt using MiniTweaker

Any place that file can be found? I don't have it in my zip file of Tweaker files.


Yes ....Use this link to U-bones camera tweakfile download....

http://members.bellatlantic.net/~vze33y78/Cameras_dat.zip

Redwine 05-30-07 07:21 AM

Quote:

Originally Posted by Canonicus
Hey mates! ..guess what?

I've found the solution to getting a closer view of the radar screens...
Here it is...
----------------------------------------------------------------------------------------------------------------------
Open the camera_dat.txt using MiniTweaker and scroll down and find the "RadioRoom Radar" listing...

Find the "CameraParams AngularAngle" value and change it to "60" - (this changes the a-scope view)

Also, right below, there's the "RadioRoom_Radar_Ascope" listing...

Find the "CameraParams AngularAngle" value and change it to "45" - (this changes the PPI view)
----------------------------------------------------------------------------------------------------------------------
(NOTE: I'm not sure why the listing names are switched...dev's work in mysterious ways, you know.)
(NOTE:The above values were tested at a resolution of 1280X960 ....so they may need to be adjusted to get a good view....depending on the in-game screen resolution you're using.)

These changes not only get you much closer ,especially in the PPI radar view, but graphics are clearer and easier to read too.

Enjoy! :up:

May be a good add for this mod !!

Many thanks ! :up:

Redwine 05-30-07 07:26 AM

Quote:

Originally Posted by Canonicus
Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by Canonicus
Hey mates..guess what?

I've found the solution to getting a closer view of the radar screens...
Here it is..

Open the camera_dat.txt using MiniTweaker

Any place that file can be found? I don't have it in my zip file of Tweaker files.

Yes ....Use this link to U-bones camera tweakfile download....

http://members.bellatlantic.net/~vze33y78/Cameras_dat.zip

That file doesnt works, seems to be the file for SH III ? :hmm::hmm::hmm:

http://img296.imageshack.us/img296/7...0093101qm3.jpg

Can you upload the correct file if you have it please ?

:up::up::up::up:

Canonicus 05-30-07 07:33 AM

Redwine...Thats the correct file. Not sure why your having problems. It's the only Camera_dat file I know of.

It's the same file that's used in Mavs Camera mod v.2....

see this link....
http://www.subsim.com/radioroom/showthread.php?t=114077

Redwine 05-30-07 08:10 AM

Quote:

Originally Posted by Canonicus
Redwine...Thats the correct file. Not sure why your having problems. It's the only Camera_dat file I know of.

It's the same file that's used in Mavs Camera mod v.2....

see this link....
http://www.subsim.com/radioroom/showthread.php?t=114077

Hi Canonicus... ! :up:

Thanks for quick response...

That mod has not a tweak file inside ... i downloaded it and cant found a MiniTweaker tweak file... only the finished tweaked files.

Can you upload you present file please... my MiniTweaker works fine with another tweaks files, may be the tweak file in that link is not the correct.

Can you check downloading it and loading it into MiniTweaker please ?

:up::up::up:

Canonicus 05-30-07 08:23 AM

Redwine..... here is the EXACT Camera_dat.txt file that i'm using.... Notice the highlighted area.


// Use // for comments.
// Never use // within a parameter line below.
// Version and path information should always be at the top.
// Path is always relative to the main game folder,
// (usually C:\Program Files\Ubisoft\SilentHunterIII).
// Numbers within brackets always start with 1.
// Numbers within brackets always increment by 1.
// Value displacements (in absolute lines) are always specified in hexadecimal,
// zero-based (zero counts as the first byte).
// Examples of search lines, used when searching for a variable:
// search,WindCoef,4,single,>2,Wind Coefficient
// Description: Look for 4th occurrance of the term WindCoef.
// The floating point single variable starts at 2 bytes past the end of the
// search term. Name the list item Wind Coefficient.
// search,WindCoef,2,single,+9,Wind Coefficient
// Description: Look for 2nd occurrance of the term WindCoef.
// The floating point single variable starts at 9 bytes past the first byte
// of the search term (the same as using >2 above).
// Name the list item Wind Coefficient.
// search,WindCoef,1,single,-4,Wind Coefficient
// Description: Look for 1st occurrance of the term WindCoef.
// The floating point single variable starts at 4 bytes before the first byte
// of the search term. Name the list item Wind Coefficient.
// SH4 Cameras.dat tweakfile by U-Bones @ subsim.com
// Doing this made me appreciate the tweakfiles others have provided.
// For use with TimeTravelers Tweaker at
// http://www.delraydepot.com/tt/SH3Min...r_build104.zip
// Game version for these changes.
Version=SH4 1.2
// Path to the file we are changing.
Path=Data\Library\Cameras.dat
[1]
DropDownName=AA20mmPortGun
// 6225 section offset
absolute,single,6374,Optical MinZoom
absolute,single,6384,Optical MaxZoom
//Unknown multi-values from SH3 - Zoomlevels Common Optical artifact needs exploration
absolute,long,641b,ResrictedRotation Azimunth
absolute,single,6423,RestrictedRotation Min
absolute,single,642f,RestrictedRotation Max
absolute,single,6449,Elevation Min
absolute,single,6455,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
absolute,single,64e0,CameraParams AngularAngle
absolute,single,64f5,CameraParams ClipDistance
absolute,single,6509,CameraParams FarDistance
absolute,single,6545,Viewport Left
absolute,single,6553,Viewport Right
absolute,single,655f,Viewport Top
absolute,single,656e,Viewport Bottom
[2]
DropDownName=AA20mmPortGun1
// 65cf section offset
absolute,single,6673,ShocksCollision Elasticity
absolute,single,6682,ShocksCollision Dumper
absolute,single,6693,ShocksCollision MaxAngle
absolute,single,66a0,ShocksCollision Coef
[3]
DropDownName=AA20mmPortGun2
// 6706 section offset
absolute,byte,2f,SECTION INCOMPLETE
[4]
DropDownName=AA20mmStarbGun
// 5cce section offset
absolute,single,5e1a,Optical MinZoom
absolute,single,5e2a,Optical MaxZoom
//Unknown multi-values from SH3 - Zoomlevels Common Optical artifact needs exploration
absolute,long,5ec1,RestrictedRotation Azimunth
absolute,single,5ec9,RestrictedRotation Min
absolute,single,5ed5,RestrictedRotation Max
absolute,single,5eef,Elevation Min
absolute,single,5efb,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
absolute,single,5f86,CameraParams AngularAngle
absolute,single,5f9b,CameraParams ClipDistance
absolute,single,5faf,CameraParams FarDistance
absolute,single,5feb,Viewport Left
absolute,single,5ff9,Viewport Right
absolute,single,6005,Viewport Top
absolute,single,6014,Viewport Bottom
[5]
DropDownName=AA20mmStarbGun1
// 6072 section offset
absolute,single,611a,ShocksCollision Elasticity
absolute,single,6129,ShocksCollision Dumper
absolute,single,613a,ShocksCollision MaxAngle
absolute,single,6147,ShocksCollision Coef
[6]
DropDownName=AA20mmStarbGun2
// 61ad section offset
absolute,byte,2f,SECTION INCOMPLETE
[7]
DropDownName=AA37mmGun
// 4d44 section offset
absolute,single,4e8b,Optical MinZoom
absolute,single,4e9b,Optical MaxZoom
//Unknown multi-values from SH3 - Zoomlevels Common Optical artifact needs exploration
absolute,long,4f3a,RestrictedRotation Azimunth
absolute,single,4f42,RestrictedRotation Min
absolute,single,4f4e,RestrictedRotation Max
absolute,single,4f68,Elevation Min
absolute,single,4f74,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
absolute,single,4fff,CameraParams AngularAngle
absolute,single,5014,CameraParams ClipDistance
absolute,single,5028,CameraParams FarDistance
absolute,single,5064,Viewport Left
absolute,single,5072,Viewport Right
absolute,single,507e,Viewport Top
absolute,single,508d,Viewport Bottom
[8]
DropDownName=AA37mmGun1
// 50f0 section offset
absolute,single,518e,ShocksCollision Elasticity
absolute,single,519d,ShocksCollision Dumper
absolute,single,51ae,ShocksCollision MaxAngle
absolute,single,51bb,ShocksCollision Coef
[9]
DropDownName=AA37mmGun2
// 5220 section offset
absolute,byte,2f,SECTION INCOMPLETE
[10]
DropDownName=Binocular
// 32ac section offset
absolute,long,33bc,RestrictedRotation Azimunth
absolute,single,33c4,RestrictedRotation Min
absolute,single,33d0,RestrictedRotation Max
absolute,single,33ea,Elevation Min
absolute,single,33f6,Elevation Max
absolute,single,3472,Optical MinZoom
absolute,single,3482,Optical MaxZoom
absolute,single,35c5,CameraParams AngularAngle
absolute,single,35da,CameraParams ClipDistance
absolute,single,35ee,CameraParams FarDistance
absolute,single,362a,Viewport Left
absolute,single,3638,Viewport Right
absolute,single,3644,Viewport Top
absolute,single,3653,Viewport Bottom
[11]
DropDownName=CareerRoom
// 7c0b section offset
absolute,single,7d13,AxisRotation RotationSpeed
absolute,single,7d28,AxisRotation RotationInertia
absolute,single,7d3a,AxisRotation Radius
absolute,single,7d49,AxisRotation Angles
absolute,single,7d51,AxisRotation Min
absolute,single,7d5d,AxisRotation Max
absolute,single,7d69,AxisRotation Axe
absolute,single,7dda,AxisRotation RotationSpeed
absolute,single,7df2,AxisRotation RotationInertia
absolute,single,7e01,AxisRotation Radius
absolute,single,7e10,AxisRotation Angles
absolute,single,7e18,AxisRotation Min
absolute,single,7e24,AxisRotation Max
absolute,single,7e30,AxisRotation Axe
absolute,single,7ea0,CameraParams AngularAngle
absolute,single,7eb5,CameraParams ClipDistance
absolute,single,7ec9,CameraParams FarDistance
absolute,single,7f05,Viewport Left
absolute,single,7f13,Viewport Right
absolute,single,7f1f,Viewport Top
absolute,single,7f2e,Viewport Bottom
[12]
DropDownName=ConningDeck
// 14c4 section offset
absolute,single,15c9,RotSpring Elasticity
absolute,single,15da,RotSpring Friction
absolute,single,1668,AxisRotation RotationSpeed
absolute,single,1680,AxisRotation RotationInertia
absolute,single,168f,AxisRotation Radius
absolute,single,16a6,AxisRotation Angles Min
absolute,single,16b2,AxisRotation Angles Max
absolute,single,172f,AxisRotation2 RotationSpeed
absolute,single,1747,AxisRotation2 RotationInertia
absolute,single,1756,AxisRotation2 Radius
absolute,single,176d,AxisRotation2 Angles Min
absolute,single,1779,AxisRotation2 Angles Max
absolute,single,18b1,CameraParams AngularAngle
absolute,single,18c6,CameraParams ClipDistance
absolute,single,18da,CameraParams FarDistance
absolute,single,1916,Viewport Left
absolute,single,1924,Viewport Right
absolute,single,1930,Viewport Top
absolute,single,193f,Viewport Bottom
[13]
DropDownName=ConningPeriscope
// 746d section offset
absolute,single,75a5,MechShocksPendulum Elasticity
absolute,single,75b4,MechShocksPendulum Dumper
absolute,single,75c5,MechShocksPendulum MaxAngle
absolute,single,75d2,MechShocksPendulum Coef
absolute,single,7642,CameraParams AngularAngle
absolute,single,7657,CameraParams ClipDistance
absolute,single,766b,CameraParams FarDistance
absolute,single,76a7,Viewport Left
absolute,single,76b5,Viewport Right
absolute,single,76c1,Viewport Top
absolute,single,76d0,Viewport Bottom
[14]
DropDownName=ConningPeriscope1
// 7736 section offset
absolute,long,77c7,RestrictedRotation Azimunth
absolute,single,77cf,RestrictedRotation Min
absolute,single,77db,RestrictedRotation Max
absolute,single,77f5,Elevation Min
absolute,single,7801,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
[15]
DropDownName=ConningTower
// 705f section offset
absolute,single,7193,MechShocksPendulum Elasticity
absolute,single,71a2,MechShocksPendulum Dumper
absolute,single,71b3,MechShocksPendulum MaxAngle
absolute,single,71c0,MechShocksPendulum Coef
absolute,single,7230,CameraParams AngularAngle
absolute,single,7245,CameraParams ClipDistance
absolute,single,7259,CameraParams FarDistance
absolute,single,7295,Viewport Left
absolute,single,72a3,Viewport Right
absolute,single,72af,Viewport Top
absolute,single,72be,Viewport Bottom
[16]
DropDownName=ConningTower11
// 7321 section offset
absolute,long,73b2,RestrictedRotation Azimunth
absolute,single,73ba,RestrictedRotation Min
absolute,single,73c6,RestrictedRotation Max
absolute,single,73e0,Elevation Min
absolute,single,73ec,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
[17]
DropDownName=DeckGun
// 577d section offset
absolute,single,5870,Optical MinZoom
absolute,single,5880,Optical MaxZoom
//Unknown multi-values from SH3 - Zoomlevels Common Optical artifact needs exploration
absolute,long,5974,RestrictedRotation Azimunth
absolute,single,597c,RestrictedRotation Min
absolute,single,5988,RestrictedRotation Max
absolute,single,59a2,Elevation Min
absolute,single,59ae,Elevation Max
// Tight & Targetable - new in SH4 needs exploration. Part of elevaton ?
absolute,single,5a39,CameraParams AngularAngle
absolute,single,5a4e,CameraParams ClipDistance
absolute,single,5a62,CameraParams FarDistance
absolute,single,5a9e,Viewport Left
absolute,single,5aac,Viewport Right
absolute,single,5ab8,Viewport Top
absolute,single,5ac7,Viewport Bottom
[18]
DropDownName=DeckGun1
// 5b29 section offset
absolute,single,5bc6,ShocksCollision Elasticity
absolute,single,5bd5,ShocksCollision Dumper
absolute,single,5be6,ShocksCollision MaxAngle
absolute,single,5bf3,ShocksCollision Coef
[19]
DropDownName=DeckGun2
// 5c55 section offset
absolute,byte,2f,SECTION INCOMPLETE
[20]
DropDownName=DeckGunZoom
// 5299 section offset
absolute,single,53a6,MoveCannon MinRange
absolute,single,53b7,MoveCannon MaxRange
absolute,single,53c9,MoveCannon RangeStep
absolute,single,53db,MoveCannon TravInert
absolute,single,543c,Optical MinZoom
absolute,single,544c,Optical MaxZoom
//Unknown multi-values from SH3 - Zoomlevels Common Optical artifact needs exploration
absolute,single,54e3,CameraParams AngularAngle
absolute,single,54f8,CameraParams ClipDistance
absolute,single,550c,CameraParams FarDistance
absolute,single,5548,Viewport Left
absolute,single,5556,Viewport Right
absolute,single,5562,Viewport Top
absolute,single,5571,Viewport Bottom
[21]
DropDownName=DeckGunZoom1
// 55d7 section offset
absolute,single,5674,ShocksCollision Elasticity
absolute,single,5683,ShocksCollision Dumper
absolute,single,5694,ShocksCollision MaxAngle
absolute,single,56a1,ShocksCollision Coef
[22]
DropDownName=DeckGunZoom2
// 5707 section offset
absolute,byte,2f,SECTION INCOMPLETE
[23]
DropDownName=FreeCamera
// 3ff section offset
absolute,single,6E0,CameraParams AngularAngle
absolute,single,6F7,CameraParams ClipDistance
absolute,single,70B,CameraParams FarDistance
absolute,single,747,Viewport Left
absolute,single,755,Viewport Right
absolute,single,761,Viewport Top
absolute,single,76C,Viewport Bottom
absolute,single,501,TerrainCollider Radius
absolute,single,564,FreeMove MoveSpeed
absolute,single,57A,FreeMove MoveInertia
absolute,single,578,FreeMove MoveRun
absolute,single,5A0,FreeMove RotationSpeed
absolute,single,5B8,FreeMove RotationInertia
absolute,single,5CC,FreeMove RotationRun
absolute,single,5DE,FreeMove InclAngle
absolute,single,5F2,FreeMove InclInertia
absolute,single,603,FreeMove MaxAngle
absolute,single,615,FreeMove MaxHeight
[24]
DropDownName=FreeCommandRoom
// 3cd0 section offset
absolute,single,3dcf,FreeMove MoveSpeed
absolute,single,3de3,FreeMove MoveInertia
absolute,single,3df3,FreeMove MoveRun
absolute,single,3e09,FreeMove RotationSpeed
absolute,single,3e21,FreeMove RotationInertia
absolute,single,3e35,FreeMove RotationRun
absolute,single,3e47,FreeMove InclAngle
absolute,single,3e5b,FreeMove InclInertia
absolute,single,3e6c,FreeMove MaxAngle
absolute,single,3e7e,FreeMove MaxHeight
absolute,single,3eee,CameraParams AngularAngle
absolute,single,3f03,CameraParams ClipDistance
absolute,single,3f17,CameraParams FarDistance
absolute,single,3f53,Viewport Left
absolute,single,3f61,Viewport Right
absolute,single,3f6d,Viewport Top
absolute,single,3f7c,Viewport Bottom
[25]
DropDownName=FreeConningTower
// 36b9 section offset
absolute,single,37b5,FreeMove MoveSpeed
absolute,single,37c9,FreeMove MoveInertia
absolute,single,37d9,FreeMove MoveRun
absolute,single,37ef,FreeMove RotationSpeed
absolute,single,3807,FreeMove RotationInertia
absolute,single,381b,FreeMove RotationRun
absolute,single,382d,FreeMove InclAngle
absolute,single,3841,FreeMove InclInertia
absolute,single,3852,FreeMove MaxAngle
absolute,single,3864,FreeMove MaxHeight
absolute,single,38d4,CameraParams AngularAngle
absolute,single,38e9,CameraParams ClipDistance
absolute,single,38fd,CameraParams FarDistance
absolute,single,3939,Viewport Left
absolute,single,3947,Viewport Right
absolute,single,3953,Viewport Top
absolute,single,3962,Viewport Bottom
[26]
DropDownName=FreeRadioRoom
// 39c8 section offset
absolute,single,3ac1,FreeMove MoveSpeed
absolute,single,3ad5,FreeMove MoveInertia
absolute,single,3ae5,FreeMove MoveRun
absolute,single,3afb,FreeMove RotationSpeed
absolute,single,3b13,FreeMove RotationInertia
absolute,single,3b27,FreeMove RotationRun
absolute,single,3b39,FreeMove InclAngle
absolute,single,3b4d,FreeMove InclInertia
absolute,single,3b5e,FreeMove MaxAngle
absolute,single,3b70,FreeMove MaxHeight
absolute,single,3be0,CameraParams AngularAngle
absolute,single,3bf5,CameraParams ClipDistance
absolute,single,3c09,CameraParams FarDistance
absolute,single,3c45,Viewport Left
absolute,single,3c53,Viewport Right
absolute,single,3c5f,Viewport Top
absolute,single,3c6e,Viewport Bottom
[27]
DropDownName=HelmsmanView
// 42a3 section offset
absolute,single,43a7,AxisRotation RotationSpeed
absolute,single,43bf,AxisRotation RotationInertia
absolute,single,43ce,AxisRotation Radius
absolute,single,43e5,AxisRotation Angles Min
absolute,single,43f1,AxisRotation Angles Max
absolute,single,446e,AxisRotation2 RotationSpeed
absolute,single,4486,AxisRotation2 RotationInertia
absolute,single,4495,AxisRotation2 Radius
absolute,single,44ac,AxisRotation2 Angles Min
absolute,single,44b8,AxisRotation2 Angles Max
absolute,single,4534,CameraParams AngularAngle
absolute,single,4549,CameraParams ClipDistance
absolute,single,455d,CameraParams FarDistance
absolute,single,4599,Viewport Left
absolute,single,45a7,Viewport Right
absolute,single,45b3,Viewport Top
absolute,single,45c2,Viewport Bottom
[28]
DropDownName=InteriorAft
// 0ec0 section offset
absolute,single,fc5,AxisRotation RotationSpeed
absolute,single,fdd,AxisRotation RotationInertia
absolute,single,fec,AxisRotation Radius
absolute,single,1003,AxisRotation Angles Min
absolute,single,100f,AxisRotation Angles Max
absolute,single,1133,CameraParams AngularAngle
absolute,single,115c,CameraParams ClipDistance
absolute,single,1170,CameraParams FarDistance
absolute,single,11ac,Viewport Left
absolute,single,11ba,Viewport Right
absolute,single,11c6,Viewport Top
absolute,single,11d5,Viewport Bottom
[29]
DropDownName=InteriorAft1
// 123b section offset
absolute,single,12f0,MechShocksPendulum Elasticity
absolute,single,12ff,MechShocksPendulum Dumper
absolute,single,1310,MechShocksPendulum MaxAngle
absolute,single,131d,MechShocksPendulum Coef
[30]
DropDownName=InteriorAft2
// 137f section offset
absolute,single,1408,AxisRotation RotationSpeed
absolute,single,1420,AxisRotation RotationInertia
absolute,single,142f,AxisRotation Radius
absolute,single,1446,AxisRotation Angles Min
absolute,single,1452,AxisRotation Angles Max
[31]
DropDownName=InteriorFore
// 07d6 section offset
absolute,single,8da,AxisRotation RotationSpeed
absolute,single,8f2,AxisRotation RotationInertia
absolute,single,901,AxisRotation Radius
absolute,single,918,AxisRotation Angles Min
absolute,single,924,AxisRotation Angles Max
absolute,single,930,AxisRotation Angles Axe
absolute,single,aa2,CameraParams AngularAngle
absolute,single,ab7,CameraParams ClipDistance
absolute,single,acb,CameraParams FarDistance
absolute,single,b07,Viewport Left
absolute,single,b15,Viewport Right
absolute,single,b21,Viewport Top
absolute,single,b30,Viewport Bottom
[32]
DropDownName=InteriorFore1
// 0b96 section offset
absolute,single,c4c,MechShocksPendulum Elasticity
absolute,single,c5b,MechShocksPendulum Dumper
absolute,single,c6c,MechShocksPendulum MaxAngle
absolute,single,c79,MechShocksPendulum Coef
[33]
DropDownName=InteriorFore2
// 0cde section offset
absolute,single,d67,RotSpring Elasticity
absolute,single,d78,RotSpring Friction
// Target_point is new
absolute,single,d8d,RotSpring Target_point
absolute,single,e06,AxisRotation RotationSpeed
absolute,single,e1e,AxisRotation RotationInertia
absolute,single,e2d,AxisRotation Radius
absolute,single,e44,AxisRotation Angles Min
absolute,single,e50,AxisRotation Angles Max
absolute,single,e5c,AxisRotation Angles Axe
[34]
DropDownName=InteriorNavigatorView
// 4627 section offset
absolute,single,4735,AxisRotation RotationSpeed
absolute,single,474d,AxisRotation RotationInertia
absolute,single,475c,AxisRotation Radius
absolute,single,4773,AxisRotation Angles Min
absolute,single,477f,AxisRotation Angles Max
absolute,single,478b,AxisRotation Angles Axe
absolute,single,47fc,AxisRotation2 RotationSpeed
absolute,single,4814,AxisRotation2 RotationInertia
absolute,single,4823,AxisRotation2 Radius
absolute,single,483a,AxisRotation2 Angles Min
absolute,single,4846,AxisRotation2 Angles Max
absolute,single,4852,AxisRotation2 Angles Axe
absolute,single,48c2,CameraParams AngularAngle
absolute,single,48d7,CameraParams ClipDistance
absolute,single,48eb,CameraParams FarDistance
absolute,single,4927,Viewport Left
absolute,single,4935,Viewport Right
absolute,single,4941,Viewport Top
absolute,single,4950,Viewport Bottom
[35]
DropDownName=InteriorWeaponsOffView
// 49b4 section offset
absolute,single,4ac4,AxisRotation RotationSpeed
absolute,single,4adc,AxisRotation RotationInertia
absolute,single,4aeb,AxisRotation Radius
absolute,single,4b02,AxisRotation Angles Min
absolute,single,4b0e,AxisRotation Angles Max
absolute,single,4b1a,AxisRotation Angles Axe
absolute,single,4b8b,AxisRotation2 RotationSpeed
absolute,single,4ba3,AxisRotation2 RotationInertia
absolute,single,4bb2,AxisRotation2 Radius
absolute,single,4bc9,AxisRotation2 Angles Min
absolute,single,4bd5,AxisRotation2 Angles Max
absolute,single,4be1,AxisRotation2 Angles Axe
absolute,single,4c51,CameraParams AngularAngle
absolute,single,4c66,CameraParams ClipDistance
absolute,single,4c7a,CameraParams FarDistance
absolute,single,4cb6,Viewport Left
absolute,single,4cc4,Viewport Right
absolute,single,4cd0,Viewport Top
absolute,single,4cdf,Viewport Bottom
[36]
DropDownName=Museum
// 6782 section offset
// new ? Followparent tanslation, rotation, default
absolute,single,6921,CameraParams AngularAngle
absolute,single,6936,CameraParams ClipDistance
absolute,single,694a,CameraParams FarDistance
absolute,single,6986,Viewport Left
absolute,single,6994,Viewport Right
absolute,single,69a0,Viewport Top
absolute,single,69af,Viewport Bottom
[37]
DropDownName=Museum1
// 6a15 section offset
absolute,single,6aa0,FreeMove MoveSpeed
absolute,single,6ab4,FreeMove MoveInertia
absolute,single,6ac4,FreeMove MoveRun
absolute,single,6ada,FreeMove RotationSpeed
absolute,single,6af2,FreeMove RotationInertia
absolute,single,6b06,FreeMove RotationRun
absolute,single,6b18,FreeMove InclAngle
absolute,single,6b2c,FreeMove InclInertia
absolute,single,6b3d,FreeMove MaxAngle
absolute,single,6b4f,FreeMove MaxHeight
[38]
DropDownName=ObjectView
// 6bb5 section offset
// new ? Followparent tanslation, rotation, default
absolute,single,6d58,CameraParams AngularAngle
absolute,single,6d6d,CameraParams ClipDistance
absolute,single,6d81,CameraParams FarDistance
absolute,single,6dbd,Viewport Left
absolute,single,6dcb,Viewport Right
absolute,single,6dd7,Viewport Top
absolute,single,6de6,Viewport Bottom
absolute,single,6f4a,FreeMove MoveSpeed
absolute,single,6f5e,FreeMove MoveInertia
absolute,single,6f6e,FreeMove MoveRun
absolute,single,6f84,FreeMove RotationSpeed
absolute,single,6f9c,FreeMove RotationInertia
absolute,single,6fb0,FreeMove RotationRun
absolute,single,6fc2,FreeMove InclAngle
absolute,single,6fd6,FreeMove InclInertia
absolute,single,6fe7,FreeMove MaxAngle
absolute,single,6ff9,FreeMove MaxHeight
[39]
DropDownName=Obs_Periscope
// 2ae0 section offset
absolute,single,2be7,CameraEffects DropsDuration
absolute,single,2bfc,CameraEffects BlurDuration
absolute,single,2c0b,CameraEffects Radius
absolute,long,2c83,RestrictedRotation Azimunth
absolute,single,2c8b,RestrictedRotation Min
absolute,single,2c97,RestrictedRotation Max
absolute,single,2cb1,Elevation Min
absolute,single,2cbd,Elevation Max
absolute,single,2d39,Optical MinZoom
absolute,single,2d49,Optical MaxZoom
absolute,single,2dd8,CameraParams AngularAngle
absolute,single,2ded,CameraParams ClipDistance
absolute,single,2e01,CameraParams FarDistance
absolute,single,2e3d,Viewport Left
absolute,single,2e4b,Viewport Right
absolute,single,2e57,Viewport Top
absolute,single,2e66,Viewport Bottom
[40]
DropDownName=ObsScope_Out
// 8691 section offset
absolute,single,8799,AxisRotation RotationSpeed
absolute,single,87b1,AxisRotation RotationInertia
absolute,single,87c0,AxisRotation Radius
absolute,single,87d7,AxisRotation Angles Min
absolute,single,87e3,AxisRotation Angles Max
absolute,single,87ef,AxisRotation Angles Axe
absolute,single,8860,AxisRotation2 RotationSpeed
absolute,single,8878,AxisRotation2 RotationInertia
absolute,single,8887,AxisRotation2 Radius
absolute,single,889e,AxisRotation2 Angles Min
absolute,single,88aa,AxisRotation2 Angles Max
absolute,single,88b6,AxisRotation2 Angles Axe
absolute,single,8926,CameraParams AngularAngle
absolute,single,893b,CameraParams ClipDistance
absolute,single,894f,CameraParams FarDistance
absolute,single,898b,Viewport Left
absolute,single,8999,Viewport Right
absolute,single,89a5,Viewport Top
absolute,single,89b4,Viewport Bottom
[41]
DropDownName=Pelorous
// 7f91 section offset
absolute,single,8414,AxisRotation RotationSpeed
absolute,single,842c,AxisRotation RotationInertia
absolute,single,843b,AxisRotation Radius
absolute,single,8452,AxisRotation Angles Min
absolute,single,845e,AxisRotation Angles Max
absolute,single,846a,AxisRotation Angles Axe
absolute,single,84db,AxisRotation2 RotationSpeed
absolute,single,84f3,AxisRotation2 RotationInertia
absolute,single,8502,AxisRotation2 Radius
absolute,single,8519,AxisRotation2 Angles Min
absolute,single,8525,AxisRotation2 Angles Max
absolute,single,8531,AxisRotation2 Angles Axe
absolute,single,85a1,CameraParams AngularAngle
absolute,single,85b6,CameraParams ClipDistance
absolute,single,85ca,CameraParams FarDistance
absolute,single,8606,Viewport Left
absolute,single,8614,Viewport Right
absolute,single,8620,Viewport Top
absolute,single,862f,Viewport Bottom
[42]
DropDownName=Periscope
// 2ec9 section offset
absolute,single,2fcf,CameraEffects DropsDuration
absolute,single,2fe4,CameraEffects BlurDuration
absolute,single,2ff3,CameraEffects Radius
absolute,long,306b,RestrictedRotation Azimunth
absolute,single,3073,RestrictedRotation Min
absolute,single,307f,RestrictedRotation Max
absolute,single,3099,Elevation Min
absolute,single,30a5,Elevation Max
absolute,single,3121,Optical MinZoom
absolute,single,3131,Optical MaxZoom
absolute,single,31c0,CameraParams AngularAngle
absolute,single,31d5,CameraParams ClipDistance
absolute,single,31e9,CameraParams FarDistance
absolute,single,3225,Viewport Left
absolute,single,3233,Viewport Right
absolute,single,323f,Viewport Top
absolute,single,324e,Viewport Bottom
[43]
DropDownName=RadioRoom
// 243b section offset
absolute,single,2544,AxisRotation RotationSpeed
absolute,single,255c,AxisRotation RotationInertia
absolute,single,256b,AxisRotation Radius
absolute,single,2582,AxisRotation Angles Min
absolute,single,258e,AxisRotation Angles Max
absolute,single,259a,AxisRotation Angles Axe
absolute,single,26c6,CameraParams AngularAngle
absolute,single,26db,CameraParams ClipDistance
absolute,single,26ef,CameraParams FarDistance
absolute,single,272b,Viewport Left
absolute,single,2739,Viewport Right
absolute,single,2745,Viewport Top
absolute,single,2754,Viewport Bottom
[44]
DropDownName=RadioRoom1
// 27ba section offset
absolute,single,286d,MechShocksPendulum Elasticity
absolute,single,287c,MechShocksPendulum Dumper
absolute,single,288d,MechShocksPendulum MaxAngle
absolute,single,289a,MechShocksPendulum Coef
[45]
DropDownName=RadioRoom2
// 28fd section offset
absolute,single,2985,RotSpring Elasticity
absolute,single,2996,RotSpring Friction
absolute,single,2a24,AxisRotation RotationSpeed
absolute,single,2a3c,AxisRotation RotationInertia
absolute,single,2a4b,AxisRotation Radius
absolute,single,2a62,AxisRotation Angles Min
absolute,single,2a6e,AxisRotation Angles Max
absolute,single,2a7a,AxisRotation Angles Axe
[46]
DropDownName=RadioRoom_CptBed
// 19a5 section offset
absolute,single,1aad,AxisRotation RotationSpeed
absolute,single,1ac5,AxisRotation RotationInertia
absolute,single,1ad4,AxisRotation Radius
absolute,single,1aeb,AxisRotation Angles Min
absolute,single,1af7,AxisRotation Angles Max
absolute,single,1b03,AxisRotation Angles Axe
absolute,single,1b74,AxisRotation2 RotationSpeed
absolute,single,1b8c,AxisRotation2 RotationInertia
absolute,single,1b9b,AxisRotation2 Radius
absolute,single,1bb2,AxisRotation2 Angles Min
absolute,single,1bbe,AxisRotation2 Angles Max
absolute,single,1bca,AxisRotation2 Angles Axe
absolute,single,1c3a,CameraParams AngularAngle
absolute,single,1c4f,CameraParams ClipDistance
absolute,single,1c63,CameraParams FarDistance
absolute,single,1c9f,Viewport Left
absolute,single,1cad,Viewport Right
absolute,single,1cb9,Viewport Top
absolute,single,1cc8,Viewport Bottom
[47]
DropDownName=RadioRoom_Hydrophone
// 20b6 section offset
absolute,single,21c2,AxisRotation RotationSpeed
absolute,single,21da,AxisRotation RotationInertia
absolute,single,21e9,AxisRotation Radius
absolute,single,2200,AxisRotation Angles Min
absolute,single,220c,AxisRotation Angles Max
absolute,single,2218,AxisRotation Angles Axe
absolute,single,2289,AxisRotation2 RotationSpeed
absolute,single,22a1,AxisRotation2 RotationInertia
absolute,single,22b0,AxisRotation2 Radius
absolute,single,22c7,AxisRotation Angles Min
absolute,single,22d3,AxisRotation Angles Max
absolute,single,22df,AxisRotation Angles Axe
absolute,single,234f,CameraParams AngularAngle
absolute,single,2364,CameraParams ClipDistance
absolute,single,2378,CameraParams FarDistance
absolute,single,23b4,Viewport Left
absolute,single,23c2,Viewport Right
absolute,single,23ce,Viewport Top
absolute,single,23dd,Viewport Bottom
[48]
DropDownName=RadioRoom_Radar
// 1d2e section offset
absolute,single,1e35,AxisRotation RotationSpeed
absolute,single,1e4d,AxisRotation RotationInertia
absolute,single,1e5c,AxisRotation Radius
absolute,single,1e73,AxisRotation Angles Min
absolute,single,1e7f,AxisRotation Angles Max
absolute,single,1e8b,AxisRotation Angles Axe
absolute,single,1efc,AxisRotation2 RotationSpeed
absolute,single,1f14,AxisRotation2 RotationInertia
absolute,single,1f23,AxisRotation2 Radius
absolute,single,1f3a,AxisRotation Angles Min
absolute,single,1f46,AxisRotation Angles Max
absolute,single,1f52,AxisRotation Angles Axe
absolute,single,1fc2,CameraParams AngularAngle
absolute,single,1fd7,CameraParams ClipDistance
absolute,single,1feb,CameraParams FarDistance
absolute,single,2027,Viewport Left
absolute,single,2035,Viewport Right
absolute,single,2041,Viewport Top
absolute,single,2050,Viewport Bottom
[49]
DropDownName=RadioRoom_Radar_AScope
// 7881 section offset
absolute,single,7990,AxisRotation RotationSpeed
absolute,single,79a8,AxisRotation RotationInertia
absolute,single,79b7,AxisRotation Radius
absolute,single,79ce,AxisRotation Angles Min
absolute,single,79da,AxisRotation Angles Max
absolute,single,79e6,AxisRotation Angles Axe
absolute,single,7a57,AxisRotation RotationSpeed
absolute,single,7a6f,AxisRotation RotationInertia
absolute,single,7a7e,AxisRotation Radius
absolute,single,7a95,AxisRotation Angles Min
absolute,single,7aa1,AxisRotation Angles Max
absolute,single,7aad,AxisRotation Angles Axe
absolute,single,7b1d,CameraParams AngularAngle
absolute,single,7b32,CameraParams ClipDistance
absolute,single,7b46,CameraParams FarDistance
absolute,single,7b82,Viewport Left
absolute,single,7b90,Viewport Right
absolute,single,7b9c,Viewport Top
absolute,single,7bab,Viewport Bottom
[50]
DropDownName=TBT_Out
// 830e section offset
absolute,single,8414,AxisRotation RotationSpeed
absolute,single,842c,AxisRotation RotationInertia
absolute,single,843b,AxisRotation Radius
absolute,single,8452,AxisRotation Angles Min
absolute,single,845e,AxisRotation Angles Max
absolute,single,846a,AxisRotation Angles Axe
absolute,single,84db,AxisRotation RotationSpeed
absolute,single,84f3,AxisRotation RotationInertia
absolute,single,8502,AxisRotation Radius
absolute,single,8519,AxisRotation Angles Min
absolute,single,8525,AxisRotation Angles Max
absolute,single,8531,AxisRotation Angles Axe
absolute,single,85a1,CameraParams AngularAngle
absolute,single,85b6,CameraParams ClipDistance
absolute,single,85ca,CameraParams FarDistance
absolute,single,8606,Viewport Left
absolute,single,8614,Viewport Right
absolute,single,8620,Viewport Top
absolute,single,862f,Viewport Bottom
[51]
DropDownName=TDC
// 8a16 section offset
absolute,single,8b15,AxisRotation RotationSpeed
absolute,single,8b2d,AxisRotation RotationInertia
absolute,single,8b3c,AxisRotation Radius
absolute,single,8b53,AxisRotation Angles Min
absolute,single,8b5f,AxisRotation Angles Max
absolute,single,8b6b,AxisRotation Angles Axe
absolute,single,8bdc,AxisRotation RotationSpeed
absolute,single,8bf4,AxisRotation RotationInertia
absolute,single,8c03,AxisRotation Radius
absolute,single,8c1a,AxisRotation Angles Min
absolute,single,8c26,AxisRotation Angles Max
absolute,single,8c32,AxisRotation Angles Axe
absolute,single,8ca2,CameraParams AngularAngle
absolute,single,8cb7,CameraParams ClipDistance
absolute,single,8ccb,CameraParams FarDistance
absolute,single,8d07,Viewport Left
absolute,single,8d15,Viewport Right
absolute,single,8d21,Viewport Top
absolute,single,8d30,Viewport Bottom
[52]
DropDownName=UZO
// 00bd section offset
absolute,long,1BF,RestrictedRotation Azimunth
absolute,single,1C7,RestrictedRotation Min
absolute,single,1D3,RestrictedRotation Max
absolute,single,1ED,Elevation Min
absolute,single,1F9,Elevation Max
absolute,single,275,Optical MinZoom
absolute,single,285,Optical MaxZoom
absolute,single,30C,CameraParams AngularAngle
absolute,single,321,CameraParams ClipDistance
absolute,single,335,CameraParams FarDistance
absolute,single,371,Viewport Left
absolute,single,37F,Viewport Right
absolute,single,38B,Viewport Top
absolute,single,39A,Viewport Bottom
[53]
DropDownName=Watch_Aft
// 952a section offset
absolute,single,9633,AxisRotation RotationSpeed
absolute,single,964b,AxisRotation RotationInertia
absolute,single,965a,AxisRotation Radius
absolute,single,9671,AxisRotation Angles Min
absolute,single,967d,AxisRotation Angles Max
absolute,single,9689,AxisRotation Angles Axe
absolute,single,96fa,AxisRotation RotationSpeed
absolute,single,9712,AxisRotation RotationInertia
absolute,single,9721,AxisRotation Radius
absolute,single,9738,AxisRotation Angles Min
absolute,single,9744,AxisRotation Angles Max
absolute,single,9750,AxisRotation Angles Axe
absolute,single,97c0,CameraParams AngularAngle
absolute,single,97d5,CameraParams ClipDistance
absolute,single,97e9,CameraParams FarDistance
absolute,single,9825,Viewport Left
absolute,single,9833,Viewport Right
absolute,single,983f,Viewport Top
absolute,single,984e,Viewport Bottom
[54]
DropDownName=Watch_Opposite
// 8d92 section offset
absolute,single,8e9c,AxisRotation RotationSpeed
absolute,single,8eb4,AxisRotation RotationInertia
absolute,single,8ec3,AxisRotation Radius
absolute,single,8eda,AxisRotation Angles Min
absolute,single,8ee6,AxisRotation Angles Max
absolute,single,8ef2,AxisRotation Angles Axe
absolute,single,8f63,AxisRotation RotationSpeed
absolute,single,8f7b,AxisRotation RotationInertia
absolute,single,8f8a,AxisRotation Radius
absolute,single,8fa1,AxisRotation Angles Min
absolute,single,8fad,AxisRotation Angles Max
absolute,single,8fb9,AxisRotation Angles Axe
absolute,single,9029,CameraParams AngularAngle
absolute,single,903e,CameraParams ClipDistance
absolute,single,9052,CameraParams FarDistance
absolute,single,908e,Viewport Left
absolute,single,909c,Viewport Right
absolute,single,90a8,Viewport Top
absolute,single,90b7,Viewport Bottom
[55]
DropDownName=Watch_Shears
// 9116 section offset
absolute,single,9211,Optical MinZoom
absolute,single,9221,Optical MaxZoom
// Optical Zoomlevels ?multi-value?
absolute,single,92b1,AxisRotation RotationSpeed
absolute,single,92c9,AxisRotation RotationInertia
absolute,single,92d8,AxisRotation Radius
absolute,single,92ef,AxisRotation Angles Min
absolute,single,92fb,AxisRotation Angles Max
absolute,single,9307,AxisRotation Angles Axe
absolute,single,9378,AxisRotation RotationSpeed
absolute,single,9390,AxisRotation RotationInertia
absolute,single,939f,AxisRotation Radius
absolute,single,93b6,AxisRotation Angles Min
absolute,single,93c2,AxisRotation Angles Max
absolute,single,93ce,AxisRotation Angles Axe
absolute,single,943e,CameraParams AngularAngle
absolute,single,9453,CameraParams ClipDistance
absolute,single,9467,CameraParams FarDistance
absolute,single,94a3,Viewport Left
absolute,single,94b1,Viewport Right
absolute,single,94bd,Viewport Top
absolute,single,94cc,Viewport Bottom
[56]
DropDownName=WatchView
// 3fe2 section offset
absolute,long,40ea,RestrictedRotation Azimunth
absolute,single,40f2,RestrictedRotation Min
absolute,single,40fe,RestrictedRotation Max
absolute,single,4118,Elevation Min
absolute,single,4124,Elevation Max
// Tight & Targetable ?
absolute,single,41a4,CameraParams AngularAngle
absolute,single,41c4,CameraParams ClipDistance
absolute,single,41d8,CameraParams FarDistance
absolute,single,4214,Viewport Left
absolute,single,4222,Viewport Right
absolute,single,422e,Viewport Top
absolute,single,423d,Viewport Bottom

// these last two are to figure out how these were used
// in sh3 they each held two longs at 14 and 18 byte offsets
// possible wrong values or offsets ?

[57]
Dropdownname=TEST FreeCam 1stSubFolow Unknown
absolute,single,63f,SubFolow1 Std Offset Single
absolute,double,63f,SubFolow1 Std Offset Double
absolute,long,63f,SubFolow1 Std Offset Long
absolute,integer,63f,SubFolow1 Std Offset Integer
absolute,byte,63f,SubFolow1 Std Offset Byte
absolute,single,64b,SubFolow1a Offset 14 Single
absolute,double,64b,SubFolow1a Offset 14 Double
absolute,long,64b,SubFolow1a Offset 14 Long
absolute,integer,64b,SubFolow1a Offset 14 Integer
absolute,byte,64b,SubFolow1a Offset 14 Byte
absolute,single,64f,SubFolow1b Offset 18 Single
absolute,double,64f,SubFolow1b Offset 18 Double
absolute,long,64f,SubFolow1b Offset 18 Long
absolute,integer,64f,SubFolow1b Offset 18 Integer
absolute,byte,64f,SubFolow1b Offset 18 Byte
[58]
Dropdownname=TEST FreeCam 2ndSubFolow Unknown
absolute,single,66c,SubFolow2Std Offset Single
absolute,double,66c,SubFolow2 Std Offset Double
absolute,long,66c,SubFolow2 Std Offset Long
absolute,integer,66c,SubFolow2 Std Offset Integer
absolute,byte,66c,SubFolow2 Std Offset Byte
absolute,single,678,SubFolow2a Offset 14 Single
absolute,double,678,SubFolow2a Offset 14 Double
absolute,long,678,SubFolow2a Offset 14 Long
absolute,integer,678,SubFolow2a Offset 14 Integer
absolute,byte,678,SubFolow2a Offset 14 Byte
absolute,single,67c,SubFolow2b Offset 18 Single
absolute,double,67c,SubFolow2b Offset 18 Double
absolute,long,67c,SubFolow2b Offset 18 Long
absolute,integer,67c,SubFolow2b Offset 18 Integer
absolute,byte,67c,SubFolow2b Offset 18 Byte



It's rather long...sorry. :)

Bear 05-30-07 08:39 AM

Camera Dat File
 
Canonicus, I just tried to tweak the camera dat file with no luck. The save values went to zero. Not only in the file I down loaded to the Mini-tweaker files, but to the back-up file I had, same thing. What's up with that? I may not know what effect that will have until I start a new patrol. The file looked like the one you show above, but after tweaked "BOOM" - nothing just zero. NOTE -for the record I am not a modder - most often I just screw up other peoples mods trying to get them to suit my needs or taste. I am an ok skinner. I reworked the sonar room in SH3 for a few folks that hated the sonar screen as much as I did. I skinned a bunch of stuff in CFS, MOH, COD & SH3. BUTT I am not good with numbers, so I could probably screw up a one line mod. Thanks anyway. I will stick with Mraah's for now, maybe use the screen he made for Rewine - it looks easier to see. All you modders Please keep up the good work and respect each other. Thank You.

Canonicus 05-30-07 08:43 AM

Bear.....As I told Redwine....this is the only Camera_dat.txt file that i know of, put together by U-bones.

I'm really not sure why your having problems...works fine for me.

Bear 05-30-07 08:48 AM

Holy Crap WOW
 
A big long file post appears while I went for coffee. Man I bet I could really make a mess out of that :doh: I was referring to the screen shot of the opened file above the long post in my post before this one. I am going to have to let you people with brains figure this out. All I wanted was for the ppi screen to be a little bigger. I meant no harm, confusion or mass destruction :damn:

Redwine 05-30-07 09:32 AM

Many thanks canonicus... but still having same problem... :hmm::hmm::hmm:

May be my camera.dat file is not the original one, i will look into my "stock" installation back up and replace my file by the original stock one... may be i am using a non stock camera.dat file.

Redwine 05-30-07 10:32 AM

Well ... even with my "zero" file, some adress seems to be broken...

Finally i done it with an hexe-editor...

http://img267.imageshack.us/img267/2...2052vs0.th.jpg


http://img115.imageshack.us/img115/4...2234jj9.th.jpg


http://img238.imageshack.us/img238/5...2953cd5.th.jpg


:up::up::up::up:

Many thanks for the trick.... may be Mrahh can consider to include into the mod !! :up::up::up:

Canonicus 05-30-07 11:16 AM

I was beginning to worry a little, so I'm glad you finally made it work, Redwine.

Looks very nice.

Exactly as it should. :up:

Redwine 05-30-07 11:42 AM

Quote:

Originally Posted by Canonicus
I was beginning to worry a little, so I'm glad you finally made it work, Redwine.

Looks very nice.

Exactly as it should. :up:

Many thanks... :up:

The file i have in use was a yet modified file, i cant remember well, but i think so that mod with rise up the free camera height, and let you to approach to the ships a little bit more, tweaking the collission box. I can remember from who... :hmm::hmm::hmm:

Any way, the gile i have as "back-up" for this change... even when it works better, have same problem with some lines... not too much but with some ones.

I finally decide to open the file with a hexeditor, i uploaded the screens if some body as the same problem.

:up::up::up:

ReallyDedPoet 05-30-07 11:45 AM

Quote:

Originally Posted by Redwine
Well ... even with my "zero" file, some adress seems to be broken...

Finally i done it with an hexe-editor...


http://img238.imageshack.us/img238/5...2953cd5.th.jpg


:up::up::up::up:

Many thanks for the trick.... may be Mrahh can consider to include into the mod !! :up::up::up:

That would be nice :roll: , great work here by the way:up::up:

RDP

Bear 05-30-07 12:50 PM

Well I'm Back - duh
 
I grabbed clean files, went step by step as Canonics listed. I managed to come up with a really BIG green screen, computer locked up and had to force CTD. Tried it again came up with zero save value. So I cleared files again and got back to where I started. Then I figured maybe my monitor resolution not the same as you guys. This ATI x700 card is working hard just to run this game, so maybe I'm stuck where I am until I can upgrade. Many Thanks Anyway.


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