eweber
11-07-05, 11:00 PM
Well I did it finally did it! :roll:
30th Flotilla Black Sea Missions 1-4:
Created to simulate somewhat the Black Sea 30th Flotilla patrols from 1942-44 by Type IIB U-Boats (U9, U18, U19, U20, U23, U24) hauled to Constanza overland to prowl for shipping that transversed the waters of the Black Sea.
To use these missions it was necessary to create the following ports inside the ...\data\terrain\locations.cfg file:
Odessa
Sevastopol
Novorossiysk
Batum
Rostov-on-Don (in the Sea Azov)
Feodosia
__________________________________________________ _____________
made two versions:
1 For those with just the default SH3 installation with patch 1.4b
2 For those with Rubini's Harbor Traffic mod 1.46
TECHNICAL:
I didn't mess with any of the Campaign files for these new ports, just the locations.cfg file. All the port info and scripted stuff is in the mission (.mis) files.
There are no Type IIB U-boats in SH3 and the Mission Editor does not allow flak guns on Type IIA's so I had to use Type IID's..
Rubini's Harbor Traffic mod 1.46 has Russian destroyers so I used them in this version. I used Armed Trawlers in the default version.
Input is welcome. Hope this work for you.
Uploaded to: U-Boot.RealSimulation.com
They need time to process etc... should be ready soon...
;) ew
30th Flotilla Black Sea Missions 1-4:
Created to simulate somewhat the Black Sea 30th Flotilla patrols from 1942-44 by Type IIB U-Boats (U9, U18, U19, U20, U23, U24) hauled to Constanza overland to prowl for shipping that transversed the waters of the Black Sea.
To use these missions it was necessary to create the following ports inside the ...\data\terrain\locations.cfg file:
Odessa
Sevastopol
Novorossiysk
Batum
Rostov-on-Don (in the Sea Azov)
Feodosia
__________________________________________________ _____________
made two versions:
1 For those with just the default SH3 installation with patch 1.4b
2 For those with Rubini's Harbor Traffic mod 1.46
TECHNICAL:
I didn't mess with any of the Campaign files for these new ports, just the locations.cfg file. All the port info and scripted stuff is in the mission (.mis) files.
There are no Type IIB U-boats in SH3 and the Mission Editor does not allow flak guns on Type IIA's so I had to use Type IID's..
Rubini's Harbor Traffic mod 1.46 has Russian destroyers so I used them in this version. I used Armed Trawlers in the default version.
Input is welcome. Hope this work for you.
Uploaded to: U-Boot.RealSimulation.com
They need time to process etc... should be ready soon...
;) ew