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Contact colors
Great Mod! I am loving all the harbours and getting used to those pens. My q is how can I get the colors of the contacts to be removed e.g like in GWX? Also the lines that show the contacts heading?
:yeah: |
+1
Also, I use MaGUI...has anyone managed to get MaGui working with LSH5 ? |
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to remove the direction indicator just activate "_LSH3_V5__ExtendedChallenge" but have a look into the manual for the other changes of this MOD. Maybe you give the "All contacts Grey"-MOD a try. But I worry if all the the ships of LSH3V5 are included. Or maybe the ship is shown in the correct colour if you zoom to close. Greetz Blueduck |
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my last information about a version for LSH3V5 of this MOD is, that Makman94 changed some files but the MOD is not yet completed. Maybe you ask him at: http://www.subsim.com/radioroom/showthread.php?t=157376 Regards Blueduck |
Thanks BlueDuck, for the replies and your mod team's professional approach.:up:
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Very nice supermod, a joy to sail out of the busy harbours.
I got a question. I can't seem to change the German flag to its original form. I checked in the flag.dat/flags.dat and in there the tga file has the swastika. :06: I even installed Anvart's SH4 flags mod (lsh3 version), which also by the look of it has the flag with swastika. But somehow in the game it won't show like this, is it some kind of option somewhere else? |
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Best regards:salute: |
Thank you, that did it! :salute:
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Release: LSH3_V5_ENV_MEP
Hello LSH3-friends,
today we have released the first Environment-MOD for Living Silent Hunter III: LSH3_V5_ENV_MEP It adds more details to the water, changes the movement and appearance of the waves and brings other brighter colours to the sky and the sea. Furthermore the horizon line is beautified and the behaviour of ships appearing at the horizon. The ships do no longer “fly” in the haze. The sun and the moon are reduced in size. The nights are a little brighter compared to LSH3 V5 – the ships can be detected easier. http://www.lsh3.com/public/banner/ba..._v5_mep_en.jpg Regards Blueduck |
Hi Friends,
i want to show you some Ingame Screenshots from MEP in LSH Version. It is in many thing nearly to MEP V3 20km. But there are some differences which are described in the documentary. I want to thank Makman94 for his MOD especially made for LSH. I hope the Players of LSH will enjoy it! Good Weather clear Day http://www.lsh3.com/public/team/yoda...etter_klar.jpg Good Weather at Night with "Dark Nights" http://www.lsh3.com/public/team/yoda...ark_nights.jpg Good Weather at Night with "Normal Nights" http://www.lsh3.com/public/team/yoda...mal_nights.jpg Good Weather at Sunset http://www.lsh3.com/public/team/yoda...nuntergang.jpg Good Weather at Day http://www.lsh3.com/public/team/yoda...wetter_tag.jpg Stormy Weather http://www.lsh3.com/public/team/yoda...hes_wetter.jpg Stormy Weather Sunset Time http://www.lsh3.com/public/team/yoda...daemmerung.jpg Stormy Weather at Night http://www.lsh3.com/public/team/yoda...ter_nachts.jpg |
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In my opinion is this a "Must have" MOD for LSH v5 ! I´ll never play LSH without this mod! :yeah: Many thanks and best regards, Magic:salute: |
Problem with LSH5
Every time I load my career, no matter where I set the patrol area in SH3Commander, I begin in the Gulf of Guinea. Any ideas?
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LSH V5 Problem
Hello,
I am a newcomer to SH3 and am having problems with the LSH V5 mod working, I have read the instruction PDF and reinstalled SH# several time but the mod will not load.. I have am running windows 7, SH3 v1.4, I am running the LSH_v5 mod in the Generic Mod Enabler which is in German but to no avail I do not get the startup screen. Another note is when I try to activate any of the other mods I get what appears to be a popup that is all in german asking me at the bottom yes or nein. Any ideas would be greatly appreciated. Sorry if I did not post this in the correct forum. |
Hello sdnative,
first I'd like to advise you NOT to install the game into the "Program Files". This folder is especially protected by the UAC. Maybe you chose "C:\Ubisoft\LivingSH3" or something else. To make the JSGME "speak English" just rename or delete the "JSGME.lng". Hope this helps. If not, please post again. Regards Blueduck |
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