View Full Version : How to edit ships tonnage?
How to edit tonnage I get from a ship? I want to make it like that it´s e.g. 9000 tons for T3, not 9683,3262 tons as it is now. :)
Thanks! :up:
I want to make it like that it´s e.g. 9000 tons for T3, not 9683,3262 tons as it is
:rotfl: :rotfl: :rotfl:
Thaught the sub could read the "bar-code" on the ship through the scope??? :hmm:
By the way since you are online....- if using both GW and NYGMtonnage mod, wich one shoud be installed first or is it "egal"?
/Per
By the way since you are online....- if using both GW and NYGMtonnage mod, wich one shoud be installed first or is it "egal"?
/Per[/quote]
The blurb says GW first, then NTGM
Thanks! :up: Thought I put in in since I had to reinstall the whooole thing yesterday due to.... :o someone fiddling with my comp when out. :x
/Per
My install is:
1. GW
2. NYGM
3. Unified campaign
:up:
Still I do not know how to fix the tonnage thing. Sorry kelun. :oops:
Maybe in the SHIII Commander files? :hmm:
Cheers
/Per :D
Bumpidy-Bump-Bump-Bump. :D
The ship tonnages are located in the *.log and *.cfg files in each ship folder in the SilentHunterIII\data\Sea folder. They're listed in plain English in both files and you can use any text editor to edit them.
If you use SH3 Commander the process is different, as the data are kept in a single file called Ship displacements.cfg in the SH3 Commander\Cfg folder. Here you'll find the displacements which can be edited as desired, as well as the following:
[SETTINGS]
Precision=10
[DEFAULTS]
Upper=1.15
Lower=0.75
YearlyAdjust=1.02
To prevent the displacements from varying, change these values to read:
[SETTINGS]
Precision=1
[DEFAULTS]
Upper=1.00
Lower=1.00
YearlyAdjust=1.00
There will still be some very minor variations, as SH3 has hard-coded a few tons of variation for every ship in the game.
The ship tonnages are located in the *.log and *.cfg files in each ship folder in the SilentHunterIII\data\Sea folder. They're listed in plain English in both files and you can use any text editor to edit them.
If you use SH3 Commander the process is different, as the data are kept in a single file called Ship displacements.cfg in the SH3 Commander\Cfg folder. Here you'll find the displacements which can be edited as desired, as well as the following:
[SETTINGS]
Precision=10
[DEFAULTS]
Upper=1.15
Lower=0.75
YearlyAdjust=1.02
To prevent the displacements from varying, change these values to read:
[SETTINGS]
Precision=1
[DEFAULTS]
Upper=1.00
Lower=1.00
YearlyAdjust=1.00
There will still be some very minor variations, as SH3 has hard-coded a few tons of variation for every ship in the game.
So the ships tonnages are hardcoded, but I can edit how much they vary? For example, I cant change the T3´ tonnage, but i can make it vary?
I think I got it now. Thanks! :)
JScones
04-20-06, 02:22 AM
And if you are running NYGM's Tonnage War mod you need to set the RenownAwardedEqualsRandomTonnage value in SH3Cmdr's "Ship displacements.cfg" file to 1. That will ensure that the renown awarded equals the tonnage sunk.
Again, SH3 variation is inevitable.
So the ships tonnages are hardcoded, but I can edit how much they vary? For example, I cant change the T3´ tonnage, but i can make it vary?
You CAN change the tonnage for each ship - you can make it whatever you want. Also, you can make it vary wildly if you use SH3 Commander, or, you can prevent SH3 Commander from varying the tonnage. So if you set a C3 (for example) to 2,400 tons and if you set the variation in SH3 Commander's Ship displacements file to "Upper=2" and "Lower=0.5" you'll get C3s that vary between 1200 tons and 4800 tons. If, on the other hand, you set the variation to "Upper=1" and "Lower=1" you'll get C3s that do not vary.
However, what's hard-coded is a slight variation: each time a sunk ship's tonnage is generated for a career score, a few tons are always added or subtracted from the score, so for a C3 that is registered as 6270 tons (as it is in SH3 Commander), the actual tonnage scored will always be between about 6265 and 6275 tons, even if you make SH3 Commander have no tonnage variation.
Ok, thanks for clarifying this. :up:
How to edit tonnage I get from a ship? I want to make it like that it´s e.g. 9000 tons for T3, not 9683,3262 tons as it is now. :)
Thanks! :up:
Perhaps if you ask nicely JSCones can round the tonnage variation in his next version of SH3Commander .... :yep:
Ref
JScones
04-20-06, 07:22 AM
Can already be done - simply adjust the DispPrecision setting in "Ship displacements.cfg".
Set DispPrecision = 1 to turn 1234 into 1234
Set DispPrecision = 10 to turn 1234 into 1230
Set DispPrecision = 100 to turn 1234 into 1200
Set DispPrecision = 1000 to turn 1234 into 1000
Again, even with the DispPrecision set to 1000 the end result will most likely be 1001 or 999 due to SH3's inbuilt "randomisation".
Can already be done - simply adjust the DispPrecision setting in "Ship displacements.cfg".
Set DispPrecision = 1 to turn 1234 into 1234
Set DispPrecision = 10 to turn 1234 into 1230
Set DispPrecision = 100 to turn 1234 into 1200
Set DispPrecision = 1000 to turn 1234 into 1000
Again, even with the DispPrecision set to 1000 the end result will most likely be 1001 or 999 due to SH3's inbuilt "randomisation".
Damn, give us some chance to criticize, now I know why you aren't working for microsoft! :rotfl: :rotfl: :rotfl:
Ref
Ve haf vays of stopping all criticism!
Cdre Gibs
04-20-06, 09:59 AM
I dont know if any1 is aware of this but in each ships sim file is an entery for their tonnage.
Funny enough tho, its under MASS, not displacement !
excert from the C3 sime file:
GC......SD......mass...hF....gc_height... A....fr_ratio....?....put_on_water..M...Surfaced.. ...displacement.........draught.33.A....drag
It wont effect you tonnage tho since thats taken from the cfg files. I just thought it be a nice lil bit of FYI thingy ;)
Der Teddy Bar
04-20-06, 09:39 PM
I dont know if any1 is aware of this but in each ships sim file is an entery for their tonnage.
Funny enough tho, its under MASS, not displacement !
excert from the C3 sime file:
GC......SD......mass...hF....gc_height... A....fr_ratio....?....put_on_water..M...Surfaced.. ...displacement.........draught.33.A....drag
It wont effect you tonnage tho since thats taken from the cfg files. I just thought it be a nice lil bit of FYI thingy ;)
The 'mass' value works in conjunction with the 'impulse' value of the torpedo to give the behavior of the ship when a torpedo hits the ship.
As a general rule, this value should rarely need changing if at all.
Wulfmann
04-21-06, 02:59 PM
Has anyone ever considered the T3 and T2 displacements as being way off. If the T3 is correct about 11,800 tons then how can the much smaller T2 be 10,800 tons.
Look at the dimensions.
The T3 is 190metersX 30.3 X 10.7 draft.
The T2 is 152.7 X 18.8wide X 9,5 draft.
Now consider the C3 which is 150X21X 9 and displaces 7,900 tons.
I am sure you can see the T2 is close to the C3 when the things are averaged maybe a hair lighter so if the T3 and C3 are near correct then wouldn't the T2 be about 7,500 tons????
Now look at the small merchant and small tanker. The tanker figures about 50 percent over that the KSS does at 2,300 tons so that would be about 3500 tons.
Does anyone have the calculations to figure displacement? If so an analysis of the ships would be interesting.
Wulfmann
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