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flakmonkey
10-24-06, 06:15 AM
OK so i came across my first convoy in nygm 2.2 and made a successfull attack however nothing registered as sunk either in my captains log while on patrol or after id finished the patrol, all the ships i hit sunk very slowly around 1hr per ship, is the game maybe forgetting it was me that sunk them??

this didnt seem to affect the single merchants i sunk, that tonnage was instantly added to my log and was still there after the patrol.

anyone else had this problem?
im almost at the point of removing nygm, after all a tonnage based mod that doesnt properly record your tonnage is a bit pointless.

(sh3 1.4b with sh3 commander 2.6 and nygm 2.2)

Der Teddy Bar
10-24-06, 04:36 PM
OK so i came across my first convoy in nygm 2.2 and made a successfull attack however nothing registered as sunk either in my captains log while on patrol or after id finished the patrol, all the ships i hit sunk very slowly around 1hr per ship, is the game maybe forgetting it was me that sunk them??

this didnt seem to affect the single merchants i sunk, that tonnage was instantly added to my log and was still there after the patrol.

anyone else had this problem?
im almost at the point of removing nygm, after all a tonnage based mod that doesnt properly record your tonnage is a bit pointless.

(sh3 1.4b with sh3 commander 2.6 and nygm 2.2) This is a standard SHIII bug, not a TW 2.2 bug.

I quote JScones to the same complaint at GW...
How and when you save games mid-patrol also determines whether this well-known stock SH3 bug rears its head. Saving too close to the "action" has the potential to create problems (and more than just no credit). Saving before the ship is actually recognised by SH3 as sunk definately means no credit for the kill.

Best bet is to save your patrol once just prior to docking. Then if you have the problem, reload the save and dock again. This tends to fix it.

I hope this helps.

flakmonkey
10-25-06, 05:58 AM
ahh, cheers.. i guess i`ll just have to be more careful where i save :)