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View Full Version : SH3 Commander Release 2.5 now available!


JScones
04-07-06, 10:52 PM
Release 2.5 of SH3 Commander is now available!

"Main engine" changes:
- "Simulate a realistic career length" parameters now editable via "Career options.cfg" file. Retirement is now based on the number of completed patrols multiplied by the total number of days spent at sea
- "Randomised days spent in base" parameters now editable via "Career options.cfg" file
- "Simulate realistic crew transfers" parameters now editable via "Career options.cfg" file
- Added ability to randomise essentially any value in any data file used by SH3
- Added ability to set the first patrol grid when starting a new career
- Added ability to randomise next patrol grid based on Flotilla and date
- Added ability to view SH3 Grid Map from "Change" screen
- Added ability to play (random) .wav files in Nightclub
- Added French translation to the Nightclub and NewsMod plus corrected other minor typos in the French language files (by Martin)
- New "RenownAwardedEqualsRandomTonnage" key added to "Ship displacements.cfg" to provide support for NYGM Tonnage War mod
- "Medals and renown.cfg" file renamed to "Basic changes.cfg" to reflect true scope of the file
- Added new fatigue model - Grey Wolves 8 Hour
- Now filters out non-SH3 added entries in the Log_x.cfg files (implemented in R2.4.1)
- Minor code revisions

New included mods:
- Hemisent's simulated thermal layers (randomly adjusts active/passive listening device values to simulate the impact of thermal layers)
- Fix which forces correct Arctic water textures when playing career in 11 Flotilla
- Improved crush depth mod that sets correct crush depths, with minor randomisation, for all sub types

Note that prior to installing this release you must *fully* uninstall your current release. Don't forget to rollback SH3 Commander first and back up any SH3 Commander files that you may have modified!

To download, use your SH3 Commander "Updates" feature or click here (http://members.iinet.net.au/~jscones/software/products/SH3Cmdr25.exe).

After you have installed SH3 Commander you can reapply any add-ons such as the Combined Skin Pack.

As always, please post your questions/feedback/problems to this thread...

Venatore
04-07-06, 10:56 PM
:o :smug: :up: :rock: :D :()1: :ahoy:


Thanks mate

bsalyers
04-07-06, 11:02 PM
Do we have to unload all our mods? GW takes a loooooong time to load...

JScones
04-07-06, 11:05 PM
Do we have to unload all our mods? GW takes a loooooong time to load...
SH3Cmdr is mutually exclusive to JSGME. Anyway, the SH3Cmdr installation instructions will guide you... ;)

bsalyers
04-07-06, 11:08 PM
Thanks, JScones; you're kind of a freakin' genius.

JonZ
04-08-06, 12:08 AM
:rock:

THE_MASK
04-08-06, 12:32 AM
Ok , say in my excitement i forget to roll back before uninstalling . What do i have to do now . I also have grey wolves installed .

JScones
04-08-06, 12:34 AM
Ok , say in my excitement i forget to roll back before uninstalling . What do i have to do now . I also have grey wolves installed .
Don't delete the \SH3 Commander\!BACKUP folder contents!!!

Simply install the new version and then rollback.

STEED
04-08-06, 05:44 AM
Great News well done. :up: :up:

Salvadoreno
04-08-06, 05:58 AM
err okay so say if i have SH3 COmmander 2.4 and a career i definately dont wanna lose, do i just rollback 2.4 and install 2.5 and ill still have my guy?? I also just installed the sabotage mod, do i have to reinstall those random files into new 2.5 commander?? THx!!!

JScones
04-08-06, 06:02 AM
If you follow the installation instructions you'll be right. :up:

Reece
04-08-06, 06:55 AM
Thanks Jaesen, I'm about to make a large update to the NYGM Tonnage War + Terrain update (180meg), new recognition manual & skins (200meg), so this is probably the best time to install the new version of SH3 Commander! :up:
Cheers.

JUtsler
04-08-06, 07:02 AM
Thanks for all your effort's!! :up:

thyro
04-08-06, 07:58 AM
Stb Diesel Engine ---- Destroyed (not even start the game and is destroyed already)

Is there a way to stop this? Thanks

JScones
04-08-06, 08:00 AM
Stb Diesel Engine ---- Destroyed (not even start the game and is destroyed already)

Is there a way to stop this? Thanks
Wrong thread!

thyro
04-08-06, 08:08 AM
Stb Diesel Engine ---- Destroyed (not even start the game and is destroyed already)

Is there a way to stop this? Thanks
Wrong thread!

I don't think so.

I've just installed SH3cmd (over GW) and I'm getting that in my 2nd time that I start a mission.

kiwi_2005
04-08-06, 08:13 AM
SH3 Cdr is the most important mod for me. All the rest come a good second.

:up:

JScones
04-08-06, 08:15 AM
SH3 Cdr is the most important mod for me. All the rest come a good second.

:up:
I'm glad you finally got it working on your machine! :up:

Konovalov
04-08-06, 08:33 AM
Brilliant news. Downloading now. SHIII Commander is like the American Express card. You don't play SHIII without it. Thankyou for all your work on this brilliant addon to SHIII. :yep: :up:

JScones
04-08-06, 08:36 AM
==Note for NYGM Tonnage War players==

To make SH3Cmdr and NYGM Tonnage War compatible with each other, you'll need to open "Ship displacements.cfg", located in the \SH3 Commander\Cfg folder, and change the RenownAwardedEqualsRandomTonnage value to 1. This ensures that the "renown" you receive is exactly the same as the tonnage sunk. Conversely, set RenownAwardedEqualsRandomTonnage to 0 to revert to the "classic" renown system.

mike_espo
04-08-06, 11:03 AM
Where is the line for time escorts spend searching after contact lost? It was in misc .cfg. I used notepad, and only had wave heights and crush depth??

Am I missing something?

baxter
04-08-06, 01:55 PM
Thanks JScones!

jaxa
04-08-06, 02:56 PM
I think I should install SH3 Commander 2.5 and SH3 Commander CSP from SH3Com2.4? Am I right or not?

JScones
04-08-06, 08:10 PM
Where is the line for time escorts spend searching after contact lost? It was in misc .cfg. I used notepad, and only had wave heights and crush depth??

Am I missing something?
It's now in "Randomisation events.cfg".

JScones
04-08-06, 08:25 PM
I think I should install SH3 Commander 2.5 and SH3 Commander CSP from SH3Com2.4? Am I right or not?

If you are upgrading from R2.4 to R2,5, you can:
- Rollback SH3Cmdr R2.4
- Backup any unique SH3Cmdr cfg file changes you made (if any)
- Uninstall SH3Cmdr via "Add/Remove Programs"
If you correctly installed SH3Cmdr R2.4 you should only have SH3Cmdr.ini and the CSP files still remaining
- Install SH3Cmdr R2.5

If you are upgrading from an earlier release, after rolling back and uninstalling via "Add/Remove Programs", you need to go into Windows Explorer and delete ALL remaining files EXCEPT SH3Cmdr.ini (which stores your Commander History information).

To avoid confusion, the installation instructions only outline the second approach, which is the safest if you are unsure of what you are doing.

Kpt. Lehmann
04-08-06, 08:38 PM
Release 2.5 of SH3 Commander is now available!

"Main engine" changes:
- "Simulate a realistic career length" parameters now editable via "Career options.cfg" file. Retirement is now based on the number of completed patrols multiplied by the total number of days spent at sea
- "Randomised days spent in base" parameters now editable via "Career options.cfg" file
- "Simulate realistic crew transfers" parameters now editable via "Career options.cfg" file
- Added ability to randomise essentially any value in any data file used by SH3
- Added ability to set the first patrol grid when starting a new career
- Added ability to randomise next patrol grid based on Flotilla and date
- Added ability to view SH3 Grid Map from "Change" screen
- Added ability to play (random) .wav files in Nightclub
- Added French translation to the Nightclub and NewsMod plus corrected other minor typos in the French language files (by Martin)
- New "RenownAwardedEqualsRandomTonnage" key added to "Ship displacements.cfg" to provide support for NYGM Tonnage War mod
- "Medals and renown.cfg" file renamed to "Basic changes.cfg" to reflect true scope of the file
- Added new fatigue model - Grey Wolves 8 Hour
- Now filters out non-SH3 added entries in the Log_x.cfg files (implemented in R2.4.1)
- Minor code revisions

New included mods:
- Hemisent's simulated thermal layers (randomly adjusts active/passive listening device values to simulate the impact of thermal layers)
- Fix which forces correct Arctic water textures when playing career in 11 Flotilla
- Improved crush depth mod that sets correct crush depths, with minor randomisation, for all sub types

Note that prior to installing this release you must *fully* uninstall your current release. Don't forget to rollback SH3 Commander first and back up any SH3 Commander files that you may have modified!

To download, use your SH3 Commander "Updates" feature or click here (http://members.iinet.net.au/~jscones/software/products/SH3Cmdr25.exe).

After you have installed SH3 Commander you can reapply any add-ons such as the Combined Skin Pack.

As always, please post your questions/feedback/problems to this thread...

Just when you think things can't get any better...

AWOOOOOOOOOOoooo!!! :up: :up: :up:

Sailor Steve
04-09-06, 02:47 PM
Just downloaded. Now I have to get home and load it up!

baxter
04-09-06, 02:53 PM
JScones:
Wasn't there discussion at some point about integrating the SH3Weather random weather generator mod into SH3 Commander? I haven't heard anything about that mod lately but I use it and like it.

Dutch
04-09-06, 09:14 PM
Ar there any spec released? I've already d/led it, but what are the specs on the Thermal Layers, how exactly do they work?

Dutch
04-09-06, 09:28 PM
NM snooped around and found a "guide" to the mod.

Blue_Ninja63
04-10-06, 01:10 AM
I'm thinking of giving SH3 Commander 2.5 a go as I've had a good experience with this program in the past when it first came out.

I have a couple of questions to ask about this program.

1) Does it work well with any of the super mods out there like Greywolves and IUB103 specifically the ability to adjust the water clarity since IUB103's water rendering is very dark and I've tried a clear water mod to change it but ran in to a conflict

2) If I were to not use the crew awards/promotions section of the program and do that from the in base options would that have an adverse affect on Commander or would it be able to pick up the changes made and display them

Thanks for the answers in advance,

JScones
04-10-06, 03:11 AM
JScones:
Wasn't there discussion at some point about integrating the SH3Weather random weather generator mod into SH3 Commander? I haven't heard anything about that mod lately but I use it and like it.
There was, and I've PM'ed Skweetis about moving forward on it but have yet to receive a reply. It appears he's gone MIA!

JScones
04-10-06, 03:26 AM
1) Does it work well with any of the super mods out there like Greywolves and IUB103 specifically the ability to adjust the water clarity since IUB103's water rendering is very dark and I've tried a clear water mod to change it but ran in to a conflict
Yep. No known conflicts with any of the larger mods. You need to make one slight adjustment to use with NYGM Tonnage War, but that's about it.

2) If I were to not use the crew awards/promotions section of the program and do that from the in base options would that have an adverse affect on Commander or would it be able to pick up the changes made and display them
It's totally your choice. SH3Cmdr won't care - it will pick up whatever it finds in the crew config files. The Crew Manager component is there for users who want flexibility or historical accuracy in awarding medals, badges and quals (the game does not follow the real life "rules" when it comes to awarding medals and badges). Oh, in addition to allowing you to get to know your crew better. ;)

Blue_Ninja63
04-10-06, 08:52 AM
Thanks for your help,

I'm glad someone like you has taken the time to make a program like this as it fleshes out the profile really well and with the added features like you've mentioned in the readme it's over the top. :rock:

Keep up the great work!! :up:

Regards,

Kaptan Tommy
04-10-06, 10:04 AM
Thanks a million, JScones... :yep:

Dimitrius07
04-10-06, 10:51 AM
I just asking my self how can i missed that awesome program :dead: :damn:.

Well at least now a have it and love it :rotfl: :rock: :rock: :rock:

tiger_tim_34
04-10-06, 04:18 PM
EXCELLENT work. Very, very grateful to you. :up:

Sailor Steve
04-10-06, 06:46 PM
I looked through the files last night and the Ship Names section looks the same as in 2.4. Did I miss something?

JScones
04-11-06, 03:47 AM
I looked through the files last night and the Ship Names section looks the same as in 2.4. Did I miss something?
No, it is the same. Your changes you sent me haven't been included yet. I've got enough "features" left over to perhaps warrant another SH3Cmdr release at some point.

Sailor Steve
04-11-06, 10:50 AM
Cool. Even more new features. I can't wait. :rock:

gouldjg
04-11-06, 11:30 AM
Thanks Jscones

I now have a new copy of sh3 (my third version) to play with.

:up:

Blue_Ninja63
04-15-06, 11:39 PM
Hi JScones,

I just ran Commander 2.5 for the first time with an existing career and found I had no officer voices. I deleted the career rolled back Commander and started a fresh career still no voices. I know there was a fix for this mentioned for 2.4, is it the same or what exactly do I need to do to sort this out?

Thanks in advance,

:D

JScones
04-16-06, 12:58 AM
Read the SH3Cmdr FAQ.html file - Q: Since using SH3 Commander I can no longer hear speech or most sound effects. What sound files does SH3 Commander overwrite?

Seminole
04-16-06, 09:21 PM
I am not at all familar with the SH3 Commander but from the comments I've read it is an "essential."

So let me ask a simple question...

I have the following mods installed with JSGME:

Grey Wolves
Tonnage War Mod v1.03
Tonnage War Mod v1.03 Terrain Add-In
Extend Unified Campaign (GW+NYGM)
GWNS Add-On

So...can I install SH3 Commander on top of these and continue in the career I have already started without totally screwing the installation up?

JScones
04-16-06, 09:36 PM
SH3Cmdr isn't a mod per se, it's a third party addon - you can install it anytime as it does not reside within SH3. Whilst not essential, I do recommend installing only when in base.

If you follow the instructions, you'll have no problems. :up:

Blue_Ninja63
04-17-06, 09:16 AM
Read the SH3Cmdr FAQ.html file - Q: Since using SH3 Commander I can no longer hear speech or most sound effects. What sound files does SH3 Commander overwrite?

Thank you for the help. I've got my officer voices back.

Always read the documentation!! :damn:

Starting to really get into your program.

Regards,