View Full Version : I will be buying it,,,,will u?
sandbag69
08-06-06, 04:21 PM
http://images.amazon.com/images/P/B000GUEHJ4.02._PE13_OU02_SCMZZZZZZZ_V63731678_.jpg (http://images.amazon.com/images/P/B000GUEHJ4.02._PE13_OU02_SCMZZZZZZZ_V63731678_.jpg )
I will be buying it,,,,will u?
KptnLt Eric Karle
08-06-06, 04:46 PM
Uh oh:nope:
*climbs into foxhole and sticks fingers in ears
:nope:
I remember my old teacher who insisted that the saying: "History "always" repeats itself!" is true. Gee, how I hate that the old bugger was right!:damn:
Jg511 Schakal
08-06-06, 05:34 PM
At least they did the boxart by themselves. :roll:
Sailor Steve
08-06-06, 05:38 PM
No, I won't.
mr chris
08-06-06, 06:06 PM
You can count me out
sandbag69
08-06-06, 06:13 PM
I will be buying it....just for the new add-on ships that are built from scratch....i.e Aruthasa class cruiser
not sure which other ships are scratch built but I am sure there will be at least 2 more
I'd gladly pay for any new ship models
All I will say on it is a big no I won't buy it.
I refuse to comment or the moderator might ban me!:rotfl:
kiwi_2005
08-06-06, 10:15 PM
That is one addon that deserves to be shared on torrent. Hence copy or downloading games is not good yet they can copy mods and sell them?
Safe-Keeper
08-06-06, 10:45 PM
Where the ******* is that thing on Amazon anyway? I search "U-Boat Battle in the Mediterranean" under "Video Games", but it just won't show it:damn:!
But no, I won't buy it. I'd get it if it added some new feature to Silent Hunter III (such as more types of missions, AI-fired torpedoes, a second side to play as, etc.), but apparently it only adds more ports, ships, flotillas and so on. So no. I've got Grey Wolves.
Gizzmoe
08-06-06, 11:01 PM
I found it on Amazon UK:
http://www.amazon.co.uk/gp/product/B000GUEHJ4/202-9599573-2749412?v=glance&n=300703
Amazon.de:
http://www.amazon.de/gp/product/B000GFLANA/302-7122361-3476857?v=glance&n=301052
And Koch Media:
http://www.kochmedia.de/?rid=3081025573959249589924225
As long as it only adds locations/ship and not new "invetions" like someone said AI subs/wolfpacks /Ai torps ....I'm staying with NYGM and GW.I'm not really considering paying for some things which are improved for free in these 2 supermods.
bigboywooly
08-07-06, 01:14 AM
I will be buying it....just for the new add-on ships that are built from scratch....i.e Aruthasa class cruiser
not sure which other ships are scratch built but I am sure there will be at least 2 more
I'd gladly pay for any new ship models
:hmm: Are they built from scratch :hmm:
:rotfl: :rotfl:
This thread is like :lost: :fff:
I will not be buying this...simple fact why buy when you can get for free ( GW, NYGM, and from other modders from these forums)
Nope, wont buy it. I have easier ways to get to the Med. ;)
Safe-Keeper
08-07-06, 09:14 AM
Thanks for the Amazon link.
Designed to extend the Silent Hunter world into the Mediterranean theatre and Black Sea, this expansion provides new bases, new harbours and many hours of excitement in the silent service.So do you get to play
as the Americans or don't you?
bigboywooly
08-07-06, 09:21 AM
Thanks for the Amazon link.
Designed to extend the Silent Hunter world into the Mediterranean theatre and Black Sea, this expansion provides new bases, new harbours and many hours of excitement in the silent service.So do you get to play
as the Americans or don't you?
Its battle for the Med and it doesnt mention the US in the write up
The other " release " had a playable Gatso in it
The General
08-07-06, 09:49 AM
I love Greywolves but does anybody know where to get those wonderful cammoflage hull-skins I occasionally see screenshots of?
General, here ya go..... http://mpgtext.net/SH3Skins/
I won't buy it. Seems we've gone thru all this before with X1 and what they did.
Wulfmann
08-07-06, 10:35 AM
I will not be buying this...simple fact why buy when you can get for free ( GW, NYGM, and from other modders from these forums)
Perhaps you would care to back that up with a wager?
We could both PayPal SubSim a donation of $100.00 and the one proven correct will get his money returned and the other (that would be you:rotfl: ) would have helped the forums with his generosity.
If you agree, I can put screen shots of say 10 ships up from this add on (I beta tested it so have the ships) and you can post the links to download them free. If anyone of the ten, just one can be found for free, I donate the $100.00. If not you made the contribution which benefits us all.
I mean, if what you say is true this should be easy, right?
The DLs have to be the same files as offered by Seawolves which you insist are available as free.
Don't get me wrong, I am a modder and I am not happy with any add on pay or free. I tweak them all and use parts of all of them.
I mostly play GW in the NA but I love all the new Seawolves ships that add many varieties no one else has (yet).
As for the Med, GW is no where comparable to SW but that is IMO and what would I know.
I mean I have played it but others that have not obviously know better.
Let’s start with any easy one for free. Tell me where we can all get this ship for free. It is the sloop HMS Grimsby. There are 3 new sloops (wrongly called frigates in SH3) in SW added to the one Black Swan class
Wulfmann
http://i5.photobucket.com/albums/y152/Wulfmann/Grimsby-1.jpg
bigboywooly
08-07-06, 10:43 AM
I will not be buying this...simple fact why buy when you can get for free ( GW, NYGM, and from other modders from these forums)
Perhaps you would care to back that up with a wager?
We could both PayPal SubSim a donation of $100.00 and the one proven correct will get his money returned and the other (that would be you:rotfl: ) would have helped the forums with his generosity.
If you agree, I can put screen shots of say 10 ships up from this add on (I beta tested it so have the ships) and you can post the links to download them free. If anyone of the ten, just one can be found for free, I donate the $100.00. If not you made the contribution which benefits us all.
I mean, if what you say is true this should be easy, right?
The DLs have to be the same files as offered by Seawolves which you insist are available as free.
Don't get me wrong, I am a modder and I am not happy with any add on pay or free. I tweak them all and use parts of all of them.
I mostly play GW in the NA but I love all the new Seawolves ships that add many varieties no one else has (yet).
As for the Med, GW is no where comparable to SW but that is IMO and what would I know.
I mean I have played it but others that have not obviously know better.
Let’s start with any easy one for free. Tell me where we can all get this ship for free. It is the sloop HMS Grimsby. There are 3 new sloops (wrongly called frigates in SH3) in SW added to the one Black Swan class
Wulfmann
http://i5.photobucket.com/albums/y152/Wulfmann/Grimsby-1.jpg
:rotfl:
But is that a completely NEW ship or modded from the black swan ?
Both supermods (TGW and NYGM) are releasing new versions of their mods soon, I would hold the buy to see what plans the mods have for Med.;)
I will not be buying this...simple fact why buy when you can get for free ( GW, NYGM, and from other modders from these forums)
Perhaps you would care to back that up with a wager?
We could both PayPal SubSim a donation of $100.00 and the one proven correct will get his money returned and the other (that would be you:rotfl: ) would have helped the forums with his generosity.
If you agree, I can put screen shots of say 10 ships up from this add on (I beta tested it so have the ships) and you can post the links to download them free. If anyone of the ten, just one can be found for free, I donate the $100.00. If not you made the contribution which benefits us all.
I mean, if what you say is true this should be easy, right?
The DLs have to be the same files as offered by Seawolves which you insist are available as free.
Don't get me wrong, I am a modder and I am not happy with any add on pay or free. I tweak them all and use parts of all of them.
I mostly play GW in the NA but I love all the new Seawolves ships that add many varieties no one else has (yet).
As for the Med, GW is no where comparable to SW but that is IMO and what would I know.
I mean I have played it but others that have not obviously know better.
Let’s start with any easy one for free. Tell me where we can all get this ship for free. It is the sloop HMS Grimsby. There are 3 new sloops (wrongly called frigates in SH3) in SW added to the one Black Swan class
Wulfmann
Firstly i dont need to make a wager as it is MY machine and if i dont want to pay for mods then i dont have said mod ( if mod is for sale ) and due to me being a dev on the GW mod i am happy with the new content of the new version of GW.Can't say too much regarding the next version of GW, WE have plenty of excellent shipwrights in the DEV team so if we want a new ship we ask the shipwright...still dont need to pay. I Dont trust people who sell compilations of mods due to the X-1 fiasco..it may be NEW content but once bitten twice shy. Not having a go at you in no way shape or form JUST MY personal preference.
Wulfmann
08-07-06, 11:15 AM
Pants,
I agree completely with that and if that was your previous post I would have said good point.
You, however, stated they offer things for sale that can be had for free.
That is completely wrong and it is unnecessary to make misleading statements like that when your other response is both better and accurate.
Of course that is based on the Black Swan.
But, the Black Swan was based on this ship in real life.
I have no problem with someone saying they are happy with GW or NYGM or any other mod. I use GW as my preferred area is the NA but mine is no where near GW in the sensore, SCR and RND files so hardly plays anything like GW
We are all entitled to enjoy this our own way.
I also have no problem with those that dislike or distrust the dev on this.
Those are valid reasons and stand on their own merit.
However, when one suggest they want to buy this and are treated like a plague for having a different thought that is not approved of by the "my way or you are wrong" crowd, that is unfair to the poster.
Also, when ignorant statements are posted as fact like “Why buy what you can get for free” I will challenge them to back it up.
That was an incorrect statement and if you are honest you will admit that.
If not, post the link to the free Grimsby, please!
Wulfmann
Cdre Gibs
08-07-06, 11:24 AM
Hey Lugnuts, read between the lines. What he is saying, and I totaly understood him to mean, is that whilst the new release from the pirates has new content (kitbashed ships) why pay for that type of MOD when for FREE you can get the same type of work (kitbashed ships) in A free mod. He was not implying that you could get EXACTLY the same Kitbashed ships that are in the Pirates rip off as whats for FREE, but rather there are FREE Mods around that offer the same level of quality if not BETTER! So unless you like being raped and pilaged, then just keep paying for the same TYPE of MODS that the rest of us are smart enough to get for FREE!
I was not singling any one thing out, ship, tree or what ever.. i just posted MY opinion... and yes regarding the so called ignorant " why buy when you can get it for free" comment was me saying I WILL NOT BE BUYING THIS MOD at all as this is IN my opinion, just another compilation of mods, i am IN NO WAY TELLING PEOPLE NOT TO BUY THIS, i was just voicing MY opinion..Like i said i cannot divulge ANY NEW CONTENT of the next release of GW..now i'm not saying a certain ship is in there or not, as my hands are tied.
The reason i have said " it's MY opinion" so many times as i do NOT WANT TO BE misquoted.
MY last reply on this subject..as i did voice my opinion " I will not be buying this "
Wulfmann
08-07-06, 11:53 AM
Lugnuts? Why is that OK when describing idiots as idiots not?:rotfl:
No he said;
"I will not be buying this...simple fact why buy when you can get for free"
Only a real Lugnut can not see this means it is the same thing.
Pants, I do agree with you on opinions completely. I just hope you are not pirating SW ships for GW:rotfl: If I see a Grimsby, Bittern or Egret I will know when X-1 said "If you only knew the power of the dark side" GW was seduced and took up their old ways, now reformed for the Med add on:lol:
That and hope you all get a source for entered service dates. Type1936A in Kiel in 1939 with twin 150MM turrets, Blasphemy:rotfl:
Wulfmann
I wont buy it, unless the Expansion pack is completely made by the dev team that made SHIII and non of the modifications to it are stolen Il stick with GW :yep: lets just hope that the idiots out there stealing hard working modders mods wont go after GW
bigboywooly
08-07-06, 12:18 PM
Lugnuts? Why is that OK when describing idiots as idiots not?:rotfl:
No he said;
"I will not be buying this...simple fact why buy when you can get for free"
Only a real Lugnut can not see this means it is the same thing.
Pants, I do agree with you on opinions completely. I just hope you are not pirating SW ships for GW:rotfl: If I see a Grimsby, Bittern or Egret I will know when X-1 said "If you only knew the power of the dark side" GW was seduced and took up their old ways, now reformed for the Med add on:lol:
That and hope you all get a source for entered service dates. Type1936A in Kiel in 1939 with twin 150MM turrets, Blasphemy:rotfl:
Wulfmann
Well if there is a Grimsby, Bittern or Egret in the GWX it would be a adaptation of the Swan same as the SW ones
Not too difficult for someone who knows what they are doing
Not me :rotfl:
sandbag69
08-07-06, 12:21 PM
Wulfmann can you post screenshots of other ship types in MED add-on.....my mouth is watering with the Grimsby class sloop shown below
http://i5.photobucket.com/albums/y152/Wulfmann/Grimsby-1.jpg[/quote]
Spaxspore
08-07-06, 12:36 PM
I wont buy it, unless the Expansion pack is completely made by the dev team that made SHIII and non of the modifications to it are stolen Il stick with GW :yep: lets just hope that the idiots out there stealing hard working modders mods wont go after GW
Same here, i think that its horrible that so called 3rd party software companies are charging people for a so called expansion pack. When moders out there have already done it for FREE. Sounds like they just take/copy what the existing free modders do, change it slightly and call it a new expansion and charge you $ for it. SIck sick sick. Am stayin with NYGM and/or GW (am alternating between the two)
sandbag69
08-07-06, 01:50 PM
I wont buy it, unless the Expansion pack is completely made by the dev team that made SHIII and non of the modifications to it are stolen Il stick with GW :yep: lets just hope that the idiots out there stealing hard working modders mods wont go after GW
Same here, i think that its horrible that so called 3rd party software companies are charging people for a so called expansion pack. When moders out there have already done it for FREE. Sounds like they just take/copy what the existing free modders do, change it slightly and call it a new expansion and charge you $ for it. SIck sick sick. Am stayin with NYGM and/or GW (am alternating between the two)
Where is the proof that any Mods have been stollen by 3rd Party software companies. I hear a lot of accusations but see no proof.
Another pretty good reason to not to buy it, is that with this pace, the community mods will out-date the SW expansion soon. After seen what the community modders have revealed and invented, I´d say it takes max. three months and the SW expansion is badly out-dated. Then again, if someone likes it, I wont judge him. Buy it if you want.;)
Spaxspore
08-07-06, 02:36 PM
I wont buy it, unless the Expansion pack is completely made by the dev team that made SHIII and non of the modifications to it are stolen Il stick with GW :yep: lets just hope that the idiots out there stealing hard working modders mods wont go after GW
Same here, i think that its horrible that so called 3rd party software companies are charging people for a so called expansion pack. When moders out there have already done it for FREE. Sounds like they just take/copy what the existing free modders do, change it slightly and call it a new expansion and charge you $ for it. SIck sick sick. Am stayin with NYGM and/or GW (am alternating between the two)
Where is the proof that any Mods have been stollen by 3rd Party software companies. I hear a lot of accusations but see no proof.
Um the proof is out there, just look at the features that the free mods have, they are about the same IE- New ships, med campaign, more cities etc....
sandbag69
08-07-06, 03:07 PM
[/quote]
Um the proof is out there, just look at the features that the free mods have, they are about the same IE- New ships, med campaign, more cities etc....[/quote]
Thats not proof.
I will defo by it and will add any mods that will improve SH3 realism.
Especially those wonderful ships from gerome_73.
The chances of getting numerous mods working togther correctly will be rather remote. Skins and such wont really affect mods..however campaign files, ships files and damage just to mention a few will be EXTREMLY hard to get several mods working correctly...it's a bit like NYGM and GW not being compatable due to both mods using thier own files, and if overwritten it renders certain parts of each mod ( Hate saying this )....BROKEN
JScones
08-07-06, 11:48 PM
While I'm not about to get into the "stolen mods" debate re SW:Med, because frankly I have no proof either way (although I would seriously be surprised if anything was stolen this time), I won't be buying it.
Or, let me expand.
When I first saw SW:Med, it sounded interesting. When I read the content at the Combat Planes web site, I decided that I would buy it. I have no doubt that it will provide a great Med experience, albeit presumedly to the detriment of the Atlantic campaign.
But then I thought more about it and took more of an interest in what this community already does. And basically, SW:Med doesn't seem to add anything *new*. I don't mean ships, cities, bases or Flotillas, I mean new stuff that modders can't already do.
Cloned ships?
New ships?
Skinning?
New cities?
New player bases?
New Flotillas?
All can be done by various members of this community.
And whilst I can't d/l for free a Grimsby Class Sloop, I know that I don't need to get SW:Med to be able to add ships, if you know what I mean, and I know that at some point many ships, even if mere clones, will be available for free d/l. And if they're not the same ones as in SW:Med, then I either accept that, or learn to do it myself.
For me, I see buying SW:Med a game limiting move. Why? Well, let's look at a comparison.
Free Supermod (doesn't matter which one, for this comparison let's just collectively call GW, NYGM, IUB and RUb a "supermod")
Advantages:
- free and can be freely distributed amongst players (ie for people that have d/l problems)
- well supported by this community - whilst there are inter-mod issues, at the end of the day, each supermod is well supported by at least its own players. There are NO stigmas attached to any supermod like there are to the SW products
- well supported by the modders - if there's a problem, hotfixes generally are released straight away
- new "finds" or mods by other members of the community tend to consider compatibility - new mods tend to state with certainty "for GW" or "for NYGM" etc. Never seen anything released yet that states "for SW" and can't see that changing
Disadvantages
- requires d/l - although some community members have been kind enough to send CD copies of supermods to players with d/l problems, an advantage over a payware mod
- installation of 7z files (for the supermods that use 7z files) may be confusing for some people
SW:Med
Advantages:
- one-stop-shop - if you want all the mentioned features in one place without the hassle or confusion of d/l and installing individual ships etc. May be a deciding factor for some, especially those inexperienced at modding (sasuming you want to focus on a Med campaign)
- assuming you don't take the d/l option, the product will come straight to your door on CD/DVD, thus no d/l required (except for patches)
Disadvantages
- costs money!
- contains no new "technology" or features that can't already be done by existing modders
- community support is practically nil (well, maybe except for Wulfmann ;))
- a bug? Well, you gotta wait for an official patch to be released or fix it yourself in the meantime
- a new feature created by a community modder? Well, you're on your own for making sure it's SW:Med compatible
- a question? Feel free to ask away...and wait...ignore the flames...and wait...then email combatplanes support
- nothing new outside of the Med
- online play will be limited only to other SW:Med users
NB I've left out common advantages/disadvantages (for example, I'm sure *neither* SW:Med or the supermods suit *everybody* straight out of the box). Also, I doubt that the list is exhaustive - just the obvious a and d's that came to mind. I'm sure others will point out any omissions ITSF.
To me (and I'm being very particular in saying that these are MY thoughts) I think SW:Med will be the "betamax" to the supermods' "VHS". Sounds harsh, but I can't see SW:Med ever being anywhere near as popular as any ONE of the supermods, let alone the four or so that already exist.
But if I may offer a suggestion to anyone who's fencesitting at the moment, with SW:Med, GWX and NYGM2.2 (or 3?) all coming out at around the same time, you may like to wait and see what new features these mods bring, before making a decision either way.
You said a mouthful Jaesen!:up: I quite agree, if anyone wants to pay for it so be it, that's his choice! I wont, as I like the give-n-take of the modding community, I enjoy trying out the various mods, helping others where I can and getting help, and experiencing the involvement of the forum community.:D As Jaesen said you can't get this kind of support with the SW team!
If SW was all new stuff & had some common bug fixes then I would buy as well!
Anyway MY supermod is taylor-made for me, courtesy of the community modders.;) and for that ... Thanks!:D
Stiebler
08-08-06, 02:20 AM
My thoughts on SW:med are very similar to those of JScones.
I would, however, add that the act of burning the mod onto CD and distributing through shops or the postal system implies a high degree of confidence in the stability of the product. You wouldn't do that if you thought that most of these CDs would soon be returned with a demand for a refund of money.
The obvious weakness of all the free Supermods is that (by definition) there can be no money for distribution, retailer's margins or advertising. Thus it is easy to predict that SW:Med is likely to release/sell more copies than any one of the Supermods, and (probably) more than all of them combined. The number of SH3 users who read the SUbSim (or even the Ubisoft official) Forum is probably less than 10% of all initial purchasers.
This raises the rather interesting, and philosophical, point of whether the creators of the SuperMods should charge for their products - assuming, of course, that UbiSoft gave permission. It could result in larger distribution over the whole SH3 community. Moreover, the extent of distribution might even have some meaning. As a famous politician once observed: "demand for anything free becomes infinite". At present, it is likely that many people are downloading the Supermods simply because they are free (therefore it costs nothing to lay them aside within a day or two of use). But that is not very complimentary to the modders.
I am giving up a lot of free time for adding to, and testing, the NYGM mod. I would love to know whether I am wasting my time, but the only real test is whether people would *buy* the mod (rather than download it for free). Doubtless a lot of modders for the other SuperMods would like an answer to the same question.
Stiebler. (Personal opinion only.)
JScones
08-08-06, 03:06 AM
Thus it is easy to predict that SW:Med is likely to release/sell more copies than any one of the Supermods, and (probably) more than all of them combined. The number of SH3 users who read the SUbSim (or even the Ubisoft official) Forum is probably less than 10% of all initial purchasers.
So true. Perhaps I should have qualified my "but I can't see SW:Med ever being anywhere near as popular as any ONE of the supermods, let alone the four or so that already exist" statement by adding "amongst the Subsim or similar communities".
I think SW:Med will appeal nicely to the mainstream players, ie those that are perhaps not aware of this or other similar communities, or just have no knowledge or interest in modding. More people than just those who frequent here will see it on the shelf, think it looks good and buy it. I agree that more people will buy SW:Med than will d/l all of the supermods combined, although I would be curious to know how many copies of the first SW has sold.
Fortunately though (depending on how you look at it) the mainstream player and the player that frequents Subsim are somewhat exclusive beasts, as demonstrated by the rather low number of (admitting) SW users here compared to NYGM, RUb, IUB or GW users. These communities raise a broader awareness of what options are available and I think to a degree dissuade potential SW buyers from doing so (albeit prolly heavy swayed by the "free" options available, which leads nicely to your next comment...).
I am giving up a lot of free time for adding to, and testing, the NYGM mod. I would love to know whether I am wasting my time, but the only real test is whether people would *buy* the mod (rather than download it for free). Doubtless a lot of modders for the other SuperMods would like an answer to the same question.
Yep. Very interesting question and one that pops into my mind whenever the "issue" of paying for a mod comes up. Were any of the supermods on the shelf for $14.95 (that's the cost of SW isn't it?) would people buy them? :hmm: I'd like to confidently (or blissfully depending on mood) think that people would. I mean, everyone has the choice of paying for SW or spending possibly hours d/l between 300 and 700mb of files (depending on supermod). Yet people still persist with d/l (which costs all users one way or another) or donating to Subsim to get the mods on CD. That's reassuring. At least I like to think so, as it's prolly the only way to really test your theory (the ever optimist that I am!). ;)
Fat Bhoy Tim
08-08-06, 03:28 AM
Whilst I wouldn't necessarily want to pay for a single supermod. I'd happily pay something in the region of 15/20 dollars for GW, your own SH3 CMDR, SH3 Gen and the SH3 Random Weather Generator.
I only paid the equivalent of about 28/30 dollars for the original game, but I'd spend close to that for the enourmous improvement all these mods have made to what is practically an entirely new game.
Off on a tangent here, but next up I'm planning on getting that new moonlight mod. Bit new to SH3 CMDR, so I gather I need to roll everything back before I run the mod in JSGME?
Gizzmoe
08-08-06, 04:07 AM
Were any of the supermods on the shelf for $14.95 (that's the cost of SW isn't it?) would people buy them? :hmm:
That´s what it costs now, when it came out it costed twice as much. The new SW:Med costs 25€ (32 USD).
Fat Bhoy Tim
08-08-06, 04:21 AM
Were any of the supermods on the shelf for $14.95 (that's the cost of SW isn't it?) would people buy them? :hmm:
That´s what it costs now, when it came out it costed twice as much. The new SW:Med costs 25€ (32 USD).
That's more than I paid for the original game on the day it was officially released in the UK :huh:
Gizzmoe
08-08-06, 04:30 AM
That's more than I paid for the original game on the day it was officially released in the UK :huh:
Yes, but that was a special introductory price, the normal price was about €45.
I payed $20USD for my copy of SHIII.... 32 bucks for a mod :rotfl:
Fat Bhoy Tim
08-08-06, 05:14 AM
That's more than I paid for the original game on the day it was officially released in the UK :huh:
Yes, but that was a special introductory price, the normal price was about €45.
At least where I bought it, www.play.com, it's always been that price (18 pounds to be precise). And now it's dropped down to 12 pounds.
Admittedley Play does undersell the competition as it's based in Jersey (like a lot of online UK retailers now) and thus dodges a lot of taxes. But it was fairly cheap even in the high street shops.
Wulfmann
08-08-06, 10:02 AM
JS, well put and I agree with the whole post.
I am a modder and that is part of the fun to me so beating my brains in trying to tweak things to my definition of reality adds to my pleasure, or at least a challenge some what insane!:damn:
My real argument is the few here that degrade someone that feels different about DL-mods etc.
The majority of gamers do not want to reconstruct a game and those few radical fundamentalist sometimes demand they not buy an add on but must believe in their religious modding experience or a Jihad will surely befall them!
By the time SW-Med is out perhaps there will be more variety available that even the added ships will not make it desirable to me. But, there are still plenty of people that have a job, a family etc with less time and would rather just plug and play and demeaning them for feeling this way is what I am against.
Any other opinion as to not buy is the right one just as those that prefer to buy and not mod is right for them.
I still play other games like CoD2 and MoHPA for a diversion and if you asked me to mod those like I have in flight sims and SH3 I would laugh at you. It is just not important enough to spend any time but playing!
An extra $20.00 for hundreds of hours is cheap and one can only spend so much time modding.
Say you don’t want it, say you prefer to mod and support those that generously work hard to provide free stuff like GW, NYGM, RUB and all the others we are so lucky to have increasing our enjoyment.
We don’t have to covert the infidels that choose to buy an add on to enjoy our modded world. Do we?
JS, I think that was the best in-depth objective look at the mod-add on picture.:up:
Wulfmann
JS and Stiebler hit it spot on. Only a different location for "The Hunt" doesn't impress me. And
Here in the States SHIII is was $39.95 the first day it came out at EBGames. Have the sleeve with price on it right in front of me. A mod that costs almost as much as SHIII originally is laughable I'd think. But then again the prices of newer games coming out will be considerably more than what they are now.
So.... what's in yer wallet? ;)
kapitanfred
08-08-06, 11:06 PM
All great points raised. For my 2 cents worth is that it's the person's choice whether they wish to purchase mods or not.
I dont think that price and such was the issue, alot of people are arent buying cause they think that the people who are releasing these supermods are taking mods that other people made, sticking there names on them and selling them
i agree with all the points raised on the benifits of community made mods over payware mods...with one exception....and that is long term you can never have enough payware firms showing an interest in providing add-ons for your favourite sims/game.....it's good for the game and it does absolute wonders for the chances of your favourite game being contuned on into the next generation....payware add-ons for SH3 virtually garantues that there will be an SH4 and so on...this is not to say that the community hasn't allready provided enough eveidence that SH4 would sell to start of with...but ok pay ware add-ons for SH4 will virtually garantue the existance of SH5 and so on..the more pay ware add-ons the healthier the market is and will become for contuneing support of your favourite sim/game...money makes money makes money makes money...and no matter what any one thinks of the current crop of pay ware add-ons for SH3 the very fact that they exist at all shows that commercail interest in the genre has gone up a notch..if we were to get even a tiny fraction of the choice of payware add-ons available for flightsims..i doubt wether we would have any cause for complaint...some we might hate..but some we would love...and none of this detracts from the efforts of the community to produce self made free ware mods...the mod comunity for flightsims is massive allmost un ending in fact....and so is the pay-ware choices available to flight simmers...there is no genuine conflict LONG TERM....
and thats what we all want..a LONG TERM future for the Silent Hunter franchise....the more pay ware around for current versions of the game the more likely that there will allways be future version of the game...
i really can't see any argument that can dis-prove that assertion..
bigboywooly
08-09-06, 11:36 AM
Its not so much the payware issue even
Its the fact that IMHO nothing is changed code wise only additions which we all know we can get here
If there was some real code changes to the way the game plays instead of just additions people may think differently
Sure they add some med sub bases but at the expense of atlantic ones so you have to play the med and not get an all round experience
Myself - I am waiting for GWX :up:
Med and Black sea bases added with no loss of atlantic ones - now thats an improvement
Sulikate
08-09-06, 11:58 AM
Well.... no way.
JScones
08-10-06, 01:43 AM
Myself - I am waiting for GWX :up:
Med and Black sea bases added with no loss of atlantic ones - now thats an improvement
Hehe, plus a few others. ;)
Wulfmann[/size]
Predictable. :88) Whatever, I'll admit the shots are nice but I hope the models are better than in the Seawolves pack.
http://www.subsim.com/radioroom/showthread.php?t=96748
Especially the Gato sub.
http://image03.webshots.com/3/4/99/9/2910499090095397469Cxhwyh_fs.jpg
No indication there is a big fix for this, apparently there is one. Gotta add a folder.
bigboywooly
08-10-06, 10:15 AM
Um the proof is out there, just look at the features that the free mods have, they are about the same IE- New ships, med campaign, more cities etc....[/quote]
Thats not proof.
I will defo by it and will add any mods that will improve SH3 realism.
Especially those wonderful ships from gerome_73.[/quote]
Ahhh those wonderful FREE ships from Gerome_73 :lol:
Wulfmann
08-10-06, 10:26 AM
To be objective I do not like "all" the add on ships and was as frank with them as I am with you here.
One day I hope they will tell you how hard I was on them and how much I scrutinized them as well.
The heavy cruiser, British and Italian are converted from the Hipper class and are just plain bad, IMO. (My constant nagging to axe these ships finally led them to say they will replace them or not use them, don’t know what actually will transpire, though)
I also did not like the minesweeper but some ships, all new models were awaiting UBI approval which was beyond slow and so were not replaced. (That I know of)
That said there are many nice models included and I put about 30-35 of the 40 plus in my GW (If one can call my very modded version GW at all) as I prefer the type VIIC North Atlantic convoy battles.
But, the important thing about this add on is many that do not mod (some refuse to believe there is such a person) will get more than their money's worth from the Salamis and Black Sea campaigns and increase those that support future SH series sims.
Wulfmann
JScones
08-12-06, 12:26 AM
But, the important thing about this add on is many that do not mod (some refuse to believe there is such a person) will get more than their money's worth from the Salamis and Black Sea campaigns and increase those that support future SH series sims.
Note though, that if this is a player's only catalyst for buying SW:Med, they may like to wait and see what GWX brings first, as new theatres of operation will be added without any detriment to current theatres (unlike SW:Med if I assume correctly?).
Wulfmann
08-12-06, 01:22 PM
But, the important thing about this add on is many that do not mod (some refuse to believe there is such a person) will get more than their money's worth from the Salamis and Black Sea campaigns and increase those that support future SH series sims. Note though, that if this is a player's only catalyst for buying SW:Med, they may like to wait and see what GWX brings first, as new theatres of operation will be added without any detriment to current theatres (unlike SW:Med if I assume correctly?).
Like I said: many that do not mod (some refuse to believe there is such a person)
Guess you are one that believes only those that post here play SH3.
IMO, more will buy SW-Med over GW even if the next GWX is 10 times a good just because many people will install a CD and click start but will not mod.
That large group is well served by SW and increases our community and our future product potential. This may come as a shock to you but UBI does this profit not our admiration.
As for adding theaters to the determent of others,
I don't know either way on that for SW-Med.
In SH3 I always started in 39 from Kiel or Wilhelmshaven then always moved to St Nazaire (sometimes Brest) and then to Bergen later so the others I never used anyway.
I usually now start from St Nazaire in 1943 as it is more difficult, therefore more challenging
I only played SW in the Med and BS so I am only assuming GW is better in the Atlantic, don't actually know.
I do know GW NA convoys were very weak and inaccurate and I completely redid them as well as the Flotilla, CFG, sensors, crew CFG and many other things. I am sure the next GWX will be better and offer more and hopefully require less tweaking (although that is fun to some of us). I appreciate most of what was done in GW but they certainly don't care what I think either, good or bad.
Wulfmann
JScones
08-12-06, 01:35 PM
Like I said: many that do not mod (some refuse to believe there is such a person)
Guess you are one that believes only those that post here play SH3.
*sigh* I would have thought my previous posts on this thread suggested otherwise?
IMO, more will buy SW-Med over GW even if the next GWX is 10 times a good just because many people will install a CD and click start but will not mod.
Didn't I say this a page or so ago?
That large group is well served by SW and increases our community and our future product potential. This may come as a shock to you but UBI does this profit not our admiration.
Oh golly gee, I would never have guessed. :roll: You are so full of...wisdom. It's condescending comments like this that really adds to your credibility on the topic...not...
I really don't see why you thought this post of yours was necessary. I have already stated the same thing you have just stated. I am just suggesting that those that do frequent this forum MAKE AN INFORMED DECISION BY CONSIDERING ALL AVAILABLE PRODUCTS before rushing in to buy something that they might regret. That's all. If you don't like that approach, stiff! Personally, I don't really care who buys SW:Med or plays NYGM, GW or tiddlywinks.
BTW, you don't need to be a modder to d/l files and run, coincidentally enough, exactly the same kind of installation routine that SW:Med will provide. :yep:
Anyway, eagerly awaiting your "broken record" response...
JScones
Wulfmann
08-12-06, 01:59 PM
Yes you did state those in the well worded previous post which I agreed with.
You, however, reverted to the my dogs bigger than your dog with wait for GWX.
You may, as I said be correct on this.
But, my basic point was many that not only do not mod never come here at all and will buy SW and that still advances our game by increasing the base for UBI desiring to further their profit margin.
Again, to our benefit.
It is somewhat ironic that I was mostly thorough your post thinking how unnecessay it all was and then you said the same thing about mine.:rotfl:
See, I still agree with you on most points!
Wulfmann
The fact of the matter is this..both add new things, nothing to do with moding as SW you BUY and install, GW/ NYGM are FREE and you install, all come with an auto installer ( i think NYGM does ), However i cannot say what SW has that GW has not BUT GW will have newer things added since SW has already been shipped and in the stores and GW is still being worked on. Alot of independant sites have GW and NYGM and other mods and it's the modders that offer the community more selection that increases the base for UBI. Even SW is a "mod" Enhancing a game BEYOND it's current state is a "modification"
mod·i·fi·ca·tion (plural mod·i·fi·ca·tions)
Definition:
1. change: a slight change or alteration made to improve something or make it more suitable.
2. act of modifying: the act or process of modifying something, or the condition of having been modified in need of modification.
3. something modified: something that has been modified
The new version is a modification and is based on existing software.
sh3rules
08-16-06, 10:07 AM
I'm new to SH3 modding (still learning the ropes) and I can't quite follow you guys. Was Seawolves based on the work that the mods already did? Is this upcoming expansion based on it as well? I saw Seawolves here in Vienna, but I didn't buy it after I read the big discussion going on. I think the mods have done a great job with this game, and there are many details that improve the game considerably. I wouldn't say they turned Angela Merkel into Joy Behrman, but it's like getting a nice girl into a fitness center. After a few years she'll be considerably hotter.
Wulfmann
08-16-06, 10:31 AM
There are two Seawolves. The first was questionable. This second one in the Med is all new stuff and comes complete to just click and play.
Those that do not mod, for whatever reason, will enjoy the new ships (over 40) campaigns (Salamis and Black Sea) etc.
Those that enjoy modding will enjoy Greywolves, NYGM, whatever, as modding is part of the fun for us.
If you enjoy adding mods and tweaking you will enjoy one of the free mod packs which are in a constant state of change and improvement.
There is not a wrong way just whatever your way gives you the most fun.
Wulfmann
will enjoy the new ships
Any screens yet?
sh3rules
08-17-06, 04:39 AM
I'm more into customizing, and not so much into big mods. For example, I like to add new units to the game (big thanks to the few guys making ships), and several mods that correct bugs in the original (figuring out what another member did, I fiddled with Tweaker and solved the XXI's battery problem -one less to go-, or I installed part of the 16Km mod). I'm not a hardcore modder, but I'm definitely into customizing the game experience. This forum has been a treasure chest of information and mods. You guys are as rabid as the Operation Flashpoint community was :up:.
Wulfmann
08-17-06, 10:53 AM
sh3rules,
I agree.
For me it is the fun of tweaking and some of the new ships are the nicest in the game like the HMS Hood and Roma as well as many fine conversions.
I also have all those SW-Med ships so have a great variety in the game.
If the next GW adds a bunch of DDs DEs amd merchant ships than perhaps SW-Med will really be for those that do not wish to mod.
But, they have that option if they choose.
Wulfmann
sh3rules,
Ithan perhaps SW-Med will really be for those that do not wish to mod.
Wulfmann
Perhaps my english is not good enough, but I really don't understand that frase meaning, as previously stated byt Pants, you don't need to mod to use GW, if you're talking about the advertising they may get in comparisoin of the free mods it's another stuff.
Ref
bigboywooly
08-21-06, 10:07 PM
45 new ships my @ss
A clone of the Liberty and victory calling them libertyII etc
A clone of the armed trawler calling that Armtrawler
The minesweeper which is a clone of the tug and a piss poor one at that
http://img237.imageshack.us/img237/4697/screenhunter176um9.jpg
Cloned aircraft with different skins\slighty different names
And lets not even talk about the subs shall we
http://img237.imageshack.us/img237/2553/screenhunter127zn4.jpg
Whats up with that deck gun ? built in the tower for comfort is it ?
Oil tankers called Troop carriers
http://img237.imageshack.us/img237/6070/screenhunter196ru7.jpg
Or they are small cargo ships
http://img237.imageshack.us/img237/8572/screenhunter169ks6.jpg
And this is a Ubi sanctioned add on ?
sandbag69
08-22-06, 09:27 AM
How does the 3 brand new models look?
bigboywooly
08-22-06, 11:40 AM
How does the 3 brand new models look?
What 3 brand new models?
They all look kitbashed to me
Heres some screenshots
http://ultrashare.net/hosting/fl/2da92e2179/ (http://ultrashare.net/hosting/fl/2da92e2179/)
Complete waste of money
The only thing that looks anywhere decent is the
Deutschland
Will need time to go thru what bases you lose to add the med ones but jeez
They added a Hunt II DE which is correct but then so should the HuntI and III be DE too
and why leave the HuntII DD in ?
Well whatever floats your boat really but the oil tanker above says it all really
http://images.amazon.com/images/P/B000GUEHJ4.02._PE13_OU02_SCMZZZZZZZ_V63731678_.jpg (http://images.amazon.com/images/P/B000GUEHJ4.02._PE13_OU02_SCMZZZZZZZ_V63731678_.jpg )
I will be buying it,,,,will u?
X1:o NO WAY:down:
sh3rules
08-22-06, 12:23 PM
Heh, now that's a troop carrier ;)
BBW: what was the pic JScones posted to the TGW forums. The one with Bismarck as small tanker. Is it real or did he fake it??:rotfl:
bigboywooly
08-22-06, 01:39 PM
BBW: what was the pic JScones posted to the TGW forums. The one with Bismarck as small tanker. Is it real or did he fake it??:rotfl:
No I think he faked that - unless thats a pleasure I have'nt reached yet :rotfl: :rotfl:
Shadow9216
08-22-06, 06:46 PM
Some of the models look nice...but I'm really concerned about the inaccuracies in the descriptions:
Arethusa light cruiser, 4X triple 6" guns- pic shows 3X twin guns
Bellana light cruiser, 5X twin 5.25"- pic shows 4x twins
Unknown Sloop
Gloucester light cruiser- seems to be missing a turret (there's an empty space)
M-class destroyer, 5x single- looks to be 3x singles
Caderna light cruiser, 5x twin- looks like 4x twin
De Barbiano light cruiser, 8 (!) twin- I only count 4
For wording, twin and double are used interchangeably. Sometimes no description is given (1x 4").
What's an "ArmTrawler"?
I don't feel this is nitpicking- these aren't amatuers doing this for fun/love of the game. These are "professionals" who expect to be paid for their work; they simply must be held to a higher standard. (Note to Seawolves people: spend $50 on someone with good English grammar skills and have them proof the text entries).
I'm not going to infer anything about the gameplay from the cosmetics- my experience has been that programming skills and writing ability are not correspondent. The game may perform brilliantly, despite the errors. I will say, though, that it doesn't do much to boost consumer confidence in their product- I have to ask myself, if they couldn't be bothered with the least difficult part of a mod, what does that portend for the more complex parts?
bigboywooly
08-22-06, 06:53 PM
Some of the models look nice...but I'm really concerned about the inaccuracies in the descriptions:
Arethusa light cruiser, 4X triple 6" guns- pic shows 3X twin guns
Bellana light cruiser, 5X twin 5.25"- pic shows 4x twins
Unknown Sloop
Gloucester light cruiser- seems to be missing a turret (there's an empty space)
M-class destroyer, 5x single- looks to be 3x singles
Caderna light cruiser, 5x twin- looks like 4x twin
De Barbiano light cruiser, 8 (!) twin- I only count 4
For wording, twin and double are used interchangeably. Sometimes no description is given (1x 4").
What's an "ArmTrawler"?
I don't feel this is nitpicking- these aren't amatuers doing this for fun/love of the game. These are "professionals" who expect to be paid for their work; they simply must be held to a higher standard. (Note to Seawolves people: spend $50 on someone with good English grammar skills and have them proof the text entries).
I'm not going to infer anything about the gameplay from the cosmetics- my experience has been that programming skills and writing ability are not correspondent. The game may perform brilliantly, despite the errors. I will say, though, that it doesn't do much to boost consumer confidence in their product- I have to ask myself, if they couldn't be bothered with the least difficult part of a mod, what does that portend for the more complex parts?
Have to say I havent played it yet - cant bring myself to look at those "ships" ingame
When I am bored and at a loss I might have a go
sandbag69
08-24-06, 11:53 AM
Not sure I will be buying the game now. Had a look at the screenshots. Awful!!
Gloucester class cruiser and Sloops look not to bad but the rest are awful.
Arethusa class light cruisers have forward turrets in wrong positions.
Deutschland is on the wrong hull and looks poor.
Heavy cruisers are a total joke. Nothing like the real ones.
Only reason I'd buy it now is to use it to add Gloucester class cruiser and Sloops but wont be adding anything else.
Real pity. Poor effort indeed by the makers. :down:
bigboywooly
08-24-06, 01:15 PM
Not sure I will be buying the game now. Had a look at the screenshots. Awful!!
Gloucester class cruiser and Sloops look not to bad but the rest are awful.
Arethusa class light cruisers have forward turrets in wrong positions.
Deutschland is on the wrong hull and looks poor.
Heavy cruisers are a total joke. Nothing like the real ones.
Only reason I'd buy it now is to use it to add Gloucester class cruiser and Sloops but wont be adding anything else.
Real pity. Poor effort indeed by the makers. :down:
The sloops are all cloned and renamed Black swans with different arnament on each one
If you want the Gloucester just get Sergs Southampton
The Deutschland is made from the Hipper as is the Trento
Anachronous
08-24-06, 06:30 PM
I have both these X1 Mods. I must say, they look like they have gathered up all the loose mods on these boards and slapped them together without really knowing what they are doing. Or in a rush.
The addon ships are junk. Most are simply reskinned clones, the others are very poorly made. The HMS Kent/London models have so many visual bugs, like wrong textures or models floating in the air.
Just about everything else you can download for free form these boards. To my eye, it looks like someone has gathered up early versions of all the good mods and tried making a large patch like GW, but not done it properly. Then try charging us for it.
At least there are some credits at the end of the readme.
Dont waste your money. Its like someone saying to you. "Would you like a free Ice Cream, from my store, or would you rather go across the road and pay $2", and you saying "I'll take the 2 dollar Ice Cream thanks, as the other store has a nice shop front"
Now has anyone got a HMS London model without bugs?
bigboywooly
08-24-06, 07:18 PM
I have both these X1 Mods. I must say, they look like they have gathered up all the loose mods on these boards and slapped them together without really knowing what they are doing. Or in a rush.
The addon ships are junk. Most are simply reskinned clones, the others are very poorly made. The HMS Kent/London models have so many visual bugs, like wrong textures or models floating in the air.
Just about everything else you can download for free form these boards. To my eye, it looks like someone has gathered up early versions of all the good mods and tried making a large patch like GW, but not done it properly. Then try charging us for it.
At least there are some credits at the end of the readme.
Dont waste your money. Its like someone saying to you. "Would you like a free Ice Cream, from my store, or would you rather go across the road and pay $2", and you saying "I'll take the 2 dollar Ice Cream thanks, as the other store has a nice shop front"
Now has anyone got a HMS London model without bugs?
:rotfl: :rotfl: :rotfl:
Question being if someone "finishes" the London would Combat planes moan about stealing their ships ?
Anachronous
08-24-06, 10:17 PM
I have both these X1 Mods. I must say, they look like they have gathered up all the loose mods on these boards and slapped them together without really knowing what they are doing. Or in a rush.
The addon ships are junk. Most are simply reskinned clones, the others are very poorly made. The HMS Kent/London models have so many visual bugs, like wrong textures or models floating in the air.
Just about everything else you can download for free form these boards. To my eye, it looks like someone has gathered up early versions of all the good mods and tried making a large patch like GW, but not done it properly. Then try charging us for it.
At least there are some credits at the end of the readme.
Dont waste your money. Its like someone saying to you. "Would you like a free Ice Cream, from my store, or would you rather go across the road and pay $2", and you saying "I'll take the 2 dollar Ice Cream thanks, as the other store has a nice shop front"
Now has anyone got a HMS London model without bugs?
:rotfl: :rotfl: :rotfl:
Question being if someone "finishes" the London would Combat planes moan about stealing their ships ?
I doubt it. They just make it a patch and put it on their site to make money from someone else's hardwork. So I doubt you will see someone finishing those models off, for the good of X1 software.
sergbuto
08-25-06, 04:40 AM
bigboywooly,
You have not included a screenshot of the Southampton-class cruiser.
As to Gloucester class cruiser, I can see even from a screenshot that they took the file from my Southampton-class cruiser mod due to very specific changes I have made for the 3D model. They probably opened it in the 3D editor and managed to corrupt references to the textures and some 3D parts. If I can take a look at the DAT file I can verify whether X1 people took the file from my mod.
When they published first SW-Med advertising screenshots of Southampton and Gloucester cruiser a while ago, I pointed out they took the cruiser from my mod. They immediately replied that those are placeholders and they will have another ones which will be newly made.
Another thing that I saw from the advertising SW-Med screenshots that X1 was going to continue selling my Multi-skinned ships mod which they "borrowed" for the first Seawolves release. If I can take a look at DAT files of the corresponding ships, I can check that out as well.
(edited due to moderator request)
Kpt. Lehmann
08-25-06, 04:44 AM
bigboywooly,
You have not included a screenshot of the Southampton-class cruiser.
As to Gloucester class cruiser, I can see even from a screenshot that they took the file from my Southampton-class cruiser mod due to very specific changes I have made for the 3D model. They probably opened it in the 3D editor and managed to corrupt references to the textures and some 3D parts.
When they published first SW-Med advertising screenshots of Southampton and Gloucester cruiser a while ago, I pointed out they took the cruiser from my mod. They immediately replied that those are placeholders and they will have another ones which will be newly made.
Another thing that I saw from the advertising SW-Med screenshots that X1 was going to continue selling my Multi-skinned ships mod which they "borrowed" for the first Seawolves release.
Sergbuto, would you mind if I help you reload?
I've got a whole stack of shells here with "X-1" written all over them.
sergbuto
08-25-06, 08:24 AM
bigboywooly,
You have not included a screenshot of the Southampton-class cruiser.
As to Gloucester class cruiser, I can see even from a screenshot that they took the file from my Southampton-class cruiser mod due to very specific changes I have made for the 3D model. They probably opened it in the 3D editor and managed to corrupt references to the textures and some 3D parts. If I can take a look at the DAT file I can verify whether X1 people took the file from my mod.
When they published first SW-Med advertising screenshots of Southampton and Gloucester cruiser a while ago, I pointed out they took the cruiser from my mod. They immediately replied that those are placeholders and they will have another ones which will be newly made.
Another thing that I saw from the advertising SW-Med screenshots that X1 was going to continue selling my Multi-skinned ships mod which they "borrowed" for the first Seawolves release. If I can take a look at DAT files of the corresponding ships, I can check that out as well.
(edited due to moderator request).
Sergbuto, would you mind if I help you reload?
Not at all.
edited by mods request
Oh dear not again.
sergbuto
08-25-06, 12:02 PM
I have taken a look at Southampton and Gloucester DAT files from the SW-Med release. I can say with 100% confidence that X1 took the DAT file from my Southampton Cruiser mod.
For Southampton, they did not even bother to change digital IDs for 3D objects (i.e. clone the unit) so that these IDs are exactly the same as in my Southampton (not to mention the same naming convention of the objects - I changed Fiji for Town). There are more things which I can use to identify the file from my mod but I will not tell them because I am using some of those for the new models/units in works. Besides the thing with digital IDs is so obvious so that anyone can check that. X1 people only imported one different texture to the file which in half consists of the texture I used for the Southampton. The other half (to paint the hull) I think was "borrowed" from Type941's textures although I can't be 100% sure about that since I do not have those at hand right now.
While I spent long hours making the Southampton cruiser with the hex-editor (there was no Pack3D available at that time), X1 people simply took it, imported a surrogate texture plate with Pack3D and now selling it. Despite they were clearly indicated that the mod can't be used for commercial purposes they cinicly replied that only used it as a placeholder for screenshots while obviously having in mind to sell it. They do exactly the same thing which they did with the first Seawolves release.
They used the DAT file from my mod for Gloucester but they had to clone it this time. But I know why they got untextured, whitish objects on the model because they do not have enough knowledge to even cleverly use somebodyelse's mods. :rotfl:
sergbuto
08-25-06, 12:06 PM
Would be also helpful to take a look at f.e. the DAT file for Flower and texture files in its folder with _T01, _T02, etc. numbering from the SW-Med release.
Anachronous
08-25-06, 05:33 PM
Even though none the X1 mod pack content is my stuff, im quite bitter about the whole thing, as I have to spend time searching each month for people trying to relabel and take credit for my own work.
I can see why someone does this when money is involved, but people also steal work when its all free. In the case of X1, it all about profit at the expense of others.
I watermark all my stuff these days, simply to make it easier to spot. Still its time consuming and frustrating to have to do it, because someone hasnt the drive or ability to do it themselves.
magpie90
08-26-06, 08:20 AM
So do you get to play
as the Americans or don't you?[/quote]
I guess you've read that SH4 is exactly that. You drive a Gato!!!!!!!!!!!(and others)
Yes please!!:rock:
sergbuto
08-26-06, 08:44 AM
X1 people also took and sell with current SW-Med release my Nationality Mod v2.0 (naturally without permission). This time they tried to hide that by renaming the flag.dat file to flagS.dat, however the digital IDs again tell it all. They are exactly the same as those I put for various additional countries in my mod. Furthermore, the order of the countries is exactly the same (I did not use the alphabetic order). X1 people only changed the texture for the German flag. Anyone can download my mod from terrapin's site http://u-boot.realsimulation.com/, open files in hex-editor and compare.
sergbuto
08-26-06, 04:13 PM
As in the first Seawolves release, X1 people took and sell as a part of U-boat: Battle in the Mediterranean my Multi-skinned Ships mod (as I suspected). The easieast way to quickly check that is to go to the folders of the following ships in the data\Sea directory of the X1 U-boat: Battle in the Mediterranean release and compare the correspondingly numbered texture plates with those in my mod
NTRW_ : NTRW__T02.tga, _T03, _T04, _T05, _T06
NKC3 : NKC3_T02.tga, _T03, _T04, _T05
NDE_River : NDE_River_T02.tga
NDD_V&W : NDD_V&W_T02.tga
NDD_Type34 : NDD_Type34_T02.tga (BTW, the texture was made by Type941)
NDD_HuntI : NDD_HuntI_T02.tga
NDD_Clemson : NDD_Clemson_T02.tga
I know that X1 people were not able to make multi-skinned ships until recently because when they wanted to release a couple of ships for free for advertising purposes they contactde me asking for making those multi-skinned. Why would they bother asking if they knew how?
Nevertheless X1 people did not hesitate to advertise multi-skinned ships as a feature of their Mediterranean release.
sergbuto
08-26-06, 05:51 PM
DD Hermes in the U-boat: Battle in the Mediterranean release is taken from the Sink Them All mod because digital binary IDs of the 3D objects are identical. X1 people have only changed texture for the hull and gave 5-inch guns to the DD in the EQP file instead of 4.7 inch.
bigboywooly
08-26-06, 06:40 PM
Not looking too good is it :nope:
sandbag69
08-27-06, 10:46 AM
I have taken a look at Southampton and Gloucester DAT files from the SW-Med release. I can say with 100% confidence that X1 took the DAT file from my Southampton Cruiser mod.
For Southampton, they did not even bother to change digital IDs for 3D objects (i.e. clone the unit) so that these IDs are exactly the same as in my Southampton (not to mention the same naming convention of the objects - I changed Fiji for Town). There are more things which I can use to identify the file from my mod but I will not tell them because I am using some of those for the new models/units in works. Besides the thing with digital IDs is so obvious so that anyone can check that. X1 people only imported one different texture to the file which in half consists of the texture I used for the Southampton. The other half (to paint the hull) I think was "borrowed" from Type941's textures although I can't be 100% sure about that since I do not have those at hand right now.
While I spent long hours making the Southampton cruiser with the hex-editor (there was no Pack3D available at that time), X1 people simply took it, imported a surrogate texture plate with Pack3D and now selling it. Despite they were clearly indicated that the mod can't be used for commercial purposes they cinicly replied that only used it as a placeholder for screenshots while obviously having in mind to sell it. They do exactly the same thing which they did with the first Seawolves release.
They used the DAT file from my mod for Gloucester but they had to clone it this time. But I know why they got untextured, whitish objects on the model because they do not have enough knowledge to even cleverly use somebodyelse's mods. :rotfl:
They have UBI's permission to create mods. Did you have UBI's permission to mod the Fiji Cruiser? So as far as I can see there is no point in moaning about X1 stealing your mods. Not a thing you can do about it.
I will NOT be buying their product now as it looks awful. Thats how you hit back at them, in the pocket where it hurts the most.
Just wish the idiots had made a decent job with the new ships.
bigboywooly
08-27-06, 11:04 AM
I have taken a look at Southampton and Gloucester DAT files from the SW-Med release. I can say with 100% confidence that X1 took the DAT file from my Southampton Cruiser mod.
For Southampton, they did not even bother to change digital IDs for 3D objects (i.e. clone the unit) so that these IDs are exactly the same as in my Southampton (not to mention the same naming convention of the objects - I changed Fiji for Town). There are more things which I can use to identify the file from my mod but I will not tell them because I am using some of those for the new models/units in works. Besides the thing with digital IDs is so obvious so that anyone can check that. X1 people only imported one different texture to the file which in half consists of the texture I used for the Southampton. The other half (to paint the hull) I think was "borrowed" from Type941's textures although I can't be 100% sure about that since I do not have those at hand right now.
While I spent long hours making the Southampton cruiser with the hex-editor (there was no Pack3D available at that time), X1 people simply took it, imported a surrogate texture plate with Pack3D and now selling it. Despite they were clearly indicated that the mod can't be used for commercial purposes they cinicly replied that only used it as a placeholder for screenshots while obviously having in mind to sell it. They do exactly the same thing which they did with the first Seawolves release.
They used the DAT file from my mod for Gloucester but they had to clone it this time. But I know why they got untextured, whitish objects on the model because they do not have enough knowledge to even cleverly use somebodyelse's mods. :rotfl:
They have UBI's permission to create mods. Did you have UBI's permission to mod the Fiji Cruiser? So as far as I can see there is no point in moaning about X1 stealing your mods. Not a thing you can do about it.
I will NOT be buying their product now as it looks awful. Thats how you hit back at them, in the pocket where it hurts the most.
Just wish the idiots had made a decent job with the new ships.
If the idiots had made a better job of the ships you would have bought it
Ripped off or not
Thats the problem
If all they are going to do is rip off work carried out by modders for the good of the community then whats to make the likes of Serg and others to continue modding if it will be ripped off and sold by an inferior product that lots will buy as they know no better
They have no ideas of their own and rely on others to provide them
Phah
They have UBI's permission to create mods. Did you have UBI's permission to mod the Fiji Cruiser? So as far as I can see there is no point in moaning about X1 stealing your mods. Not a thing you can do about it.
This is a moral, not legal matter, (although modding data files is tacitally accepted by all game companies, as it increases it's profits), Serg, and all of the modding comunity, spend lots, and I really mean lots of his own free time to improve the game for all the players, and its a big slap on your face that someone is making profit with your time, your effort, without even asking for permission, or even giving the appropiate credit.
Ref
sandbag69
08-27-06, 11:58 AM
[/quote]
If the idiots had made a better job of the ships you would have bought it
Ripped off or not
Thats the problem
If all they are going to do is rip off work carried out by modders for the good of the community then whats to make the likes of Serg and others to continue modding if it will be ripped off and sold by an inferior product that lots will buy as they know no better
They have no ideas of their own and rely on others to provide them
Phah[/quote]
Yes I would have bought the X1 add-on if the ships had been realistic even if parts of them where ripped off from someones mod because I love SH3.
'whats to make the likes of Serg and others to continue modding if it will be ripped off and sold by an inferior product' ......FOR THE LOVE OF SH3 OBVIOUSLY.
I love Serg's work and its to a high standard. Especially the new Vosper.
sergbuto
08-27-06, 12:04 PM
They have UBI's permission to create mods. Did you have UBI's permission to mod the Fiji Cruiser? So as far as I can see there is no point in moaning about X1 stealing your mods. Not a thing you can do about it.
I will NOT be buying their product now as it looks awful. Thats how you hit back at them, in the pocket where it hurts the most.
Just wish the idiots had made a decent job with the new ships.
First some ask for proof. When one gives proof, one gets nonsense in return.
I'd say go buy the X1's crap and stop using our free mods because "they are not approved by UBI" and "you do not have UBI's permission to do so".
bigboywooly
08-27-06, 12:07 PM
If the idiots had made a better job of the ships you would have bought it
Ripped off or not
Thats the problem
If all they are going to do is rip off work carried out by modders for the good of the community then whats to make the likes of Serg and others to continue modding if it will be ripped off and sold by an inferior product that lots will buy as they know no better
They have no ideas of their own and rely on others to provide them
Phah[/quote]
Yes I would have bought the X1 add-on if the ships had been realistic even if parts of them where ripped off from someones mod because I love SH3.
'whats to make the likes of Serg and others to continue modding if it will be ripped off and sold by an inferior product' ......FOR THE LOVE OF SH3 OBVIOUSLY.
I love Serg's work and its to a high standard. Especially the new Vosper.[/quote]
:rotfl:
And how long do you think Serg will continue to spend weeks doing ships for someone else to steal them
Love of SH3 or not there is a limit anyone can take
We all love SH3 which is why we frequent this forum so much and fiddle with our game in an effort to make it better
As Ref said its a moral issue
Just plain downright wrong
I could take one of the better ( ? ) ships from uboat - battle of the med and release it as my own for free
No difference but doesnt make it right
sandbag69
08-27-06, 12:50 PM
[quote=sergbutoFirst some ask for proof. When one gives proof, one gets nonsense in return.
I'd say go buy the X1's crap and stop using our free mods because "they are not approved by UBI" and "you do not have UBI's permission to do so".[/quote]
What on earth are you talking about.
i have already said that I wont be buying X1 software because the ships are of poor quality. If they were of high quality i would have bought them. If you sold high quality mods than yes I would buy them also as it would improve Sh3.
Truth is apart from the Vosper your ships are not any better than X1's. So why all the moaning. In fact a lot of ship releases on here are poor kit bashes and only show a passing resemblence to the real thing.
Gerome73....now his ships are a class act.....I'd easily pay 5 pounds each for those beauties.
maybe I have said to much....but someone looked at me the wrong way today in work and I will be knocking seven shades out of him when I am done.:arrgh!:
bigboywooly
08-27-06, 12:54 PM
[quote=sergbutoFirst some ask for proof. When one gives proof, one gets nonsense in return.
I'd say go buy the X1's crap and stop using our free mods because "they are not approved by UBI" and "you do not have UBI's permission to do so".
What on earth are you talking about.
i have already said that I wont be buying X1 software because the ships are of poor quality. If they were of high quality i would have bought them. If you sold high quality mods than yes I would buy them also as it would improve Sh3.
Truth is apart from the Vosper your ships are not any better than X1's. So why all the moaning. In fact a lot of ship releases on here are poor kit bashes and only show a passing resemblence to the real thing.
Gerome73....now his ships are a class act.....I'd easily pay 5 pounds each for those beauties.
maybe I have said to much....but someone looked at me the wrong way today in work and I will be knocking seven shades out of him when I am done.:arrgh!:[/quote]
Yeah see ya
sergbuto
08-27-06, 01:26 PM
[quote=sergbutoFirst some ask for proof. When one gives proof, one gets nonsense in return.
I'd say go buy the X1's crap and stop using our free mods because "they are not approved by UBI" and "you do not have UBI's permission to do so".
What on earth are you talking about.
i have already said that I wont be buying X1 software because the ships are of poor quality. If they were of high quality i would have bought them. If you sold high quality mods than yes I would buy them also as it would improve Sh3.
Truth is apart from the Vosper your ships are not any better than X1's. So why all the moaning. In fact a lot of ship releases on here are poor kit bashes and only show a passing resemblence to the real thing.
Gerome73....now his ships are a class act.....I'd easily pay 5 pounds each for those beauties.
maybe I have said to much....but someone looked at me the wrong way today in work and I will be knocking seven shades out of him when I am done.:arrgh!:[/quote]
So you will continue to use free mods even though "they do not have UBI's permission and illegal"? :rotfl:
bigboywooly
08-27-06, 01:39 PM
[quote=sergbutoFirst some ask for proof. When one gives proof, one gets nonsense in return.
I'd say go buy the X1's crap and stop using our free mods because "they are not approved by UBI" and "you do not have UBI's permission to do so".
What on earth are you talking about.
i have already said that I wont be buying X1 software because the ships are of poor quality. If they were of high quality i would have bought them. If you sold high quality mods than yes I would buy them also as it would improve Sh3.
Truth is apart from the Vosper your ships are not any better than X1's. So why all the moaning. In fact a lot of ship releases on here are poor kit bashes and only show a passing resemblence to the real thing.
Gerome73....now his ships are a class act.....I'd easily pay 5 pounds each for those beauties.
maybe I have said to much....but someone looked at me the wrong way today in work and I will be knocking seven shades out of him when I am done.:arrgh!:
So you will continue to use free mods even though "they do not have UBI's permission and illegal"? :rotfl:[/quote]
Wasting your time Serg
We will wait till he releases some models for us to look at
sergbuto
08-27-06, 01:45 PM
Wasting your time Serg
We will wait till he releases some models for us to look at
I just hope that my future mods (if any) would look as ugly to X1 people as the mods look ugly to him so that they will not be taken by X1 and sold together with their crap. :rotfl:
bigboywooly
08-27-06, 01:51 PM
Wasting your time Serg
We will wait till he releases some models for us to look at
I just hope that my future mods (if any) would look as ugly to X1 people as they look ugly to him so that the mods will not be taken by X1 and sold together with their crap. :rotfl:
Doubt that Serg
Your ships dont look ugly
And what do you mean future mods ( if any ) ?
sergbuto
08-27-06, 02:33 PM
And what do you mean future mods ( if any ) ?
Arguing with "experts in EU and US law" or "experts in ships built from scratch" or "true SH3 lovers" does not add any stimulus to release mods for their usage, does it. I can be pretty happy with having my mods only on my computer.
No, just kidding. :lol: I do not care much what those "experts" and "lovers" think. :lol: It is just I was spending too much time doing modding. I need to cut it down a bit.
bigboywooly
08-27-06, 02:57 PM
And what do you mean future mods ( if any ) ?
Arguing with "experts in EU and US law" or "experts in ships built from scratch" or "true SH3 lovers" does not add any stimulus to release mods for their usage, does it. I can be pretty happy with having my mods only on my computer.
No, just kidding. :lol: I do not care much what those "experts" and "lovers" think. :lol: It is just I was spending too much time doing modding. I need to cut it down a bit.
Phew
You have so many great ships near finished it would have been a shame not to release them
Maybe just finish one at a time before starting next :rotfl:
sergbuto
08-27-06, 03:07 PM
Maybe just finish one at a time before starting next :rotfl:
That would be too boring for me :rotfl:
THE_MASK
08-27-06, 05:11 PM
NO i wont be buying it so please keep modding . THE END :yep:
Kpt. Lehmann
08-27-06, 05:27 PM
Dear X-1 Goober heads,
Here at the GW dev team headquarters... we believe that our mod will squish yours.
Have a rotten day.
Signed with not-so-deep sympathy,
The GW dev team.
(I guess this is the part where they come back and say, "All your mods are belong to us!") :rotfl: :rotfl: :rotfl:
Charlie901
08-27-06, 10:56 PM
Both supermods (TGW and NYGM) are releasing new versions of their mods soon, I would hold the buy to see what plans the mods have for Med.;)
I have released a "Med Redux" mod which was incorporated into NYGM (RND layer). It has added every single historical operational convoy and dozens of additional convoys and patrols all historically acurate......Crete, Sicilay, Greece, Naples, Matla, Hafia.....etc. Plus Italian and Allied supply convoys to N. Afican ports on the dates they were occupied, which change hands with the front lines. Also, every added convoy have random multiple routes and speeds!
Really boosts the Med (just review the ReadMe)!
I would also be willing to incorpoate this mod into the GW mod or any others free of charge(extracted Mod Files).
Anyone interested PM me and I'll forward the RND File so you can take a look.
Charlie901
08-27-06, 11:01 PM
Just a tidbit:
* Added multiple Random "xx_ItaNorthAfr_Cnvy_xx" entries simulating Italy's resupply traffic to/from Italy to/from all major occupied ports in North Africa during N.A. Campaign; these convoy's start/stop Historically (date wise) when each city's port is gained/lost during the battle for N. Africa. Included is the Historically correct; Taranto/Augusta convoy HA43. The makeup of the rest of these convoy's is as accurate as historically possible, for instance 2-4 troop/supply ships with at least 4+ escorts for each convoy.
* Added several Italian Hospital Ships traveling to/from N. Africa at the ports and dates that major battles took place. These ships travel alone without escort so as not to be confused with "Legitimate" targets. Note: Iambecomelife’s "Hospital Ships" Mod must be installed.
* Added random Italian warship patrols off the coast of Italy and into the Med Allied shipping lanes to simulate mine deployment and security patrols ("ItaDDMedPatrol_xx_xx", entries). These patrols center around the Straits of Sicily (area historically, heavily, mined by the Italians) and to the East Southeast of Malta. This should eventually lead to a "Dynamic" random encounter between ships of opposing sides, leading to "Dynamic" sea Battles. NOTE: I only used Italian Destroyers for this purpose due to the fact that there are currently no modded heavy Italian warships available.
During many times the entire balance of the War in the Mediterranean hinged on the desperate ability to keep the Island of MALTA resupplied. The loss of the Mediterranean war for the Axis powers during WWII has been traced to the sheer determination and ability of the British and allied forces to get badly needed supplies to this besieged island. With the loss of Malta the allies would have had great difficulties getting needed convoys through to Alexandria in a timely fashion, which eventually enabled the Allies to hold and push the Italian/Axis forces West and eventually off the N. African Coast.
* To best replicate this I've added every Mediterranean Historical Operational Convoy to the game. The following HOC's were added:
Malta Convoy, "Excess"
Malta Convoy, 'Substance'
Malta Convoy, 'Style'
Malta Convoy, 'Halberd'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Harpoon'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Portcullis'
Alexandria Convoy, 'Stoneage'
Alexandria Convoy, 'Vigorous'
Alexandria Convoy, 'Tiger'
Each of these HOC's will only appear one time during a career, on the exact date (and sometimes time) that they sailed, containing the exact Historical ship types and escort types and amounts (Don't say you haven't been warned!). Note: some escorts had to be slightly reduced for playability on at least one of the listed convoys with 26+ DD escorts.
* Added additional Historical Alexandria-Malta convoys; "MW-5" and "MC 4_MaltaConvoy" with Historical associated, seperate, escort group to RND list for Eastern Med theater of operations.
* 1941 Mar. 5 - Operation Lustre begins/ The Royal Navy begins escorting British and Commonwealth troop convoys from Egypt to Greece. All "MedTraffic_xx_xxx" entries to/from Greece have been altered to add escorts where appropriate for the Allies. Also deleted specific "MedTraffic_xx_xxx" entries that correlated to British Merchant ships traveling to/from Greece when under Axis occupation. Finally added "41_BrGreece" convoy's to mimic the Australian and B.E.Forces landing then re-supplying troops operating there.
* 24 April 1941 Allies and Greek royals evacuate from Greece to Egypt and Crete. Added "41_BrGreeceEvac_xx" convoys to/from Greece to Alexandria and Crete to simulate the eventual Allied withdrawal and axis control of the country.
* 27-31 May 1941 - Allied troops begin to evacuate Crete. This is simulated through several corresponding, "41_BrCreteEvac_xx" convoy's, which load and depart from historically correct locations on the island, until June 1st when the last Allied men are carried from the island. Also added Allied/Allied warship patrols around Crete when appropriate (Date Wise).
* MAY 1941 The first of many supply trips to besieged Tobruk are made by Australian destroyers "Voyager" and "Waterhen" and other ships of the Inshore Squadron. A series of Alexandria-Tobruk convoys are added to simulate the desperate Allied/allied resupply chain to the surrounded city, consisting of appropriately classed Military vessels that operate during the historically correct siege dates.
* Added Random Eastern Med British warship patrols with variable waypoints and speeds (Force K, Cruiser Force Q) consisting of appropriate warships (Cruisers, etc).
* 1944 October 4th - Allies land in Greece. This is simulated again through changing the appropriate, "MedTraffic_xx_xxx" entries, adding Allied supply/troop ships and escorts, to reflect allied convoy's traveling to/from Greece again.
* JULY 1943 10th - Invasion of Sicily: Operation 'Husky'. "HA-" and "AH-" Allied series of convoys added to correct port location on island, at appropriate dates, to simulate allied resupply traffic.
* OCTOBER 1943 British units of the US Fifth Army enter Naples on the 1st as the Germans fall back, ready to make the Allies fight long and hard for every gain over the next eight months. "NS, SNF" Allied series of convoys added to Naples port location, at appropriate dates, to simulate allied resupply traffic. Additional Allied convoys added to/from Italian Southern port of Taranto shortly after port was seized by the Allies.
* "BrItaRNDPatrol_43_xx" entries added to simulate "Random" allied warship patrols around Sicily and Southern Coastal areas of Italy to protect allied occupied areas and waters.
* Added British Historical "40_BrHaifaCnvy_01" from Alexandria to Beirut; mostly to give some "Life" to the neglected, extreme Eastern Med area.
* The following Historical convoys were also added:
Number Route Notes
-----------------------------------------------------------
E.T. North African Ports - Gibraltar From November 1942
T.E. Gibraltar - North African ports From November 1942
H.A. Tripoli - Augusta From August 1943
K. Casablanca - Brest From October 1939 to June 1940
S. Brest - Casablanca From 1939 to June 1940. French
K.S. Oran/Casablanca - Brest/St Nazaire From September 1939 to June 1940. French
L.E. Port Said/Alexandria - Famagusta/Haifa/Beirut From July 1941 (see 40_BrHaifaCnvy_xx)
M.W. West Mediterranean - Alexandria/Malta From July 1940 to 1941. Resumed November 1942. July 1943 MWF for operation Husky
N.S. North Africa - Naples
S.N. Naples - North African ports From 1943. Fast (SNF)
T.E. Gibraltar - North African ports From November 1942
T.J. Tunisia - Sicily July 1943. Invasion convoy for Operation Husky with TJF, TJM and TJS
T.S. Tripoli - Termini September 1943. Invasion convoys for Operation Avalanche with TSF and TSS
T.X. Tripoli - Alexandria From February 1943
X.T. Alexandria - Tripoli From January 1943
G.T.X. Gibraltar - Tripoli - Alexandria/Port Said From May 1943
X.T.G. Alexandria - Tripoli - Gibraltar From June 1943
sandbag69
08-28-06, 03:54 AM
And what do you mean future mods ( if any ) ?
Arguing with "experts in EU and US law" or "experts in ships built from scratch" or "true SH3 lovers" does not add any stimulus to release mods for their usage, does it. I can be pretty happy with having my mods only on my computer.
No, just kidding. :lol: I do not care much what those "experts" and "lovers" think. :lol: It is just I was spending too much time doing modding. I need to cut it down a bit.
Phew
You have so many great ships near finished it would have been a shame not to release them
Maybe just finish one at a time before starting next :rotfl:
yeah....so we keep hearing but none become available.
I'm gonna stick to what the Germans produce.....now they are exquisite.
sergbuto
08-28-06, 04:38 AM
And what do you mean future mods ( if any ) ?
Arguing with "experts in EU and US law" or "experts in ships built from scratch" or "true SH3 lovers" does not add any stimulus to release mods for their usage, does it. I can be pretty happy with having my mods only on my computer.
No, just kidding. :lol: I do not care much what those "experts" and "lovers" think. :lol: It is just I was spending too much time doing modding. I need to cut it down a bit.
Phew
You have so many great ships near finished it would have been a shame not to release them
Maybe just finish one at a time before starting next :rotfl:
yeah....so we keep hearing but none become available.
That was not meant for your ears or use because that's "illegal". :rotfl:
sandbag69
08-28-06, 05:13 AM
And what do you mean future mods ( if any ) ?
Arguing with "experts in EU and US law" or "experts in ships built from scratch" or "true SH3 lovers" does not add any stimulus to release mods for their usage, does it. I can be pretty happy with having my mods only on my computer.
No, just kidding. :lol: I do not care much what those "experts" and "lovers" think. :lol: It is just I was spending too much time doing modding. I need to cut it down a bit.
Phew
You have so many great ships near finished it would have been a shame not to release them
Maybe just finish one at a time before starting next :rotfl:
yeah....so we keep hearing but none become available.
That was not meant for your ears or use because that's "illegal". :rotfl:
Who said anything about "illegal"....not me.
sandbag69
08-28-06, 05:27 AM
http://img204.imageshack.us/img204/673/spee1pe0.jpg
Now that is QUALITY! :up: I'd pay top dollar for that baby.
Cdre Gibs
08-28-06, 06:09 AM
But according to you, if the ship had no impact on the Ubaot war, its of no value to be included into SH3. So by your very own standards that ship is therefore crap and a waste of space and should never have been made and you wont be using it. Isnt that correct!
Name one stock ship that was not used against U-Boats!
Its Russian Destroyers that are needed from the Ruskies not a KGV battleship and a hipper clone which had no impact what so ever onthe u-baot war.
Same can be said of the above. As to what stock ships had no impact in the Uboat war, ohhh just about every capital ship (baring Escort Carrier's) in SH3, but you must already know that hey.......NO?
But according to you, if the ship had no impact on the Ubaot war, its of no value to be included into SH3. So by your very own standards that ship is therefore crap and a waste of space and should never have been made and you wont be using it. Isnt that correct!
Name one stock ship that was not used against U-Boats!
Its Russian Destroyers that are needed from the Ruskies not a KGV battleship and a hipper clone which had no impact what so ever onthe u-baot war.
Same can be said of the above. As to what stock ships had no impact in the Uboat war, ohhh just about every capital ship (baring Escort Carrier's) in SH3, but you must already know that hey.......NO?
:up:
Actually the capital ships make good targets (Allied) and German ships like the fantastic model above are nice to see coming in and out of ports, or meeting at sea even if the latter is not historic. Thanks to the modder who made that Graf Spee (my first KM plastic model).
Warhunter
08-28-06, 07:42 AM
X1 behavior should not be tolerated.
We need some contructive proposals.
Cdre Gibs
08-28-06, 08:33 AM
Dont get me wrong guys, I'm all for more ships, of any kind. Its sandbag69 thats living up to his name, sand between the ears.
sandbag69
08-28-06, 09:57 AM
Same can be said of the above. As to what stock ships had no impact in the Uboat war, ohhh just about every capital ship (baring Escort Carrier's) in SH3, but you must already know that hey.......NO?
Bismark's breakout.....Donitz positioned U-boats to help it try to escape the british Battleships. Therefore these ships had an effect on the u-boats.
British aircraft carriers were sunk in the Med by U-boats....Therefore these had effect on u-boats.
Nelson and Rodney were both torpedoed bu u-boats ....but the torps didnt do enough damage to sink them. Therefore they had an effect on u-boats.
Royal Oak....Revenge Class Battleship....sunk at Anchor in Scapa Flow. need I go on.
get your facts right before you make personal insults.
sandbag69
08-28-06, 10:02 AM
Dont get me wrong guys, I'm all for more ships, of any kind. Its sandbag69 thats living up to his name, sand between the ears.
Oh,,, the KGV battleships were used extensively in the Artic Convoy routes as covering forces incase the Tirpitz or Hipper attempted to attack. Therefore they had an effect on the u-boat war. Lots of u-boats in the Arctic....or maybe you didnt know that.
You Silly Boy:down:
Gizzmoe
08-28-06, 10:17 AM
Everybody calm down, please! And no insults or personal attacks!
bigboywooly
08-28-06, 11:12 AM
Same can be said of the above. As to what stock ships had no impact in the Uboat war, ohhh just about every capital ship (baring Escort Carrier's) in SH3, but you must already know that hey.......NO?
Bismark's breakout.....Donitz positioned U-boats to help it try to escape the british Battleships. Therefore these ships had an effect on the u-boats.
British aircraft carriers were sunk in the Med by U-boats....Therefore these had effect on u-boats.
Nelson and Rodney were both torpedoed bu u-boats ....but the torps didnt do enough damage to sink them. Therefore they had an effect on u-boats.
Royal Oak....Revenge Class Battleship....sunk at Anchor in Scapa Flow. need I go on.
get your facts right before you make personal insults.
And what of the Spee ???
Wulfmann
08-28-06, 11:14 AM
But according to you, if the ship had no impact on the Ubaot war, its of no value to be included into SH3. So by your very own standards that ship is therefore crap and a waste of space and should never have been made and you wont be using it. Isnt that correct!
Not crap but that is accurate for game play. It would be nice to see more of what we flood our tubes for.
However, please, please, please where is the link to that beautiful Panzerschiffe???
Who cares about all the above that is so cool I would just want to put it in port and stare at it as I leave each time and say nice things about the artist that generously allowed us to gaze upon it!!!.:rock:
Wulfmann
bigboywooly
08-28-06, 11:17 AM
But according to you, if the ship had no impact on the Ubaot war, its of no value to be included into SH3. So by your very own standards that ship is therefore crap and a waste of space and should never have been made and you wont be using it. Isnt that correct!
Not crap but that is accurate for game play. It would be nice to see more of what we flood our tubes for.
However, please, please, please where is the link to that beautiful Panzerschiffe???
Who cares about all the above that is so cool I would just want to put it in port and stare at it as I leave each time and say nice things about the artist that generously allowed us to gaze upon it!!!.:rock:
Wulfmann
You already have the Deutschland ( same class ) from battle of the med :rotfl: :rotfl: :rotfl:
One of the great ships in the release :rotfl: :rotfl:
Stary Wuj
08-28-06, 12:03 PM
By the way, CREDITS from Seawolves add-on "Readme" file :
Credits
Soundmod by Incognito Soundworks
Hi-res subs by Sean Gilleran
U-boat Interior by Ship Hunter
DD Fix by Jungman
Radiolog by Irishred
Resupply by SANSAL
Best Regards
Stary Wuj
Cdre Gibs
08-28-06, 12:56 PM
Your statement was - "Impact on the Uboat war" not targets. Impact would mean - killed by, to the detriment of, had bearing on uboat tatics (deployment to cover a friendly unit is not "ïmpact on the Uboat war"). I dont recall a KGV Class sinking any Uboats, nor Dido's, nor Fiji's or Revenge. In fact I cant recall any sub's being sunk by a capital ship, sure as hell not in any number to have an impact. So impact on the Uboat war - none. Targets on the other hand, plenty.
Even rats dessert a sinking ship...let this addon sink...i DONT TRUST X-1 i trust sergbuto...i trust what he says over what X-1 offers 100% of the time.
Oh and BTW wulfmann
And, since SW Med has the 23rd Flotilla out of Salamis and 30th out of Constanza now and Greywolves is copying that how is that any different? WE ( TGW DEV's ) had these already completed BEFORE SW:bitm hit the selves..we had this on the back burner since 1.0..so YOU GET YOUR facts straight. and quoting the Kpt himself
Wulfmann has been associated with the X-1 payware mod interests for quite some time and posts this sort of dribble at Subsim.com all the time. Pure and simple X-1 fanboyism. I personally view the X-1 group as freeware mod thieves. His post that I have quoted is just more of the same. He will quite possibly spew more gibberish here and at Subsim following this post. If and when he does, it will only be more rivet-counting and picking at something he did not build himself.
Regarding X-1's sad little venture... It modifies only the Mediterranean elements of the simulator. We began work on our current project soon after the release of GW 1.0
LOL, you can all be assured that we are copying no-one. We have a strong enough team to determine our own destiny. The fact that we have also re-written our own Mediterranean Ops is purely coincidental... Furthermore, we have added two entirely new operational theaters and three new U-boat flotillas. You WILL have access to these things in GWX without losing ONE BIT of access to current flotillas and/or operations. The Black Sea and Indian Ocean operations will be complete in a matter of days.
The flotilla scripting itself IS COMPLETE and functional already. It is my understanding that the X-1 project sacrifices availability of flotillas that patrol the Atlantic in order to re-name and re-script them for the Mediterranean.
To all others, I am sorry for my relative silence. I am quite literally swamped with PM's and public messages that will all be addressed in time. I hope you understand that I must dedicate the vast majority of my time working with the GWX dev team and project.
A final couple of notes... Over the last few months we have listened closely to the entire community regarding problems with GW. Try to remember that while not every single suggestion can be implemented into GWX... we do read and often emply them.
Secondly, "Freeware mod" does not mean "built by idiots." The GWX freeware mod dev team has some of the best coders, 3D modelers, and artists available in the Subsim.com modding community.
Regarding the release date everyone keeps asking about... We will be done when we are done... (no offense to anyone is meant)
We have a set number of targets we are going to hit before release. It will be worth the wait.
We are not going to rush it out of the door for any player. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
Feel free to consider our project about 80% complete though. (...and the things we have chosen to talk about are only the barest tip of the iceberg... much remains ultra-secret!)
Cheers for now.
Kpt. Lehmann
GWX Project Manager
And quoting mr JScones
Actually, as the guy who has primarily built the new flotilla files for GWX, I can assure you that I have not in any way, shape or form, looked at any file from either of the Seawolves products, nor do I intend to.
However, I was waiting for some naive "copying" accusation, and I knew it would come from you.
You of all people should know that, quite simply, there are certain obvious flotilla exclusions from SH3. The 23rd and 30th Flotillas are two of them. Likewise Gruppe Monsun (represented in GWX as 10 Flotilla, which was one of the three flotillas that committed boats to SE Asia) and 13 Flotilla at Trondheim. I have facilitated the addition of these obvious flotillas without compromising any current flotilla (with the exception of 10 Flotilla from Aug '43).
Now there are other obvious flotilla exclusions such as 3 Flotilla, however, adding others would mean compromising the stock SH3 flotillas, which was not an option.
GWX players will have access to 1, 2, 7, 10, 11, 12, 13, 23, 29, 30 and 33 Flotillas. Do SW:Med players?
So your "copying" accusations are truly humourous and simply show your desperation to deflect the real copying accusations which are being levelled at SW:Med over at Subsim as we speak (and curiously accusations which you have not attempted to defend).
You sir have been a have been an avid backer of X-1...now please let me ask you a simple question, Can you with your hand on your heart say you trust X-1 100% after thier past reputation and also what serg has stated? I am giving you an option to truthfully answer here as it's not a loaded question.
sandbag69
08-28-06, 01:26 PM
Same can be said of the above. As to what stock ships had no impact in the Uboat war, ohhh just about every capital ship (baring Escort Carrier's) in SH3, but you must already know that hey.......NO?
Bismark's breakout.....Donitz positioned U-boats to help it try to escape the british Battleships. Therefore these ships had an effect on the u-boats.
British aircraft carriers were sunk in the Med by U-boats....Therefore these had effect on u-boats.
Nelson and Rodney were both torpedoed bu u-boats ....but the torps didnt do enough damage to sink them. Therefore they had an effect on u-boats.
Royal Oak....Revenge Class Battleship....sunk at Anchor in Scapa Flow. need I go on.
get your facts right before you make personal insults.
And what of the Spee ???
Spee...nothing. Lutzow/Deautschland.....Battle of the Bearing Sea (that north of Norway to you). U-boats involved in this battle. U-boats shadowed the convoy and relayed info back to German Fleets.
sandbag69
08-28-06, 01:28 PM
Your statement was - "Impact on the Uboat war" not targets. Impact would mean - killed by, to the detriment of, had bearing on uboat tatics (deployment to cover a friendly unit is not "ïmpact on the Uboat war"). I dont recall a KGV Class sinking any Uboats, nor Dido's, nor Fiji's or Revenge. In fact I cant recall any sub's being sunk by a capital ship, sure as hell not in any number to have an impact. So impact on the Uboat war - none. Targets on the other hand, plenty.
impact does not mean it had to be torpedoed and sunk by a u-boat to have an effect on the u-boat campaign.
The impact is whether the ships were active in the u-boats hunting grounds. Which every single capital ship in the stock game was. Go read a few books then come back to me.
@ sandbag69 are you / already have bought SW:Bitm?
sandbag69
08-28-06, 02:05 PM
@ sandbag69 are you / already have bought SW:Bitm?
No way ....was definately going to buy it until i seen the screenshots from BIGBOYWOOLLY and they were so disappointing.
Even the Arethusa Cruiser which was shown on the X1 website as being built from scratch ended up being a poor clone of a Dido I think. Was definately not the same model shown on the website (Guns were in totoally wrong position).
As for the British HEavy Cruisers.....I cringed at the 3 funnels on a Hipper class cruiser.
So unfortunately I wont be purchasing the add-on.
I would have paid double the asking price if the Ships were scratch built and close to realism as possible. Now I wouldn't take the X1 game in a lucky bag.
Cdre Gibs
08-28-06, 02:15 PM
impact does not mean it had to be torpedoed and sunk by a u-boat to have an effect on the u-boat campaign.
No wonder you have sand between your ears. Even that statement still has no bearing on "impact of the Uboat war"
The impact is whether the ships were active in the u-boats hunting grounds. Which every single capital ship in the stock game was. Go read a few books then come back to me.
Again, still has no bearing on the statement "impact of the Uboat war". When you can comprehend simple plain english, then start your brain before opening mouth and engaging gear! Ohh I forgot, you cant comprehend plain simple english, that means your sand is leaking from your ear's.
sandbag69
08-28-06, 02:31 PM
impact does not mean it had to be torpedoed and sunk by a u-boat to have an effect on the u-boat campaign.
No wonder you have sand between your ears. Even that statement still has no bearing on "impact of the Uboat war"
The impact is whether the ships were active in the u-boats hunting grounds. Which every single capital ship in the stock game was. Go read a few books then come back to me.
Again, still has no bearing on the statement "impact of the Uboat war". When you can comprehend simple plain english, then start your brain before opening mouth and engaging gear! Ohh I forgot, you cant comprehend plain simple english, that means your sand is leaking from your ear's.
You started with personal insults not me.
Of course "impact on U-boat war" can include whether a U-Boat torpedoed a Battleship or if Battleships were operating in the U-Boat operational areas.
Battleship Barham was sunk by a U-Boat. Yes I know it was a QE class Battleship...but it was still a British Battleship.
Ark Royal....Aircraft Carrier....Sunk by U-Boat.
Royal oak....Sunk by U-Boat.
Nelson and Rodney...both Torpedoed or Mined by u-boats.
Hood.....Attacked by U-Boat.
Courageous...AirCraft carrier....Sunk by u-Boat.
Revenge/Royal Sovereign Class Battleships escorted many troop carrying convoys.
D-DAy Armada....Nelson was present.
Cdre Gibs.....huh,,,,,,you wouldn't even make a Sea Cadet.
Even rats dessert a sinking ship...let this addon sink...i DONT TRUST X-1 i trust sergbuto...i trust what he says over what X-1 offers 100% of the time.
Oh and BTW wulfmann
You sir have been a have been an avid backer of X-1...now please let me ask you a simple question, Can you with your hand on your heart say you trust X-1 100% after thier past reputation and also what serg has stated? I am giving you an option to truthfully answer here as it's not a loaded question.
Hmmmm also waiting for comments from Wulfmann. :nope:
Onkel Neal
08-28-06, 03:07 PM
Closed before this gets ugly
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