![]() |
http://img546.imageshack.us/img546/2...nimated.th.jpg http://img508.imageshack.us/img508/1...ationed.th.jpg http://img543.imageshack.us/img543/1...nimated.th.jpg
At the moment I am thinking about reworking the big crane again because it simply looks too different and Alex´s computer has heat problems so that he can´t rework the model. |
Hi Han !
Wonderful and nice Pics !!! :yeah: Awesome work ! :up: Best regards, Magic:salute: |
very nice, han. feels good to see you are still on service...do you still have my "bauernhof"? would be nice to see this also ingame...
;) |
Quote:
your "bauernhof" we used since wac 3.0 and further on i replaced the trees as you might know there were errors in displaying. in sh5 there are enough trees i think, so the trees could be removed. but the surroundings could definitely need some farm animals, etc. greetings Han |
Quick question as im confused which one to download..i am running all 3 magnum opus, open horizons, and lite campaign..which file do i need? :06:
thanks, |
Quote:
|
@urfisch
I just reworked your farm a bit and added some animals.. have a look: http://img88.imageshack.us/img88/128...tioned1.th.jpg http://img824.imageshack.us/img824/4...tioned2.th.jpg And the Rendsburger Hochbrücke I also added from SH3 WAC: http://img402.imageshack.us/img402/6...ationed.th.jpg |
Nice job HanSolo78 :salute:
|
Wery nice work
Is it posibole too make cranes in harbor move , load the ships , make same trups in harbor , truck moving brining war material and so on. I think theat would be wery nice if is posibol.
|
Quote:
Cranes and trucks are already moving ... cranes loadings ships is not possible at the moment because all crane stationed at the docks can not be changed or animations added. |
Very nice work Han:yeah:... i like very much your mod
|
great! very nice!
|
Quote:
Quote:
Best regards, Magic:salute: |
Thx guys!
I try my best with limited 3d skills ;) |
Amezing
Thise is fantastic work. I didnt see the first page right ovey just the last. But now i see the hole picture and is amezing. Wery good work. Just 1 qvestion thise is sh3 models. Any chance too insert sam of sh5 models or they r too complex and would make low fps in harbors.
Any way amezing work. Keep up the fantastic work. U peapol will make a sh5 game it should be.:yeah: |
Hansolo thank you for your mod, finally lively ports and not empty as in reality, the nice little people who greet you depart on your mission and bring life into the background, although they are slightly above the levitation wharf is really alive.
Fred friendly |
Quote:
|
Nice :yep::up:
|
Some news here from me...
1. The mod version 0.5 is actually ready to be released, only all the units have to be placed in harbours. 2. To release the mod one of the finished reworked campaign files is neccessary ("Magnum Opus" is WIP and a new version to be released soon? and "Das Campaign" is also WIP) 3. The mod decreases FPS in harbours but it depends how much units are placed ... in Kiel I have lost about 5 FPS. 4. I reworked the big crane again... made a super detailed version which Wings3d could not handle... :hmmm:, then reworked the stock Sh3 model and improved it a bit: Improved big crane: http://img651.imageshack.us/img651/7...nimated.th.jpg Stock big crane: http://img215.imageshack.us/img215/9818/craneold.jpg |
great!
|
All times are GMT -5. The time now is 03:13 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.