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View Full Version : New Ship Mods? Active after Install?


Dutch
04-06-06, 08:04 PM
Hey,

I was wondering, I have dled the Converted Whale Ship and the Ceramic new ship mods. I was wondering what all needed to be done to make them appear in the game.

Will they appear after just a normal install? If not what all needs to be done, boths these ships are very intresting models, looking forward to sinkin.....seeing them in the game.

:up: Thanks.

Dutch
04-06-06, 10:04 PM
Also the Ceramic, is it NYGM damage model compliant? I know the Converted Whale Ship is.

Anyone have any info on this?

Kpt. Lehmann
04-06-06, 10:09 PM
Hey,

I was wondering, I have dled the Converted Whale Ship and the Ceramic new ship mods. I was wondering what all needed to be done to make them appear in the game.

Will they appear after just a normal install? If not what all needs to be done, boths these ships are very intresting models, looking forward to sinkin.....seeing them in the game.

:up: Thanks.

Installing them into your game should have them appear in your Museum...

However, scripting them into the game is required for you to see them in convoys and such....

...And that is a whole 'nuther big-ole topic.

You can find suggestions/recommendations in the mission designer's forum to get you started.