Deadeye313
01-26-06, 06:36 PM
I've tried to find something about this and hope it's fixed in the new patch but here are two issues I run across a lot in multiplayer.
1) flying/hovering sonobouies. When I'm flying a P-3 or helo, occassionally the sonobouy, after launch, will hang in the air or, in a game last night, the thing just kept fly along the bearing I dropped it at. it never hit the water and another hovered about 50 feet above the water. tell me the patch fixes this, please! :damn: Wieird thing is I think I still got reading from the hovering one.... :hmm:
Also, when flying above clouds in a helo, I've seen sonobouies hit the cloud layer and stick as if they hit the floor. they just stay there and I can't drop any till I go below the cloud layer.
2) I've also noticed, in multiplayer games, that occassionally, ships will skip around. Meaning, my helo will be coming in for a landing on a fig and be close to landing only for the ship to suddenly disapear and reapear either foreward more or back more. It took a while for me to land a few days ago because of this.
I think this happens to subs too because I once fired 5 torps at a guy and 2 went right through his icon on the Replay screen but no boom. this may have been the luck of god or something but if a frigate can skip when helo is landing, who says a sub can't skip when a torp is coming towards it.
THese are my two complaints, I couldn't find a topic on it, I hope you guys understand. these are major gameplay issues, at least to me. If the fixes are in the patch, thanks.
1) flying/hovering sonobouies. When I'm flying a P-3 or helo, occassionally the sonobouy, after launch, will hang in the air or, in a game last night, the thing just kept fly along the bearing I dropped it at. it never hit the water and another hovered about 50 feet above the water. tell me the patch fixes this, please! :damn: Wieird thing is I think I still got reading from the hovering one.... :hmm:
Also, when flying above clouds in a helo, I've seen sonobouies hit the cloud layer and stick as if they hit the floor. they just stay there and I can't drop any till I go below the cloud layer.
2) I've also noticed, in multiplayer games, that occassionally, ships will skip around. Meaning, my helo will be coming in for a landing on a fig and be close to landing only for the ship to suddenly disapear and reapear either foreward more or back more. It took a while for me to land a few days ago because of this.
I think this happens to subs too because I once fired 5 torps at a guy and 2 went right through his icon on the Replay screen but no boom. this may have been the luck of god or something but if a frigate can skip when helo is landing, who says a sub can't skip when a torp is coming towards it.
THese are my two complaints, I couldn't find a topic on it, I hope you guys understand. these are major gameplay issues, at least to me. If the fixes are in the patch, thanks.