Mau
10-23-05, 02:18 PM
Hi all,
I would like to discuss quickly here about points related to air and surface actions witht DW.
Most of the time we are talking about subs when we have great assets we can use to conduct anti-air and anti-surface operations (of course we have sub that we can use against surface vessels and the very few (and it should be very few) occasions that subs can attack slow and low aircrafts.
CIWS: This wants to be as well a suggestion may be for Luftwolf/Amizaur Mod. What do you think by having possible collateral damage when a missile is being engaged by CIWS (let say a random 0-10% damage).
We all know that if a missile is being engaged at close proximity from a ship, that parts at that speed will still come on the ship and probably hit the ship (but not the warhead). Would it be feasible?
Engaging missiles over the Horizon with AEGIS:
I think a misconceptioon of AEGIS here is that you can and are supposed to attack low seaskimmer missile farther than the horizon (i.e. greater than approx 20-25 Nm).
This is wrong. AEGIS can track and engaged (with up to 16 missiles in the air) many missiles when they are tracking it with their own radar
Now if an helicopter (far ahead) are seeing missiles coming (low skimmer) yes it can and should link it right away so that we know and are prepared to engaged as early as possible when we have a
a contact radar coming (we can actually sow Chaff very early - even better we hear vampire inbound)
Reading what Luftwolf was seeing on what is coming (and I am actually very happy that we work on the air side - thanks Luftwolf - on 2.02 is great but I think that what we are talking here by being able to launch and attack Sea Skimmers far with SM-2 on Link tracks is called more or less the CEC (Cooperative Engagement Capability) We are still very early in that capability.
But again I think that being able to see it earlier by the helicopter would be great because I think right now it is not done properly by the game.
By having proper flight profile would help
In this Convoy scenario that we are attack by AS-4, if we just change it by having a realistic altitude of the aircraft (for the launch - because the AS-4 will and has to be launch from no lower than 18000ft - than we can engage it early. Just place the TU-22 at a range greater tan 80NM so that we cn't engage it with the SM-2
I propose that all high divers missiles would not be being launch at an altitude lower than 10000feet (for all mission designers)
In all real life launch of those big high diver missiles the aircraft will have to be high to see the ship on radar or that the missile (if anti-radiation) will receive emission of the source.
I have so much more stuff to say, add or suggest.
I will stop here and post another message later
Thanks Luftwolf/Amizaur for your great work.
Mau
I would like to discuss quickly here about points related to air and surface actions witht DW.
Most of the time we are talking about subs when we have great assets we can use to conduct anti-air and anti-surface operations (of course we have sub that we can use against surface vessels and the very few (and it should be very few) occasions that subs can attack slow and low aircrafts.
CIWS: This wants to be as well a suggestion may be for Luftwolf/Amizaur Mod. What do you think by having possible collateral damage when a missile is being engaged by CIWS (let say a random 0-10% damage).
We all know that if a missile is being engaged at close proximity from a ship, that parts at that speed will still come on the ship and probably hit the ship (but not the warhead). Would it be feasible?
Engaging missiles over the Horizon with AEGIS:
I think a misconceptioon of AEGIS here is that you can and are supposed to attack low seaskimmer missile farther than the horizon (i.e. greater than approx 20-25 Nm).
This is wrong. AEGIS can track and engaged (with up to 16 missiles in the air) many missiles when they are tracking it with their own radar
Now if an helicopter (far ahead) are seeing missiles coming (low skimmer) yes it can and should link it right away so that we know and are prepared to engaged as early as possible when we have a
a contact radar coming (we can actually sow Chaff very early - even better we hear vampire inbound)
Reading what Luftwolf was seeing on what is coming (and I am actually very happy that we work on the air side - thanks Luftwolf - on 2.02 is great but I think that what we are talking here by being able to launch and attack Sea Skimmers far with SM-2 on Link tracks is called more or less the CEC (Cooperative Engagement Capability) We are still very early in that capability.
But again I think that being able to see it earlier by the helicopter would be great because I think right now it is not done properly by the game.
By having proper flight profile would help
In this Convoy scenario that we are attack by AS-4, if we just change it by having a realistic altitude of the aircraft (for the launch - because the AS-4 will and has to be launch from no lower than 18000ft - than we can engage it early. Just place the TU-22 at a range greater tan 80NM so that we cn't engage it with the SM-2
I propose that all high divers missiles would not be being launch at an altitude lower than 10000feet (for all mission designers)
In all real life launch of those big high diver missiles the aircraft will have to be high to see the ship on radar or that the missile (if anti-radiation) will receive emission of the source.
I have so much more stuff to say, add or suggest.
I will stop here and post another message later
Thanks Luftwolf/Amizaur for your great work.
Mau