tukor
06-16-06, 04:53 AM
Hi, first of all sorry about my poor english, ill try :D
Im new here, i just got the game (well 1 month ago) and i like it alot, but i got some issues.
Just installed the GW mod, and there are some things i cant understand, maybe you can help me.
I installed the mod and started a mission. All in this mod is great, the harbour had real life, the new music is cool... really a very good job (Seriously, u guys rock!) :rock:
I found a new channel so i dont have to go around dinamarc, i tried it, but its a very looong channel and if i try to cross it, it take hours and i cant compress the time for the most part of the time... maybe im doing something wrong, but i have not much time to play and i cant spend it simply travelling :cry:
So i started a new mission and ran around dinamarc compressing the time, and i finally got a british merchant. i used the deck gun on it and there i found another issue, the crates are not blowing up as before, it was cool when u shooted the creates and they exploted (only for visual fun) and they are not any more :huh:
A little boat appaired and began shooting me, so i went to periscope dept and launched around 4 torpedoes to the merchant (a little coastal merchant), all of them at magnetic mode. One hitted the ship under the funnel, other at the very beginning of the ship, other one at the stern part and finally the number 4 failed.
And the ship just continued its way, and it didnt sunk...
So i used the deck gun again (Which now has a loooong recast time), first on the little war boat wich was severily damaged and had to leave the fight, and then on the merchant. I hitted it under the water line, from bow to stern, around 150 shoots.... and nothing.... waited some hours, it was on fire on some points, it lost its funnel... and nothing....
Is this working as intented?
Other thing, when i try to identufy a ship with the manual, there is not names on it, it only says "contact" in all of the ships. Before GW it said their names, i liked it.... maybe this is the most annoying thing about this mod...
I can understand if u cant see the arrow when ur uboat is sumerged and u in external view, that was not realistic... but the names in the manual? why?
Well i hope u can understand my really poor english, and thx again to all for ur patience.
Anyway GW is a very great mod, is there any other recomended mod wich i can use with GW pls?
Thx! :D
Im new here, i just got the game (well 1 month ago) and i like it alot, but i got some issues.
Just installed the GW mod, and there are some things i cant understand, maybe you can help me.
I installed the mod and started a mission. All in this mod is great, the harbour had real life, the new music is cool... really a very good job (Seriously, u guys rock!) :rock:
I found a new channel so i dont have to go around dinamarc, i tried it, but its a very looong channel and if i try to cross it, it take hours and i cant compress the time for the most part of the time... maybe im doing something wrong, but i have not much time to play and i cant spend it simply travelling :cry:
So i started a new mission and ran around dinamarc compressing the time, and i finally got a british merchant. i used the deck gun on it and there i found another issue, the crates are not blowing up as before, it was cool when u shooted the creates and they exploted (only for visual fun) and they are not any more :huh:
A little boat appaired and began shooting me, so i went to periscope dept and launched around 4 torpedoes to the merchant (a little coastal merchant), all of them at magnetic mode. One hitted the ship under the funnel, other at the very beginning of the ship, other one at the stern part and finally the number 4 failed.
And the ship just continued its way, and it didnt sunk...
So i used the deck gun again (Which now has a loooong recast time), first on the little war boat wich was severily damaged and had to leave the fight, and then on the merchant. I hitted it under the water line, from bow to stern, around 150 shoots.... and nothing.... waited some hours, it was on fire on some points, it lost its funnel... and nothing....
Is this working as intented?
Other thing, when i try to identufy a ship with the manual, there is not names on it, it only says "contact" in all of the ships. Before GW it said their names, i liked it.... maybe this is the most annoying thing about this mod...
I can understand if u cant see the arrow when ur uboat is sumerged and u in external view, that was not realistic... but the names in the manual? why?
Well i hope u can understand my really poor english, and thx again to all for ur patience.
Anyway GW is a very great mod, is there any other recomended mod wich i can use with GW pls?
Thx! :D