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View Full Version : IUB1.2 Vs RUb 1.45


SubSerpent
12-18-05, 08:07 PM
This is not a test...

Phylacista
12-18-05, 08:59 PM
RuB - because its only on improving realism and not about graphics. Makes way more sense to me because its not dependent on PC performance

Hudsonhawk
12-18-05, 09:09 PM
I tried both.......Did like IuB graphics... :up: ....
but like the Realism with RuB....better... :know:

sultanoswing
12-19-05, 01:05 AM
I've only used (and am using) RuB, but how about this the...

...UuB : 'Ultimate U-Boat' ?

:D

Marhkimov
12-19-05, 01:11 AM
Who would prefer a new mod?...

One that combined RUb's realism with spectacular visuals?

The Avon Lady
12-19-05, 02:59 AM
What's priority for me is realism and RUb offers it.

The remaining sound & light show is also appreciated but there are so many mods out there that I prefer to pick the ones I find best and only the ones I want.

I have my game perfectly customized to my liking, mods installed neatly with the JSGME utility and the ability to mix and match improvements any way and any time I want, without waiting for a major mod's update or patch.

Marhkimov
12-19-05, 03:03 AM
Hmm...

Avon Lady, your response is most appreciated. I have a feeling there are a lot of gamers similar to you...

This will definately have to be taken into account... :hmm: :hmm:

sultanoswing
12-19-05, 04:07 AM
A combined realism/graphical tweak mod is the UuB I was referring, Marhkimov...however the age-old problem is 'which graphics mods to include' - everyone has their faves after all!

SoS

Marhkimov
12-19-05, 04:14 AM
True, true... This has always been the 'age old' problem with larger mods...

Everyone has their own tastes.

Camaero
12-19-05, 04:47 AM
At the same time though, it would be nice to just install one giant mod that has all the realism of RUB and the best picked visuals. Even more so for new guys like me who don't know what all is out there. Or even what each thing does. :hmm:

Marhkimov
12-19-05, 04:49 AM
Hmm...

Camaero, that's also good to know... This will be most useful info :up:

Neil
12-19-05, 05:12 AM
IuB1.2 has Rub 1.44 already merged along with all the nice graphics I dunno what you guys are talking about. RuB 1.44 and 1.45 aren't really that different are they?

Marhkimov
12-19-05, 05:17 AM
RuB 1.44 and 1.45 aren't really that different are they?

No, they are very similar.

Hudsonhawk
12-19-05, 05:56 AM
I think Teddy Bears...."Mod"...will be that UuB!!!! Renown to be changed to reflect Tonnage......Upgrades free!!!!! But take time too install.........I can't wait for FEb 06! :up:

Krupp
12-19-05, 06:25 AM
Since the RUB 1.44 is not that far from 1.45, and the IUB 1.02 "incorporates all the features of the RUB mod, thought makes some small changes for playability."

Is there anything else different between IUB (RUB settings) and THE RUB than these mentioned(?):
-deck reload time <--- can be tweaked via SHCommander
-fatique <--- can be tweaked via SHCommander
-crew AA range <---- I don't fight stay and fight with AC's...
-U-Boat marker <---- never use external cameras anyway
-map contacts <----- edit contacts.cfg (?)

If these are all that is different, then the IUB is clearly better choice if your rig can manage all the eye candy. Don't get me wrong, I love RUB mods, but I also like to see some craphical improvements. Without RUB I wouldn't use IUB. So, what are the real differences there? Anyone? :hmm: Edit: Or, what is it IN IUB that makes it not worth of using instead of RUB?

Lane
12-19-05, 11:10 PM
"Wow"
When I voted I was surprised that RUb 1.45 was leading :D
That's what I am running with the SH3 Cmd.
Never try IUB yet.
I am getting close to removing SH3 and learning and playing DW more.
All I find in SH3 endless patrol's with no targets and the weather crappy
surface weather so bad you feel guilty sending a crew to Bridge to recarge batt and fresh Air. I get some sonar contacts but they all ways
moving away. guess I am not going to right grids after my grid patrol.
Lane :x

zombiewolf
12-19-05, 11:18 PM
SUBSIM Diehard
Location: Southwest , Indiana USA
Lane
Your land locked man get to the ocean :arrgh!: :-j :rotfl:

Hackett
12-20-05, 12:56 AM
I have combined both packages, for a uniquely tailored all encompassing mod. Mainly taking the realsim aspects from RUB and mixing the bells and whistles from IUB.

Lane
12-20-05, 01:44 AM
Zombie,
You sure read and copy good :D
I got that Avatar from Neal when I order SH3 from his web page.
Via Chips and Bits :D
I have been playing sub sims since SH1 came I played DW tonight and had a good time. playing a single mission African Bee's Nest.have been on my FFG all this evening On the water :D
Take care "Sir'
Lane :D

zombiewolf
12-20-05, 09:57 PM
:up: Roger that Lane.
That DW looks kinda hairy.I must look into that :up:

MirabelleBenou
12-21-05, 03:14 AM
I voted for IuB because I'm very glad that a mod group RuB and some other mod I wanted.

It give me a lot of free time for playing instead of looking for the mods :p

Sailor Steve
12-21-05, 12:00 PM
RUB all the way, but then I only use the files I like, and I use Rubini's full harbor mod on top of it.

I still find that combination coupled with SHIII Commander to be the best for me.

HundertzehnGustav
12-22-05, 01:47 PM
i do nort re enact, i hunt for fun and action.

and screenshots. :D