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View Full Version : Any1 remember the game "688 Attack Sub" for Sega?


GunnersMate
04-18-06, 11:04 AM
This was the first sub simulator (simulator period) I ever played. About 7 years ago I bought an old Sega system just to play that one game. Great memories. :()1:


PS - Anyone know where I can fimd an emulator for it?

Three14
04-18-06, 01:15 PM
I'm not positive, but wasn't that just a port of the PC version?

Looks like it is!
http://en.wikipedia.org/wiki/688_Attack_Sub

DW's own roots can be traced back to that very game!
http://www.subsim.com/ssr/simhist.html

MaHuJa
04-18-06, 02:53 PM
Runs great in dosbox, by the way.

Apocal
04-18-06, 07:11 PM
My second subsim, after Silent Service for NES. Goulash RULED! Although I also liked the training mission against the Dallas where there was a Red no-play and you could sink the Dallas, with a corresponding nastygram from up higher.

I-25
04-18-06, 07:50 PM
ahhh 688 yep my first sub sim too my first game on the Sega... still got it, still play it! :up:

Syxx_Killer
04-18-06, 09:47 PM
I remember it well. It wasn't my first subsim. That honor goes to Command: Aces of the Deep. It was, however, the first nuke subsim I ever played. :cool:

Bellman
04-18-06, 09:58 PM
Was'nt that the one where you got a 'sonar' picture of your immediate outside view front and side. If so I remember
great fun lurking, dodging and weaving in sea valleys. Dropping into depressions - doing a heli over seamounts -
A lot of fun - a long time ago !

SeaQueen
04-19-06, 04:48 AM
I'm not positive, but wasn't that just a port of the PC version?

Looks like it is!
http://en.wikipedia.org/wiki/688_Attack_Sub

DW's own roots can be traced back to that very game!
http://www.subsim.com/ssr/simhist.html

I did that one. I was always a bigger fan of Red Storm Rising, though. I really liked the manual that came with all of Microprose's sims, actually.

Kirk
04-19-06, 08:50 AM
Ah yes. Think you guys are referring to Jane's 688I. Loved that game. But my very first was 'Gato' as in the Gato Class sub. Then I went to I think 'Silent Service.' Then by that time all of the modern ones came out. OK. I am yapping here. Cya.

GunnersMate
04-19-06, 10:14 AM
Was'nt that the one where you got a 'sonar' picture of your immediate outside view front and side. If so I remember
great fun lurking, dodging and weaving in sea valleys. Dropping into depressions - doing a heli over seamounts -
A lot of fun - a long time ago !
There was a "3-D" wireframe of the surrounding seafloor. There was a scenario where you had to transit the strait of Gibraltar w/o being counter detected. I used to park my boat about 20 ft off the floor and run it at flank ala "Red Route 1". Great times :rock:

Jakobs
04-19-06, 10:38 AM
This was the first sub simulator (simulator period) I ever played. About 7 years ago I bought an old Sega system just to play that one game. Great memories. :()1:


PS - Anyone know where I can fimd an emulator for it?

688 Attack Sub was my first sub simulator too. :yep:

I learned a lot (especially beluga whale's sound) :smug: and I had a lot of fun. :rock:

Konovalov
04-19-06, 12:34 PM
First sub sim for me was Sierra's Fast Attack followed by Janes 688i whith it's sexy spiral bound manual. :D

Pirate
04-19-06, 01:37 PM
hehe

My first subsim was Sub Battle Simulator, 16 years ago!!! lol

LuftWolf
04-20-06, 11:47 AM
My first sim was Gato for the Apple IIE and my first IBM game was 688. :rock:

Ah good times. :cool:

OneShot
04-20-06, 12:46 PM
Silent Service, roughly 17 years ago for the Commodore C64 along with Gunship (for the C64 too). Dang, long time ...

Oberon
04-20-06, 01:30 PM
Silent Service on the original NES :up:
Then it was Fast Attack, and that was the sim I really kinda broke my subsimming teeth on, learning to line the dots and not to torpedo myself! :-?
Then it was Sub Command, then Silent Hunter II...and at the moment that's where I'm at...hopefully Dangerous Waters soon! :up: :up: :up:

LuftWolf
04-20-06, 01:37 PM
It really sucks that the number and quality of console sims has actually GONE DOWN since 1988... :damn: :cry:

Oberon
04-20-06, 01:41 PM
It really sucks that the number and quality of console sims has actually GONE DOWN since 1988... :damn: :cry:

It's an FPS world... :damn:

(although I'd like to add, some FPS's are great [MOH: Allied Assault for example, one of my favourites] but it's when you get 'generic FPS 1' and 'generic FPS 2' that things start getting stupid)

kgsuarez
04-20-06, 03:38 PM
Personally, I am totally annoyed at the multitude of FPS games out now. It seems that all anyone wants to do is shoot at eachother. Whatever, I suck at FPS games. My aim is terrible.

I have always been a simmer. My first computer game was Flight Simulator. I think on Windows 3.1 on my first computer. It might have been on Windows 95 though.

After being obsessed with U-boats for sometime I wondered if there was a sim for U-boat warfare. It wasn't long before I came across SHII. Eventually I heard about CAoD and its dynamic campaign. I swear, to this day the idea of a dynamic campaign and a career mode is the coolest thing to me. After I got tired of U-boats I got SC. Wow... what a game. I loved it. When SHIII came out I got it and played it intensly for a while. Then I wanted to go back to nukes, and DW waters was out.

Wouldn't it be cool if there was a modern naval warfare game that had a dynamic campaign? Maybe it could be set in the Cold War era. You could choose a starting date and faction (USA or USSR) and pick a name and stuff, like in SHIII and CAoD. You could start out on a diesel boat and eventually work your way up to nukes (or something to that effect). I don't really know how it would work, but I like the RPG type effect that this feature would add to the genre. What do you guys think? It'd be neat to leave port and go out on a patrol or something instead of just being dropped into battle the way SC and DW do it. Crew managment and damage control and stuff.. man that would be neat. :hmm:

goldorak
04-20-06, 03:53 PM
Wouldn't it be cool if there was a modern naval warfare game that had a dynamic campaign? Maybe it could be set in the Cold War era. You could choose a starting date and faction (USA or USSR) and pick a name and stuff, like in SHIII and CAoD. You could start out on a diesel boat and eventually work your way up to nukes (or something to that effect). I don't really know how it would work, but I like the RPG type effect that this feature would add to the genre. What do you guys think? It'd be neat to leave port and go out on a patrol or something instead of just being dropped into battle the way SC and DW do it. Crew managment and damage control and stuff.. man that would be neat. :hmm:

I don't think that a dynamic campaign based on the cold war would be lets say fun ? :yep:
There is nothing interesting in the cold war, submarines trailing other submarines what fun yeah :roll:
What we need is a fictional scenario based mostly in post cold war years with a confrontation between regional powers, in southeast asia, middle east, "put your favorite hot spot on earth here" ?
Think Falcon 4 dynamic campaign engine in naval terms.

kgsuarez
04-20-06, 04:05 PM
Yeah, you need to be able to attack stuff. But maybe.. you can start out before the actual war to gain experience points or move up in rank or something like that. I don't know. I like career modes. :-?

Oberon
04-21-06, 12:13 AM
Red Storm Rising remade with DW style simulation, SHIII graphics, and the original RSR persistant world, and a slight RPG element thrown in for the crew.

I doubt my machine would run it...but hot damn...what a sim it would be.

goldorak
04-21-06, 02:11 AM
Yeah, you need to be able to attack stuff. But maybe.. you can start out before the actual war to gain experience points or move up in rank or something like that. I don't know. I like career modes. :-?


You gain ranks, medals and recognition during the war just as in falcon 4.
Missions are generated dynamically, and depending on the exit of your mission, you get awraded points, medals, promotions etc...
Of course the missions impact also on the evolution of the war.
Screw up a number of missions and your side could be losing the war.
Missions could be, electronic intelligence, harbor infiltration, destruction of oil platforms,
create a marine blocus, etc... lots of interesting ideas for a post cold war theater.

Sethorion
04-21-06, 05:09 PM
My friend who isn't into gaming anymore but he had this game ages ago. When he played it once there was a glitch that made you go on ground...

Sethorion
04-21-06, 05:09 PM
Woops sorry pressed post twice.