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View Full Version : Ohh isn't this cool


XabbaRus
01-21-06, 06:54 PM
http://img59.imageshack.us/img59/8854/subpen9tk.jpg

Takeda Shingen
01-21-06, 07:19 PM
Ooo. A pen I can pull into. Nice!

gdogghenrikson
01-21-06, 07:45 PM
no not really

XabbaRus
01-21-06, 08:08 PM
You miserable ****************

Deathblow
01-21-06, 11:20 PM
Cool? yes. but where would it ever come into gameplay?

XabbaRus
01-22-06, 05:51 AM
You never know...

Pirate
01-22-06, 07:26 AM
I think it's very nice Xab :up:

Mission designers could start design missions that start with the sub at the pen.
And at the end of mission, sub should return to the pen.

Just think your pen should get a more realistic paint on the inside.

Ramius
01-22-06, 07:50 AM
Just think your pen should get a more realistic paint on the inside.

Yep, thats just the basic map, with no paintwork applied to it.


You might have to be carefull when moving out of this one though, who knows what may be beside you ;) ;)

Bill Nichols
01-22-06, 09:22 AM
Another target for my TLAMs! How does it look from the outside? :arrgh!:

Winston
01-22-06, 09:52 AM
Looking good there though maybe not so much after I run my 688i in to it. :oops:
Always happy to see something new and you’ve always done very good work Xabbarus. It's just bad form for anyone to knock hard work when people invest there time and energy in creating something new for the community. Do keep it up Xabb, 99.9% of us are very grateful.

Mocbo
01-22-06, 11:49 AM
Another target for my TLAMs! How does it look from the outside?

Why TLAMS ?
Drop a pair of laser guided FAEs from a attack Plane at the Pen Entrance and all in the Pen enjoy the nice Fireball with Blast and Heat :-).
In the Game f-18 i used this Weapon against these Pens at Murmansk very effective. More effective than a Laser or GPS Bomb.

Greetings

Moc

Kapitan
01-22-06, 01:26 PM
good work xabbarus looks fine work

Ramius
01-22-06, 04:37 PM
....How does it look from the outside? :arrgh!:


Well Bill, as it happens I was just passing this thing so I decided to take a little peri-phot for you ;)

3 Akulas in the pen :o
http://img23.imageshack.us/img23/3315/pf16wv.gif
http://img23.imageshack.us/img23/9069/pf21rm.gif
http://img23.imageshack.us/img23/31/pf38di.gif

Now, what have we here :hmm:
http://img23.imageshack.us/img23/8923/pf42hd.gif

:huh: :huh: :huh:
http://img23.imageshack.us/img23/9003/pf78lf.gif
http://img23.imageshack.us/img23/1213/pf92jf.gif

Sea Demon
01-22-06, 11:21 PM
:cool: :cool: :cool: Looks nice. Will add greatly to mission building scenarios.

Is this intended to be a part of DWX? Just out of curiousity.

Mustang
01-23-06, 04:38 AM
Great, we could be Pirates with our own hidden base!
:arrgh!:

Kapitan
01-23-06, 08:45 AM
i like the typhoon can it be downloaded ?

XabbaRus
01-23-06, 10:02 AM
What I plan to do is get all my models which can replace existing DW models, put them in a pack with instructions on how to swap the old models for the new ones.

I am waiting for the Type 23 from TLAM first and then I will put it together.

XabbaRus
01-23-06, 04:31 PM
Anyway now I have time I'm going to do it like this.

All the models I made that can replace existing DW models I am going to put in a pack.

They will be:

Foxtrot SS
Type 23
Type 42
Oscar II
Typhoon (Not SCX version but I a newer one I did. Has more detail around the stern and basic paint job.)
Han.

I alos have unpainted Akulas but the doors aren't working right.

I also have an unpainted 688, both i and VLS. Looks a lot better but is anyone interested if the doors don't work.

Seawolf. Doors haven't been added to this as it is the existing SCX model I did, anyone interested? Again mast positions and sail position will have to be checked.

Need to trawl through other stuff I have.

Anyway whjat I'll do is make a downloadable file iwth an installation batch file and the needed compression file.

I'll also write straightfowared instructions on how to change the name in the editor of each replacement unit and also how to sort out any animation bits and bobs. So TLAM, if you don't mind Type 23 ...

TLAM Strike
01-23-06, 04:50 PM
I got sufficent images for the Type 23 (I think) and I'm sorting out whats what on the maps when ever I have time. Were you going to do anything with the VLS hatches or should I just paint them on?

Also Xabba I'm going to see if reducing the size of the bmps by about 50% improves performance. Right now (at least on my machine) it takes a few seconds to load each model. So I maybe sending you new Foxtrot BMPs soon.

EDIT: I changed all but two of the Foxtrot BMPs, reducing them by 50% or more and the load time droped from 11 second to about 5. I'll fiddle a little more and see just how low I can get it without compramising quality. Xabba on your next model try to keep the BMPs to around 2 or three for a submarine. :hmm:

XabbaRus
01-23-06, 05:01 PM
Just paint the VLS hatches.

The bmps are 1024 x 1024 which was requested so more detail could be added. I usually only do a big map for large area stuff.

If you can do it without losing detail fine but most maps I creat now are 1024 x 1024 so that painters can add small details.

TLAM Strike
01-23-06, 05:12 PM
1024 x 1024 is fine for the hull but when you do the boat's radio mast (or is it a snorkel on a Foxtrot) or screws as a single 1024 x 1024 map it’s a huge waste of space.

XabbaRus
01-24-06, 03:57 AM
As long as they are on a map all by themself.