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View Full Version : Turn a circle - what do you hear?


MLF
09-20-05, 06:48 AM
When standing on the conning tower, or slumping in the control room I generally start out facing fwd. What can I hear of the engines - very little if anything.

I have to turn (view - not boat) 90 degrees either side before I even start to hear the engines. I have to face aft before I hear them fully.

I think that, regardless of where you stand, or what direction you are facing, you will the engines to some degree.

Is there a way, does anyone know, of making the increase in engine volume a little less abrupt?

MLF

MLF
09-21-05, 06:27 AM
Obviously not :cry:

sergbuto
09-21-05, 06:39 AM
I guess that could be defined in the DSD file. At some point we will have to start digging such files as well.