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File Name: more traffic, nations and ships 1.8f (102.23 MB) Download
Author: uekel (Uploaded by uekel)
Date Added: 05-19-11
Downloads: 3481
Grade: A+
Description
With this mod, I have added a further layer with other nations to the campaign, and provide them with units. To increase the variety of units I inserted the, relevant to me, SH3+GWX and SH4 units.

I have provided to the consistently neutral nations, in this case Argentina (historically at least, in the relevant time), Ireland, Portugal, Spain and Sweden, only the illuminated (actually, not darkened)vessels. Is a matter of taste, if you want to change it you can move the content of the folder "inactive" in the folder "sea".

Example:
XXXX\Silent Hunter 5\data\roster\argentinia\sea\inaktiv\*.cfg
===========>
XXXX\Silent Hunter 5\data\roster\argentinia\sea\*.cfg

If you want to install in englisch execute the "english.bat" before installing.

Installation certainly with JSGME.

To replace the standard ship smoke through six different, greatly improved, varieties of ship smoke, please activate then "mtns - enhanced FunelSmoke1. 2_by HanSolo78 (recommended)".

Who would like to combine with this mod "Magnum Opus" or "Terrain harbour flags Mod" activate the enclosed fix last.

For a possible combination with Open Horizons II please note this:

http://www.subsim.com/radioroom/show...&postcount=166


I had to make the experience that all scripted changes (other Nations, Hafentraffic, docked vessels etc.) are only activate with starting a new campaign. But in my opinion it´s really worth. If you only update this Version you must NOT start a new campaign!!

The added units come not from me, please note the enclosed documentation!

Well then have fun and "Gute Jagd und fette Beute"!


---- new Version 1.8f (04/11/2012) ----


Screenshots can be found under: http://www.subsim.com/radioroom/album.php?albumid=473

or (more up to date) in this German Thread: http://www.subsim.com/radioroom/showthread.php?t=183101


English Thread for the combination with OHII: http://www.subsim.com/radioroom/showthread.php?t=192061


uekel
__________________________________________________ ____________

Changelog:

1.0b:
Improve compatibility with other mods that change the campaign.

1.1a:

There was an issue that the "ships of all Nations"-manual from the TDW-UI no longer opened after activation of this mod. This problem is now fixed.

1.2a:

All warships were revised. They are now better represented, and use the original armament.
Two light cruisers were added.

1.2b:

The float(and sink)- behavior of some ships was greatly improved.

1.2c:

Some of the new units were fitted with a weakened variant exhaust smoke.

1.3a:

The wake of all the new units was adjusted to SH5.

1.4a:

All new units (except warships) can now also with the on-board gun damaged and sunk.

1.5a:

Some ships were equipped with false armament. This has been changed.
Port traffic is now available in all player bases.

1.5b:

Starting a new campaign in the Mediterranean resulted in program crash. This problem has been fixed.

1.6a:

From this version show almost all of the new units reflections in the water.

1.6b:

The for many of the new units as a compromise used SH5 searchlights were replaced by other searchlights.

1.6c:

Harbourtraffic was partially extended.
Eight ships were added.

1.6d:

Almost all of the SH4 ships got new skins.
Three ships were added.

1.6e:

Some sporadic error in the Harbour Traffic of "Total Germany" have been cleaned up.
Seven ships were added.

1.6f:

The former SHIV units were visually redesigned.

1.6g:

Many of the new ships were fitted with deck loading.

1.7a:

Some components of the equipment (turrets, hedgehogs, etc.) were displayed incorrectly or not at all. This has been fixed.
Many of the new units were fitted with crew.
Deck load was further expanded.

1.7b:

Because in the stock-version is already a library "searchlights.dat", the searchlights made by me were never used due name equality. The problem was removed.
Three US-destroyers were added.

1.7c:

Seven US-destroyers were added.

1.7d:

A French force around the battleship "Strasbourg" was added.

1.7e:

The destroyers of Task Force "Strasbourg" were replaced by french models.
Numerous small changes.
Four ships were added.

1.7f:

A destroyer is added.
Error cleanup in the Task Force "Strasbourg".

1.7g:

Numerous small improvements.
Two ships were added.

1.7h:

"mtns - enhanced FunelSmoke1. 2_by HanSolo78 (recommended)" is added.
The library for the flag was replaced against an advanced.
Two ships were added.

1.7i:

Numerous small improvements.
Two ships were added.

1.7k:

Numerous small improvements.
Two coastal forts were added.
One ship was added.
Trees was optimizesd by Echolot´s "smaller trees" - mod

1.8a:

Numerous small improvements.
Two ships were added.

1.8b

Many small improvements.
A ship was added, one was exchanged.

1.8c

Many small improvements.
Nearly all textures of objects were brought to a uniform format.
A ship was added.

1.8d

Numerous small improvements.
The textures of the remaining objects were changed.

1.8e
Many small improvements.
A ship was added.

1.8f
Many of the new ships were converted to "multiskin".
Two ships have been added.
Images
more traffic, nations and ships 1.8f by uekel on 11-24-11
more traffic, nations and ships 1.8f by uekel on 07-14-11

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
AKHN
01-10-13 at 04:25 PM
heqing1981
08-03-11 at 04:03 PM
don,t download?
lmy76128
08-16-11 at 10:09 PM
can you add british-destroyers ?
lmy76128
08-16-11 at 10:34 PM
I want to see a variety of brithis-destroyers some more
lmy76128
08-25-11 at 08:41 PM
nice job..mod
i have a good time to play this mod
many thanks for your effort.
lmy76128
10-02-11 at 05:19 AM
don't download this mod..
it occurs frozen flag
lmy76128
10-22-11 at 12:41 AM
thank you , your mod is good and i want to remove my comments but i cant..
TANAKAKEN
05-28-12 at 09:28 AM
HII

Is a nice job, a wonderful work to help us

I can see a great variety of ships.

Thanks
gordonwuhk
08-17-12 at 07:45 AM
Hi I install this mod but all the boats are grey in colour except the flag and the peopel and the goods Any idea how to fix it??
BLASDELEZOUNO
11-05-12 at 06:07 AM
wonderful mod
sungsw
11-10-12 at 09:44 PM
Don't Download. Why not!
Admiral Faier
11-19-12 at 09:44 AM
Really very beautiful ships. I wanted to ask if they are manageable as in previous simulators (if you're thinking to make them so). Mainly I am referring to ships such as the Bismarck class or class Littorio or Gorizia you've already built. It would be a great job
busman
02-24-13 at 03:43 AM
cool
busman
02-24-13 at 05:32 AM
cool thanks
NeXee
07-26-14 at 02:35 PM
Every time i try to start a new campaing the game crashes. Is it because of mods? or the mod isnt compatible with Sh5 1.2 ?
akief
02-12-15 at 04:51 AM
the file is corrupt? isn't it?
dany191s
02-16-15 at 02:19 AM
i think so ! i ve never managed to extract it !
Mardrok
05-15-15 at 08:26 AM
cool!!!
witten72
10-22-15 at 07:49 AM
O.K.,

Lets try
UllyB
03-06-18 at 10:19 AM
what exactly did you do in this mod, it's not clear for me?
Did you bring NEW ship models into SH5 or... you just put different flags to the stock ships ? Please be specific. Thank you
mandifaby
01-09-19 at 07:57 PM
Esta pagina es la peor comunidad subsim es una mierda.
mandifaby
01-09-19 at 07:59 PM
Subsim es una cagaa
Kristofkisi
08-07-19 at 12:28 PM
Jest jakiś sposób , aby wyodrębnić tylko transatlantyki, więcej nie potrzebuję, pomóż proszę.:świst:
LordWabbit
05-30-21 at 05:21 AM
When enabled this mod creates errors about missing ship files and flags. Clearly it's meant to be used with other mods that add assets. The description mentions the assets that are added are not his, and to check the internal documentation, the internal documentation has a LONG list of where the assets are from.

Unless you feel like digging through 20+ disparate sources (including previous versions of Silent Hunter) to find all the missing files this mod is useless.

It's a pity, it would have been nice to have had more variety.


DownloadsII 5.1.0 by CyberRanger & Jelle
Based on ecDownloads 4.1 © Ronin
Graphics by Danlisa

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