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View Full Version : Help! Wilhelmshaven missing on map from 2nd flotilla 09/39


Stymnus
08-28-05, 07:39 PM
Hi all,

Problem: When I start on Sep 1 1939 out of Wilhelmshaven (2nd Flotilla), the base itself is missing (I mean, the harbor is there but not on the map). This can make it hard to plot the initial sailing points out of the harbor..I accidently bounced off of the breakwater on my last trip out.

I'm using the following mods:

Improved Flags
Improved Smoke
HurricaneMod
MilitaryMod-01_Guns'n'Stuff_Juju
MilitaryMod-02_DD_Fletcher_Juju
MilitaryMod-03_PT_Elco_Juju
MilitaryMod-04_CO_Flower_Juju
MilitaryMod-05_DD_V&W_Juju
MilitaryMod-06_DD_Clemson_Juju=
AIL Hi Res Moon Mod
AIL Navigation Map
AIL Wake Mod
Bowspray
BeeryWater2
Milk
radiolog
Hollywood_part_2
ail sky mod
Trees
OGG Files
Flotilla Mod 1.40

Also using the 'Vulnerability' mod, the 'Incognito' sound pack, and using Sub Commander 1.43.

What's wrong?

If I need to post the content of some file, please let me know.

urseus
08-28-05, 08:06 PM
Just to leach onto your thread, i want to transfur to wilhelmshaven, because it sucks ass getting out of Keil.

What exactly is the determining factor in getting a transfur approved? It just seems random sometimes.

FAdmiral
08-29-05, 02:12 PM
With that list of mods, it could be about anything. Too many
mods will sometimes cause odd problems because of overlaping
or interference...


JIM

oRGy
08-29-05, 02:14 PM
Trees and Flotillamod look like the likelier candidates.

CWorth
08-29-05, 02:19 PM
Id say the Flotilla mod would be the most likely candidate..The rest are simply graphics mods which technically would not cause the problem you are seeing as they dont mess with the files that deal with the campaign.

FritzHeinz
08-30-05, 04:39 AM
I've had this too, it's the Milk Mod