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I think i have all SteelViking features, but maybe i'm missing something? What do you think is broken? Quote:
That's why i'm using your add-ons mods... I also tried to enable all your mods to get rid of those damn ghosts, but each time it delete my hydro dashed line :06: |
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So in short, those 2 distance icons are always staying greyed in whatever sub position. |
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All features from the files - Room_QR2.sim, Room_CR.sim, Room_CT.sim, Room_DER.sim - you have lost :yep: You have lost almost all dials and now you have almost stock files.. Only textures remained from SteelViking's Interior |
:-?
Gonna try an other career on my second install without Reboot and see difference then. Many thanks for looking at this Volodya :yeah: |
About the contacts on map, i'd love just to have my sub and an hydro dashed line...but it seems impossible actually :wah:
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Just remove the said mods when your save game is not in the boat and thus not loaded - so remove them in a bunker save:up: |
Ok, i did it...but really can't see any difference!!...:hmmm::hmmm::hmmm:...except my droplets are gone, and so is the meal smoke!
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if you want to know what difference between mods then look inside files those I've mentioned.. |
I believe you my friend! :sunny:
I just never noticed they were not working before :-? ...and i delete Reboot mods from my first post... |
@Volodya61
Just have a look to Your mods compillation on Sukhoi - looks:yeah: Bad You are still on WinXP. While reading I've remembered about the problems I have experienced myself (CTD when closing to port and etc.). Get read of it and update your PC ASAP - and SH5 life should be more easier :03: I have several questions: 1. Why didn't You release it here (the variant without russian localisation)- the compillation is really good, contains many mods that are forgotten but could be the good alternative to the most used? It should be the other good 'megamod':yep: 2. You use 'Real Sink' and AST as a 'marriage' or just as separate mods? What is the practical result? (I personnally 'just merried' Critical Hits for torpedoes with 'AST', going to test it in the campaign:03:). 3. What is the visual effect of 'Torpedo Splash' and 'OldStyle Explosions' mods? Could You please show or upload screenshots if You have. P.s Thanks for fix of icons - not critical bug but getting annoying more and more:arrgh!::salute: |
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1. I had to do this three weeks ago, but there are some problems with the PC and with uploading.. I use now low speed wireless connection and can't upload a large file.. new version of my mod-pack archive "weighs" about 1GB.. 2. This is for choice.. might to use either of two.. I personally use AST.. I think Critical Hits and zones.cfg from AST are not compatible.. in the original AST damage of torpedoes was reduced.. in Critical Hits - increased.. 3. Using OldStyle Explosions I don't see any more these stupid annoying fireworks.. Torpedo Splash IIRC just one texture.. Try to look for screenshots on sukhoi.. maybe there are remained some.. :D PS: it's not my fix.. it's TDW's fix.. he uploaded it a month ago.. :salute: |
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1. Good luck with upgrade the PC! It should solve many problems with 'bugs' and worth spending money:yep: 2. Its just the experiment - when I meet and sink a ship I see what happen then (probably she should sink too quickly:D) 3. AST v.2 - Commented out the [distress flares] section in Zones.cfg. so may be fireworks are gone because of that:06::salute: |
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I'm using v1 (edited) :O: just had a slightly increase torpedo damage (cheater) :D |
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If you are so fond of your soup and your droplets here's a New Year gift :D - http://www.mediafire.com/download.php?x075b94pr5y2wv0 Just replace original files in SteelViking's mod folder with these ones.. Enjoy.. :) |
Many thanks to you Volodya!
You are an awesome guy :yeah: :sunny: |
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