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View Full Version : Crosshairs and subnets in GW


Krieg-Schwein
04-09-06, 12:20 PM
I realize that the the watch officer in real life didn't have Crosshairs in his binoculars but he also didn't have to line up his Binoculars to pick out a moving air target to let his crew know what target to shoot at. I have tried to replace the Binocular.tga but it must be on some other file. Also is there a replacement for the Campaign_SCR.mis that doesn't have subnets, I saw the no minefield replacement but I thought there was a no subnet version also..

Thanks!!

Krieg-Schwein
04-10-06, 09:12 AM
Ok gee someone must know!

Thanks

Kpt. Lehmann
04-11-06, 09:39 AM
I'm sorry Krieg-Shwein.

That was actually one of the first things I modded and its been so long I don't remember how I did it.

If I run across the notes I used to do so I will post them or send them to you via PM.... but with 70+ gigs of SH3 notes and mods in my database... I'm not too hopeful of finding that adjustment anytime soon. :oops:

Krieg-Schwein
04-11-06, 05:35 PM
Ok no NP! ;)
Thanks for letting me know..

Kpt. Lehmann
04-11-06, 05:46 PM
I do remember that it was (naturally) a modification of the 1024.Cfg file.

I hope that helps.