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View Full Version : A test to all


Kirk
01-31-06, 01:45 PM
I have be tring a mission and have had no luck. Has anyone tried to set up a mission where a good guy is to attack a bad guy? For example: You have two surface contacts(one good, one bad) is there ANYWAY to instruct the good guy to sink the bad guy? Using some kind of a script? I tried a carrier and a surface bad guy, nothing. Even when they were less than a 1000 yards apart. Thanks in advance.

sonar732
01-31-06, 02:01 PM
I have be tring a mission and have had no luck. Has anyone tried to set up a mission where a good guy is to attack a bad guy? For example: You have two surface contacts(one good, one bad) is there ANYWAY to instruct the good guy to sink the bad guy? Using some kind of a script? I tried a carrier and a surface bad guy, nothing. Even when they were less than a 1000 yards apart. Thanks in advance.

Sounds like you didn't have the transit set correctly. Instead of "transit" select "transit search".