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View Full Version : 1-hit-wonder on a Battleship?


Redfoot
10-24-05, 03:28 PM
Ok, i'm on my fifth patrol so far in my wee IIA sub. My patrol square was AN16 which happens to be Scapa Flow, so I decided to sneak into port and see what was moored up ripe for the killing. However i wasn't counting on all those destroyers patroling the bloody place. So now that i'm finally in I only have 1 torpedo left, i'm out of flak (as if flak helps against Battleship :P ) and obviously no deck gun. I need to kill a Battleship (Revenge) with it, the SH3 Wiki says this is possible, and also lists its weakspots. It doesn't however, list what torpedo settings are best against Battleship. I assume impact is best, but what dept?

If anyone has ever 1 shotted a Battleship before please clue me in :D

von Buelow
10-24-05, 03:48 PM
calm waters.... I'd say magnetic and right at keel depth near the fuel or ammo areas

rough waters... I'd go with impact and slightly (~.5m) above keel depth

or take your chances by aiming directly at the fuel/ammo areas with impact


-- just my 2 cents :arrgh!:

Ula Jolly
10-24-05, 05:39 PM
What is the sea state?
Position yourself 350m away from the battleship, and put a torpedo directly under a turret somewhere, to aim for ammo bunkers. After having fired, SURFACE AND GO FLANK AND WHAM THE KABAM HAHHAHAA! :-j

Redfoot
10-24-05, 05:48 PM
After having fired, SURFACE AND GO FLANK AND WHAM THE KABAM HAHHAHAA! :-j

I tried that already, I patched to 1.4 this morning and I can no longer ram like I did yesterday.. hitting something at full speed = near certain death now, as it should be :P

And yeah, I got him with impact. Made sure I was dead 90 degrees off his bow then used freeview + draft to figure out where to hit (ended up with 4.8m orso)

And I bought a VII too.. big subs take a while to get used to. Kinda makes me wish the germans kept on building smaller models throughout the years, IIA and IID are lots of fun to use. 1 well placed dept charge and you're history :D