MarkShot
08-06-05, 02:52 PM
This topic could have been posted in any number of forums here, but I like this one ... mainly you have folks her with real world experience/knowledge ... if I try the SH3 forum, I doubt there are many WWII sub vets lurking about anyway.
So, I am playing AOD, SH1, SH2/PA, SC, and SCX. All have surface ships using ASDIC/Active Sonar conducting ASW. In AOD and SH1, there is a clear tonal indication if active sonar has you. In SH2, there doesn't seem to be something similar. In SC, you get a signal intensity meter (not really so clear cut).
My question: Is the distinct tonal change modeled in AOD and SH1 something realistic or was it just a player aid done to enhance game play? My very ignorant thoughts on the matter is modern active sonar is relatively 360 degrees in nature whereas WWII active sonar was focused. So, perhaps the distinct tonal change was basically an indication whether you were hearing the focused beam or just radiated sound.
Comments?
Thanks.
So, I am playing AOD, SH1, SH2/PA, SC, and SCX. All have surface ships using ASDIC/Active Sonar conducting ASW. In AOD and SH1, there is a clear tonal indication if active sonar has you. In SH2, there doesn't seem to be something similar. In SC, you get a signal intensity meter (not really so clear cut).
My question: Is the distinct tonal change modeled in AOD and SH1 something realistic or was it just a player aid done to enhance game play? My very ignorant thoughts on the matter is modern active sonar is relatively 360 degrees in nature whereas WWII active sonar was focused. So, perhaps the distinct tonal change was basically an indication whether you were hearing the focused beam or just radiated sound.
Comments?
Thanks.