Nippelspanner
10-07-05, 03:34 PM
Hi,
the new Version is up.
- New GunSounds (DGun and Destroyer´s Guns)
- New DD PropSounds, now very loud, you can hear them when they are in attack run (very impressive ;o)
- New Harbour Ambience...
- New Blur Effect...
- New Boltz break sound...
- New Hydrophone Sounds for Merchants and Destroyers. PatBoats too.
- New DepthCharge sounds ("real" and Hydrophone)
- New Glass break Sounds (really good I think!)
- New "Dust_underwater_int" Sound (if you hit the Bottom...)
- New Pipe break and Steam Sounds...
- New "Scufundare Vapor" (sinking ship sound, hydrophone too)
- New Ship Fire (burning oil/fuel)
and more...
http://rapidshare.de/files/5996759/Nippelspanners_Soundmod_v2.0.7z.html
At the Moment im working hard on a new, better, or maybe perfect? Zones.cfg, to make the Damage system better.
Things already included, but not finished yet:
- If external Cargo "oil" will be destroyed, a huge boom will follow ;o)
- burning ships are no longer get away, they will explode if there cargo (if fuel/oil) is bunring (ca. 10minutes to go ;o)
- Subs now getting more damages after/during DC attacks WITHOUT beeing destroyed because the hull is crushing!
- more flooding
- heavier flooding (no more 9hours to fix the leaking sub ;o)
- more eyecandy like more bubbles if a ship/sub is sinking
- scopes, radios, hydro´s etc. are now taking serious damage from DC´s and it takes longer to repair them, but sorry, just a few minutes :o(
and much, much more i have forget, but its still beta and it could take a while.
its a kind of "realistic hollywood mod" ;)
Bye
Nippelspanner..
the new Version is up.
- New GunSounds (DGun and Destroyer´s Guns)
- New DD PropSounds, now very loud, you can hear them when they are in attack run (very impressive ;o)
- New Harbour Ambience...
- New Blur Effect...
- New Boltz break sound...
- New Hydrophone Sounds for Merchants and Destroyers. PatBoats too.
- New DepthCharge sounds ("real" and Hydrophone)
- New Glass break Sounds (really good I think!)
- New "Dust_underwater_int" Sound (if you hit the Bottom...)
- New Pipe break and Steam Sounds...
- New "Scufundare Vapor" (sinking ship sound, hydrophone too)
- New Ship Fire (burning oil/fuel)
and more...
http://rapidshare.de/files/5996759/Nippelspanners_Soundmod_v2.0.7z.html
At the Moment im working hard on a new, better, or maybe perfect? Zones.cfg, to make the Damage system better.
Things already included, but not finished yet:
- If external Cargo "oil" will be destroyed, a huge boom will follow ;o)
- burning ships are no longer get away, they will explode if there cargo (if fuel/oil) is bunring (ca. 10minutes to go ;o)
- Subs now getting more damages after/during DC attacks WITHOUT beeing destroyed because the hull is crushing!
- more flooding
- heavier flooding (no more 9hours to fix the leaking sub ;o)
- more eyecandy like more bubbles if a ship/sub is sinking
- scopes, radios, hydro´s etc. are now taking serious damage from DC´s and it takes longer to repair them, but sorry, just a few minutes :o(
and much, much more i have forget, but its still beta and it could take a while.
its a kind of "realistic hollywood mod" ;)
Bye
Nippelspanner..