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View Full Version : UV Mapper Classic - Can't Figure it Out.


AG124
04-07-06, 09:12 PM
I have downloaded UV Mapper Classic by Steve Cox, and have read the related online tutorial by Robin Wood. However, I couldn't understand parts of it and the options which were chosen to texture a watch (the object used) were different than what I would use to re-texture a deck. Can anyone offer me some advice on how to use the program, if you're not too busy?

If I can fix the texturing, I will release a Troop Transport tomorrow. I also have to move the ship's wake - I have tried moving the node point (I know which node point to use) but the wake doesn't seem to move.

http://img75.imageshack.us/img75/3796/chathamsw6aa.jpg

iambecomelife
04-07-06, 09:51 PM
Try moving these three things:

siaj

siajf

shipwake

AG124
04-07-06, 10:01 PM
Try moving these three things:

siaj

siajf

shipwake

siaj entries are for the bow wave, and I have moved them successfully. Shipwake is the correct node, but moving it seems to make no difference. Maybe I need to move it more.

UBOAT234
04-08-06, 05:06 AM
Try moving these three things:

siaj

siajf

shipwake

siaj entries are for the bow wave, and I have moved them successfully. Shipwake is the correct node, but moving it seems to make no difference. Maybe I need to move it more.


I think, but I am Not sure, ShipWake control, read and write, to one not variable.

For .zon file is a big big problem... I am exausted! :damn:

BEST REGARDS
UBOAT234