PDA

View Full Version : Question re DWEdit


Hobnail
12-01-05, 05:13 PM
I was just toying with this application today and was trying to replace some ugly models by modifying the objects.eod database.

I haven't used this for ages and there's no docs to go with the current release (gotten from Bill Nichol's site). When I try to swap the j3d path from grp to disk i get an error stating "Error extracting Sub Command J3D: Sub Command Installation not found (no proper registry key).

Where have I gone wrong? Do I need SC to use DWEdit? I had it installed in the past but haven't used it for ages since I got DW.

Help?

TLAM Strike
12-01-05, 05:44 PM
You need to install the new models in the graphics folder using cmpUtil.

for example put your .j3d models and textures in the graphics folder and make a .bat with this:
cmputil 3d oiltanker.bmp
cmputil 3d oiltanker_D.bmp
(note you need cmpUtil in the folder too)
of course the .bmp is the name of your texture and you need to do the same for your .j3d models. You then take the name of your .j3d model and use DW edit to change the name of the platform's default model to your new one.

Hobnail
12-01-05, 06:10 PM
http://smiley.onegreatguy.net/doh.gif

I forgot that step! thanks TLAM.