Hitman
10-08-05, 11:11 AM
Hi everyone
Kaa suggested on another topic a different approach on the crew fatigue and hinted that tweaking the entry "3Drender" in the "Main.cfg" file to admit 1024 x TC allowed the fatigue model to work even at 1024x. This allows the use of RUB 1.44 Main_1x file, and gives a very different approach on fatigue (I like it better, but it is a personal option), but it has been proven as side effect that it solves the bug of the enemy airbases non spawning planes at 1024x TC :D
So if you want to have enemy planes spawning at 1024x, then tweak your main.cfg (The one in "My documents/SH3/Data) as described above, but note that you need either to use a non-fatigue mod, or at least the RUB144 main_1x file to prevent your crew from getting tired too soon.
All credit goes to kaa for discovering the effects of the 3Drender settings :up:
Kaa suggested on another topic a different approach on the crew fatigue and hinted that tweaking the entry "3Drender" in the "Main.cfg" file to admit 1024 x TC allowed the fatigue model to work even at 1024x. This allows the use of RUB 1.44 Main_1x file, and gives a very different approach on fatigue (I like it better, but it is a personal option), but it has been proven as side effect that it solves the bug of the enemy airbases non spawning planes at 1024x TC :D
So if you want to have enemy planes spawning at 1024x, then tweak your main.cfg (The one in "My documents/SH3/Data) as described above, but note that you need either to use a non-fatigue mod, or at least the RUB144 main_1x file to prevent your crew from getting tired too soon.
All credit goes to kaa for discovering the effects of the 3Drender settings :up: