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View Full Version : Chomu Integreate Orders for GW version 1.1


Dimitrius07
04-20-06, 08:42 PM
Important!!!!

If you planning to use it you mast have a clean copy of sh3 with GW and GW1.1 patch

Why i did it?
In my opinion Integreate Orders mod is must have mod :rock:

A short story

Well the menu_1024_768.ini codes is a little bit diferent betwen the 1.0 and 1.1, so what i actually did is a copy past job from the original Integreate Orders mod to the GW1.1 without touching anything else - like Jones and Jcwolf mods that already encluded in GW (im sorry fo my bad English).

the fixes included with thise mod

Fix the desapered Convoy map after the instalation of GW1.1 (a simple code mistake)

Fix the small bag with desapered weather icon - (my WO is happy now ;) )

Instalation

Download and extract the Chomu Integreate Orders for GW version 1.1 folder to your MOD game folder use JSGME and have fun

the download link - http://rapidshare.de/files/18536196/Chomu_Integreate_Orders_for_GW1.1.rar.html


Update!!!

I add a WazoosDraggableNomoMod for Chomu Integreate Orders for GW version 1.1 - a must have tool for those who play the game in 100% like my :ping:

fixed - the position of nomo when you start the game - now you dont have to drag him left or right - its just right of Nav map near kompass :D :D

Important!!

If you use JSGME make shure you have clean copy of sh3 with GW and GW1.1 patch and Chomu Integreate Orders for GW version 1.1

Manual instalation

open menu_1024_768.ini
find the block
[G31 I18]
replace the entire block with the following:

[G31 I18]
Name=Target
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=1000,659,1403,252
Color=0xFFFFFF80
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/nomo.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

copy the nomo.tga to your main game\data\Menu\Gui

The download link
http://rapidshare.de/files/18612072/Integreate_Orders_GW1.1_with_WazoosDraggableNomoMo d_addon.rar.html


Good luck and good hunting :ping:

Thork
04-20-06, 09:33 PM
damn...
just used winmerge to compare all those menu_1024_768.ini files included in various mods...
basically ended up using the file from GW_IO_New_Dials ....

now ill do another comparison between my file and this one - just to make sure everything is correct before i finally start a new career ;)

its surely a mess with all these menu files...

anyway - thx ;)

edit:
seems ok besides of some additional entrys on my side and some slightly differences in values (hope JCW knew what he did there)

JSGME just finished - so letz find out ;)

edit2:
returning home from first patrol after 13days - with some patience and luck sunk a english C3 - 6510 BRT...

all seems fine - menu looks good except left side station select is somehow messed up (running at 1280) may need to look into that - hope i find a fix (but not that important)...

Dimitrius07
04-21-06, 09:15 AM
Thork

can you make a screenshots with problem you have i want to have a look :huh: :up:

jaxa
04-21-06, 11:22 AM
Good work, Dimitrius!

Thork
04-21-06, 02:38 PM
thx for your offer Dimitrus - but theres no need ;)

the new GW "Shortcuts.tga" file is "bigger" than the old one.

seems like JCW "optimized" the station selection for the old one and thats why they overlap.

dont even know if i like the new ones better...
but i found another "bug" with JCWs file and jonz rec manual - so i just used your file and copyed in some entrys. (nomograph&simfeel-dials)...

ill go on my next patrol now and report back if there are other problems.

to avoid misunderstandings:
theres nothing wrong with this file from Dimitrus!
(at least as far as i know ;) )

Dimitrius07
04-21-06, 06:35 PM
First post updated :up: :rock: