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The Noob
04-23-06, 11:46 AM
What i have to do for a "Perfect" SH3?

Install SH 3

Install Patch 1.4b

Add GW Mod

Add GW Update

Add NYGM Tonnage War Mod

Add Simfeeling and Integrated orders Mod

Add The "You-See-You're-Feet-on-The-Navmap" Mod
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And that Was It?

What mods Shall i add for More Realism?

What else Mods are Needed for the Perfect SH3?

What Bugfixes i Have to Aplly?

And, i have another Question, how Good is the AI and the Damadge Model in GW?

In Other Words, do any of you Non-Noobish (Sorry but i couldn't find another Way to Explain) Players had a Serious Engagement with a Destroyer in 1940? Submerged i Mean.

The Noob
04-23-06, 01:21 PM
Hay....Replys Friends... :lol:

Sailor Steve
04-23-06, 02:30 PM
It all depends on what you call "perfect". I use bits and pieces from different mods, and mine is pretty much perfect to me.

gdogghenrikson
04-24-06, 11:34 PM
Sh3 will never be "Perfect"...sad but true..isn't it.

Tazzie
04-25-06, 12:45 AM
What one person may consdier a perfect setup for SH3 may not be what you would call perfect.

The Noob
04-25-06, 05:15 AM
Okay.

Can anyone answere my "What-Mods-to-add-to-GW-for-more Realism" and AI/Damadge Model Questions?

I Mean, GW+Updates is Really a Massive Download, so i would like to know what i get Before DL it... :lol:

VonHelsching
04-25-06, 05:47 AM
It depends of your preception of realism. For me GW is pretty much realistic and NYGM "hardcore" realistic. Check the official thread of GW (first post) in the Mods Workshop section. I think you can download the GW features list.

Both share the same damage model. AI is hardcoded; but IIRC both share the same DD sensors settings. But in 1940 DDs are dumb anyway. Try the Channel or Gibraltar in 1943...

No major mods for Damage and Sensors for either of them (explicitly for them). But, using GW's template there is promising research in Chaos Damage. Check gouldjg's thread.