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View Full Version : RUb 1.46 and IUB 1.03 ???????


Panama_Red
12-27-05, 11:24 AM
With Beery (RUb) moving on and no word from oRGy (IUB) lately, is there going to be any more improvements in these two great mods in the future ??? :hmm: :hmm: :hmm:

HundertzehnGustav
12-27-05, 11:29 AM
good point, i have several proposals to do...

Orgy?

Rubini
12-27-05, 08:10 PM
IUB 1.02 already have HT 1.46.
ORGy have left IUB with me, he is on hard work on the real life. I'm in vacation with my family now and only will return after january 27. After that if oRGy don't return to SH3 I will work on a new IUB release maybe with HT 1.48 and RUB 1.50. Let's see...:up:

Rubini.

CCIP
12-27-05, 08:19 PM
Beery planned to release RUb 1.5 around this time, but I've not heard anything from him for a while. As far as I'm aware though, it should happen at some point. :hmm:

Panama_Red
12-27-05, 08:51 PM
Rubini:
Thanks, I am currently enjoying your HT 1.47 with RUb 1.45.

I was hoping that IUB 1.03 would be out soon so it can incorporate the RUb 1.45 improvements.

Enjoy your vacation. :sunny: :sunny: :sunny:

Camaero
12-27-05, 08:58 PM
I would really love IUB with RUB. :cry:

Andayle
12-28-05, 05:57 AM
Could anyone tell me where to get IUB?

The real uboat simulation site's file library is down untill after the holidays. ONly chance im gonna get to play is during the holidays lol. Any link would be nice.

Many thanks
Andayle

Camaero
12-28-05, 06:00 AM
http://files.filefront.com/ImprovedU_Boatv102exe/;4528874;;/fileinfo.html

Thank Gizzmoe for that one!

Andayle
12-28-05, 06:07 AM
Excellent. many thanks :)

Panama_Red
12-28-05, 07:17 AM
Camaero:
IUB does incorporate RUb, but IUB 1.02 has RUb 1.44 incorporated into it, not RUb 1.45. This is why I am waiting for IUB 1.03 because is should have RUb 1.45 this time. :rock:

Camaero
12-28-05, 03:17 PM
I just noticed that after I downloaded it from the link thinking I could just grab what mods I wanted. How hard would it be to upgrade it to 1.45 manually?

Panama_Red
12-28-05, 04:41 PM
One of the main differences is the "decks awash" feature in the newer RUb 1.45, but there may be more items too. :hmm: :hmm: :hmm:

rulle34
12-28-05, 06:05 PM
This is a cut from RUb 1.45 read me about what is new to 1.45

Version 1.45

051003: Radio mod added for German version. Mod adapted from various sources. Modders: U-4, Fletcher_72, Purplehaze, Prien, JG400Pips, U-538, Irishred (data\Campaigns\Campaign\messages_de.txt).

051003: Radiologlite mod added for English version. Mod by Irishred and Sniper1 (data\Campaigns\Campaign\messages_en.txt).

051003: Fixed more U-boat reflections. Mod by Sergbuto (Turm2D_2_hd.dat, Turm9c_1_hd.dat, plus all the same files as the reflections fix in RUb1.44).

051007: Added Snorkel visibility fix. Mod by Jungman (data\Library\AI_Sensors.dat).

051002: Updated new dial graphics. Dials version 1.2 Mod by Pascal, Ripbud and OneTinSoldier (data\Menu\Gui\Layout\Dials1.tga, DialsFdb.tga).

051016: Added Hospital Ship mod. Mod by Iambecomelife and Sergbuto (data\Roster\various nationalities\Sea\NHOS.cfg, data\Sea\NHOS\All files, data\Sea\EnglishNames.cfg, GermanNames.cfg).

051016: Added ability to sail on the surface with decks awash (all player-controlled U-boat config files in data\Submarine\NSS_Uboat**).

051017: Added French language (all *fr* files plus Localization.cfg).

051107: Added new 'Speed of Sound' mod version 1.2. Mod by Average Joe (data\Sound\Depth charges exploding from submarine.wav, P05_@Depthcharge_explosion.wav, P06_#Splinter_explosion.wav, P09_$Gun_muzzle_flash.WAV, P10_#Shell_fire_explosion.wav, P11_@ref_torp_great_explosion.wav, P16_#oil_explosion.wav).

051020: Updated U-boat individual number info for Type VIIC. Mod by Beery (data\Roster\German\Submarine\SSTypeVIIC.cfg).

051020: Updated (8 October 2005) Improved Convoys mod added. Mod by Jasonb885 & Sergbuto (data\Campaigns\Campaign\Campaign_RND.mis, all files in data\Roster\American, data\Roster\British, data\Roster\Netherland, data\Roster\Norway, plus data\Sea\NDD_C&D\NDD_C&D.dat and NDD_C&D.eqp).

051021: Reduced renown requirement for Type XXI to 15000. Adjustment by Beery (data\Cfg\Basic.cfg).

051021: Added Cloud fix. Mod by Seeadler (data\scene.dat).

051024: Added new world map with text for all major ocean features. Mod by FLB sale U-999 (data\Terrain\Maps\Map1\4320_2160.raw). Also added a new zoom level (data\Menu\Cfg\Maps.cfg, data\Terrain\TerMaps.cfg).

051024: Fixed misaligned cables on some Type VII boats. Mod by Flakwalker (data\Objects\Turm7c_1_hd.dat, Turm7c_2_hd.dat).

051024: Fixed Radio/Repair Compartment fatigue bug. Bug fix by GouldJG (data\Basic.cfg).

051026: Adjusted realism settings to allow for bug in realistic sinking times (data\Cfg\GameplaySettings.cfg).

051026: Removed 'give away' "We've been detected" and "Torpedo Missed" messages (data\Menu\*_menu.txt).

051026: Fixed long range gunnery on KGV (data\Library\guns.sim).

051026: Added Officer Icon mod. Mod by Captain America (data\Menu\Gui\Layout\OfficerA.tga, OfficerB.tga).

051027: Fixed weather reports icons. Mod by Marhkimov (data\Menu\Gui\Layout\MainOrders.tga, data\Menu\menu_1024_768.ini).

051102: All new Campaign_SCR.mis file added. Mod & Bugfixes by Teddy Bar & Stiebler (data\Campaigns\Campaign\Campaign_SCR.mis).

051101: Fixed some incorrect town and port alignment colours. Adjustment by Beery (data\Campaigns\Campaign\Campaign_LND.mis, data\Roster\DefSide.cfg).

There is some cut and paste I guess, but it's fully possible :D