finchOU
12-09-05, 07:25 PM
from RUB readme:
"Recommended Settings
For the most realistic simulation experience, it's recommended that players leave "No Map Contact Update" UNCHECKED. In this version of the mod the map contacts are shown on the in a subdued way so that players only get a general idea of the contact - as much as the hydrophone operator would be able to give the commander."
who came up with the idea that turning off "no map contact update" should keep the game at 100%? I agree with some of the statement above (per RUB readme file), but dont agree with the last statement......how is the hydrophone operator suppose to give you exact distance to something??? how does unboxing this help out the operator...(all i see is a hydrophone line on the nav map....am I missing something?)
As of now, as soon as you spot a ship on the surface ....it appears on your "gods eye" (non) navigation map...and moves along as long as you have visual contact with it..... this also allows very quick plots to find ship course and speed.....all I have to do is mark the ship (box on screen) at one point then at a certain time gap mark it again and viola I have corse and speed....this makes the hardest thing in the game, aka judging distance to the target at any point, obsolete....and very gaming, and not realistic at all.........I dont know....it seems dirty to me to use this(and the WO for bearing and distance) ........part of that immerion factor is knowing that all of the firing solution came from your hard work...
maybe I take for granted that people use the watch officer to get their bearing and distance to the target :nope: (which I personally think is a cheat....so i dont use it) dont use him!! you are cheating yourself!
I mean, I hate to be the Realism nerd....but having that setting unboxed in the realism menu is a huge cheat to any hardcore Manual player IMHO. Getting he plot has always been the hardest part..because it takes multipule observations of the target to get a good estimate of true course and speed(it is an estimate because getting exact distance is very very very challenging and is seldom perfect). AND NOT USE THE WATCH OFFICER! :stare: can we get rid of this order somehow?
has anyone else noticed this or just me??
ps...I just started playing again since I have a little more time on my hands.......just started playing with Commander and RUB and love it so far...
any way the next verison of RUB can address this??
"Recommended Settings
For the most realistic simulation experience, it's recommended that players leave "No Map Contact Update" UNCHECKED. In this version of the mod the map contacts are shown on the in a subdued way so that players only get a general idea of the contact - as much as the hydrophone operator would be able to give the commander."
who came up with the idea that turning off "no map contact update" should keep the game at 100%? I agree with some of the statement above (per RUB readme file), but dont agree with the last statement......how is the hydrophone operator suppose to give you exact distance to something??? how does unboxing this help out the operator...(all i see is a hydrophone line on the nav map....am I missing something?)
As of now, as soon as you spot a ship on the surface ....it appears on your "gods eye" (non) navigation map...and moves along as long as you have visual contact with it..... this also allows very quick plots to find ship course and speed.....all I have to do is mark the ship (box on screen) at one point then at a certain time gap mark it again and viola I have corse and speed....this makes the hardest thing in the game, aka judging distance to the target at any point, obsolete....and very gaming, and not realistic at all.........I dont know....it seems dirty to me to use this(and the WO for bearing and distance) ........part of that immerion factor is knowing that all of the firing solution came from your hard work...
maybe I take for granted that people use the watch officer to get their bearing and distance to the target :nope: (which I personally think is a cheat....so i dont use it) dont use him!! you are cheating yourself!
I mean, I hate to be the Realism nerd....but having that setting unboxed in the realism menu is a huge cheat to any hardcore Manual player IMHO. Getting he plot has always been the hardest part..because it takes multipule observations of the target to get a good estimate of true course and speed(it is an estimate because getting exact distance is very very very challenging and is seldom perfect). AND NOT USE THE WATCH OFFICER! :stare: can we get rid of this order somehow?
has anyone else noticed this or just me??
ps...I just started playing again since I have a little more time on my hands.......just started playing with Commander and RUB and love it so far...
any way the next verison of RUB can address this??