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OLZS
02-07-24, 07:11 PM
The Wolves of Steel - Addons

:Kaleun_Salute:This forum thread was created to support The Wolves of Steel:Kaleun_Salute:



https://www.subsim.com/radioroom/downloads/22222_377.jpg



Here you can post your improvements, additions and fixes for this legendary modification.

Do not publish addons without being sure of their compatibility with The Wolves of Steel!

Before publishing your addons, check it for stability!

Stay tuned for The Wolves of Steel updates to keep your addons up to date!

When publishing your addons - specify its full name, detailed description or a screenshot from the game.


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OLZS - RMS Lusitania and U-20 - TWoS

https://www.subsim.com/radioroom/downloads/prew_j42.jpg

RMS Lusitania was an ocean liner that was launched by the Cunard Line in 1906 and held the Blue Riband appellation for the fastest Atlantic crossing in 1908.
It was briefly the world's largest passenger ship until the completion of the Mauretania three months later.
She was sunk on her 202nd trans-Atlantic crossing, on 7 May 1915, by a U-20 11 miles (18 km) off the Old Head of Kinsale, Ireland, killing 1,199 passengers and crew.
51°39'46.56"N, 8°11'51.30"W

SM U-20 was a German Type U-boat built for service in the Imperial German Navy.
She was launched on 18 December 1912, and commissioned on 5 August 1913.
During World War I, she took part in operations around the British Isles.
U-20 became infamous following her sinking of the British ocean liner RMS Lusitania on 7 May 1915, an act that dramatically reshaped the course of World War I.
On 4 November 1916, U-20 grounded on the Danish coast south of Vrist, a little north of Thorsminde after suffering damage to its engines.
56°33'42.27"N, 8°7'22.20"E

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6442

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OLZS - Kriegsmarine navigation map - TWoS

https://www.subsim.com/radioroom/downloads/knm_5JH.jpg

Kriegsmarine new navigation map and tools.

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6411

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OLZS - Radio Channels - TWoS

https://www.subsim.com/radioroom/downloads/1_0v4.jpg

New radio channels Berlin, London, Paris, Moscow.
You will hear voices Lale Andersen, Marika Rökk, Glenn Miller Orchestra and much more...

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6420

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OLZS - G7 A-E - TWoS

https://www.subsim.com/radioroom/downloads/t_GTf.jpg

https://www.subsim.com/radioroom/downloads/t3_nB6.jpg

All torpedoes now have a real charge of TNT in the warhead.
All torpedoes are now heavily lubricated with petroleum jelly before loading into torpedo tubes. :D

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6418

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OLZS - Better TDC Graphics - TWoS

https://www.subsim.com/radioroom/downloads/tdc_W3B.jpg

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6426

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OLZS - Upgrade - TWoS

https://www.subsim.com/radioroom/downloads/u_J2p.jpg

The Wolves of Steel new music and loading screens.

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6413

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OLZS - Rina Ketty - Gramophone record - TWoS

https://www.subsim.com/radioroom/downloads/rk_jzx.png

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6414

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OLZS - Update Sensors - TWoS

https://www.subsim.com/radioroom/downloads/sen_Za7.jpg

https://www.subsim.com/radioroom/downloads/sn_q6t.jpg

https://www.subsim.com/radioroom/downloads/eq_FkG.jpg

Some visual parts of the U-Boat snorkel and sensor elements have been updated.
Some visual elements in the hardware selection menu have been updated.

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6422

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OLZS - New Sextant + Compass - TWoS

https://www.subsim.com/radioroom/downloads/s_n4p.jpg

https://www.subsim.com/radioroom/downloads/c_39Q.jpg

There are three versions available:
1. Real Navigation - Standard
2. Real Navigation - Ship Auto Recognition
3. Real Navigation - Campaign Advance Verifier Testing

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6416

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OLZS - U-Boat Interior - TWoS

https://www.subsim.com/radioroom/downloads/ui_74G.jpg

https://www.subsim.com/radioroom/downloads/ui2_M12.jpg

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6425

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OLZS - Environment Patch - TWoS

https://www.subsim.com/radioroom/downloads/ep_9bE.jpg

Changelog:

1. Balanced shadow resolution.
2. Changes have been made to the height of bases of cloud storage. Thanks https://www.metoffice.gov.uk/
3. The color of the clouds has been changed to more delicate tones to improve realism.
4. Fog parameters have been adjusted.
5. New underwater and sound effects. Improved sea waves.
6. Environment color code errors have been fixed.
7. The appearance of black artifacts above the water has been removed.
8. Fixed a texture hiding the position of your boat underwater (No UMark).
9. High-resolution water droplet effects have been added to the camera screen. Initially these effects were disabled in TWoS.
I enabled them using Generic Patcher TWoS version. All files are now ready for installation.

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6412

Steam compatible Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6451

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OLZS - U-Boat Historical Paint Schemes - TWoS

https://www.subsim.com/radioroom/downloads/img_BYS.jpg

Kriegsmarine U-Boat Type VIIA, VIIB, VIIC and VIIC/41 Historical Paint Schemes.
The emblems of all the Flotillas represented in campaign.

Credits:
Type VIIA, VIIB, VIIC decks by Pascal. Thanks.

For the changes to take effect, please start any new campaign.

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6454

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OLZS - Aircraft Historical Specification - TWoS

https://www.subsim.com/radioroom/downloads/img_P0u.jpeg

Min and max aircraft speed, max range (game version).

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6455

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OLZS - 7th Flotilla in Campaign - TWoS

https://www.subsim.com/radioroom/downloads/img_4SO.jpg

The first campaign begins with a raid in Scapa Flow on the U-47 boat.
At the end of the first campaign, you will be assigned to the U-96 boat.
The main part of all campaigns will take place on it.
In the last campaign, you will receive the U-1004 boat.
Your main base will now be located in Saint-Nazaire.

The transition between campaigns occurs automatically.

Install this mod last! You need to start a new career!

Additionally installed modifications:
OLZS - U-Boat Historical Paint Schemes - TWoS (7th Flotilla version)
OLZS - Update Sensors - TWoS
OLZS - Upgrade - TWoS

Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6456

skin-nl
02-10-24, 05:35 AM
Great work.....Thanks :salute:

Dönitz78
02-10-24, 04:01 PM
Bien, bien Monte d'un niveau avec nous...

Good job, you are not alone, SH5 we are many Russian, French (me) hard work...

I have test all, it's good, not perfect some error but good, (many hours), very good, but it's normal you forget many things. We are enjoy you post your work it's really nice and you are diversity, normally it's a specialist it's for one environnement.


Nice, you are never alone don't forget this : the bulk of the army is outside and the publication same.


Nice work.

fitzcarraldo
02-10-24, 05:56 PM
Many thanks. The weather mod works well in my tests.

Regards.

Fitzcarraldo :Kaleun_Salute:

Belmondo
02-15-24, 03:13 PM
Hello, I don't know, but has anyone ever made a real storm in the weather like in SH3?

OLZS
02-15-24, 03:43 PM
Hello, I don't know, but has anyone ever made a real storm in the weather like in SH3?
It can be arranged. I'm currently setting up and testing stormy weather. :up:

GrenSo
02-16-24, 02:20 AM
Hi OLZS,

because you wrote, we can add "Here you can post your improvements, additions and fixes for this legendary modification.", I will add my own mods for and bases on TWoS. :D
All my other mods can be used with and without TWoS.


:salute:


Visible Date of Awards v1.2 for TWoS

This is just a simple mod to make the dates of the award from medals visible in TWoS v2.x.x again and removes yellow border when clicking on the awards.
Very subtle but I missed the date in TWoS.

https://www.subsim.com/radioroom/downloads/changes_c9y.jpg

Download: https://www.subsim.com/radioroom/downloads.php?do=file&id=5741

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U-51 + historically correct U-69 for TWoS

With this mod I merged my mods of the tower emblem "Atje and Bambo" from U-51 (Type VIIB) and the historically correct Tower Emblem of U-69* for TWoS.

The tower skin of U-51 is added as a separate skin for type VIIB and the tower skin of U-69 is just a correction of the colors of the 3 flags on both side of the tower. It is also possible to use "Atje and Bambo" from U-51 just as tower emblem.

Why I changed the flag colors of U-69?
The three flags on both sides of U-69 where based on a quote from Götz von Berlichingen and stand for the letters L M A
and is a short form of the German sentence "Leck mich am Arsch". This flag alphabet** was used by the German navy in shipping to exchange messages between ships by means of signal flags
and was not the same flags like the international Code of Signals (INTERCO)**.

*The original texture from U-69 was created by Nozaurio.
**See Documentation folder in download/mod

U-51 - "Atje and Bambo":
https://www.subsim.com/radioroom/downloads/u-51_sRN.jpg

U-69 (with correct flag colors on the tower emblem):
https://www.subsim.com/radioroom/downloads/u-69_30p.jpg

Download: https://www.subsim.com/radioroom/downloads.php?do=file&id=5876

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GSE (GrenSo's Submarine Environment)

This mod was inspired by photos, site visits of submarine, movies and many other existing mods. If you want, you can also see GSE as a kind of small megamod.
This mod was created under using TWoS 2.2.25. GSE is just for TWoS v2.2.25 and above and I cannot guarantee that GSE will work or have no problems and with the stock version of SH5.

https://www.subsim.com/radioroom/downloads/gse_90t.jpg

Download: https://www.subsim.com/radioroom/downloads.php?do=file&id=6342

fitzcarraldo
02-16-24, 04:26 PM
It can be arranged. I'm currently setting up and testing stormy weather. :up:

Waiting to test....:Kaleun_Cheers:

Many thanks.

Fitzcarraldo :Kaleun_Salute:

fitzcarraldo
02-16-24, 04:30 PM
Hi OLZS,

because you wrote, we can add "Here you can post your improvements, additions and fixes for this legendary modification.", I will add my own mods for and bases on TWoS. :D
All my other mods can be used with and without TWoS.


:salute:



This is just a simple mod to make the dates of the award from medals visible in TWoS v2.x.x again and removes yellow border when clicking on the awards.
Very subtle but I missed the date in TWoS.




With this mod I merged my mods of the tower emblem "Atje and Bambo" from U-51 (Type VIIB) and the historically correct Tower Emblem of U-69* for TWoS.

The tower skin of U-51 is added as a separate skin for type VIIB and the tower skin of U-69 is just a correction of the colors of the 3 flags on both side of the tower. It is also possible to use "Atje and Bambo" from U-51 just as tower emblem.

Why I changed the flag colors of U-69?
The three flags on both sides of U-69 where based on a quote from Götz von Berlichingen and stand for the letters L M A
and is a short form of the German sentence "Leck mich am Arsch". This flag alphabet** was used by the German navy in shipping to exchange messages between ships by means of signal flags
and was not the same flags like the international Code of Signals (INTERCO)**.

*The original texture from U-69 was created by Nozaurio.
**See Documentation folder in download/mod



This mod was inspired by photos, site visits of submarine, movies and many other existing mods. If you want, you can also see GSE as a kind of small megamod.
This mod was created under using TWoS 2.2.25. GSE is just for TWoS v2.2.25 and above and I cannot guarantee that GSE will work or have no problems and with the stock version of SH5.





Many thanks! All works very well in my TWoS, and with SilentMichal interior enhanced by you, but I have the ethernal problem with "cameras out of sector" in external view.:k_confused: I´m living with it, but I like GSE with SilentMichal...:Kaleun_Cheers:

Best regards.

Fitzcarraldo :Kaleun_Salute:

Fitzcarraldo :Kaleun_Salute:

GrenSo
02-17-24, 07:39 AM
Many thanks! All works very well in my TWoS, and with SilentMichal interior enhanced by you, but I have the ethernal problem with "cameras out of sector" in external view.:k_confused:



Yes, that's an annoying bug/error, but unfortunately it came years ago with the first changes to the interior from SteelViking and the original SilentMichal. I haven't found a solution yet.

fitzcarraldo
02-18-24, 08:24 AM
Yes, that's an annoying bug/error, but unfortunately it came years ago with the first changes to the interior from SteelViking and the original SilentMichal. I haven't found a solution yet.

I have the intuition the problem is in the salamis haging in the CR. Could you delete the salamis and leave all the rest of SilentMichal for test? I´m trying it but I´m not very good with the Goblin Editor...

Many thanks!

Fitzcarraldo :Kaleun_Salute:

OLZS
02-18-24, 03:48 PM
Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?

https://i.postimg.cc/dQdBv7jn/1.jpg

fitzcarraldo
02-18-24, 06:35 PM
Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?

https://i.postimg.cc/dQdBv7jn/1.jpg

Like it. :Kaleun_Cheers:

Many thanks.

Fitzcarraldo :Kaleun_Salute:

GrenSo
02-19-24, 02:05 AM
Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?



It's an interesting thing, but personally I don't think the work is really worth it.For me the reason are:

1. there should only be submarines from before WW2 or before 1939
2. if they're submarines from the WW2, then they would have to appear dynamic in time. So a submarine that sank in 1942 shouldn't be lying there on the ground in 1940.
3. Since many submarines, especially in the Atlantic, sank where you couldn't reach with a submarine we have in SH5. So you can't see them in game anyway

So I think it will be just a nice to have, but nothing more.

skin-nl
02-19-24, 01:45 PM
But still great work OLZS:Kaleun_Cheers:

fitzcarraldo
02-20-24, 04:14 PM
Very nice the watch. Adopted.

Are you working in a stormy weather mod? I´m very interested in it. The storms in TWoS are very light...I want real Atlantic storms.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

GrenSo
02-27-24, 02:11 AM
Hi OLZS,

I do not check the files, but can you tell us the difference between your OLZS - Environment Patch - TWoS (https://www.subsim.com/radioroom/downloads.php?do=file&id=6412) and OLZS - Real Environment - TWoS (https://www.subsim.com/radioroom/downloads.php?do=file&id=6447). The description is nearly the same, but these are two different releases and different file size too. :hmmm:

Maybe you can add some screenshots in the download section to show some more, and we can see the differences.

OLZS
02-27-24, 02:49 AM
Hi OLZS,

I do not check the files, but can you tell us the difference between your OLZS - Environment Patch - TWoS (https://www.subsim.com/radioroom/downloads.php?do=file&id=6412) and OLZS - Real Environment - TWoS (https://www.subsim.com/radioroom/downloads.php?do=file&id=6447). The description is nearly the same, but these are two different releases and different file size too. :hmmm:

Maybe you can add some screenshots in the download section to show some more, and we can see the differences.
"OLZS - Environment Patch - TWoS" - fixes bugs and improves some aspects of the environment.

"OLZS - Real Environment - TWoS" - version based on "OLZS - Environment Patch - TWoS", but there are many new changes in it. This is an independent full version of my understanding of the environment.

"OLZS - Real Environment - TWoS" does not use Dynamic Environment files. This version is based on the original game files.

If you are an advanced modder, then it will not be difficult for you to understand the difference just by looking at the files of these modifications.

GrenSo
02-27-24, 03:28 AM
"OLZS - Environment Patch - TWoS" - fixes bugs and improves some aspects of the environment.

"OLZS - Real Environment - TWoS" - version based on "OLZS - Environment Patch - TWoS", but there are many new changes in it. This is an independent full version of my understanding of the environment.

"OLZS - Real Environment - TWoS" does not use Dynamic Environment files. This version is based on the original game files.

If you are an advanced modder, then it will not be difficult for you to understand the difference just by looking at the files of these modifications.

Thanks for the quick explanation. :up:

Until now, I haven't had the time to compare the files. And it doesn't cost anything to ask. :D

GrenSo
03-06-24, 01:39 AM
I'm sorry to say it, but looking at all the mods you've published, you can't tell me you're not U-190 or don't know him personally.

Because all the mods you show here and claim to be your work were also published by U-190 in the past until he deleted everything here again.

So please be honest with all of us. Are you U-190 or have you simply taken over his work 1:1 and pass it off as your work?

https://i.postimg.cc/zfdgDkQs/Screenshot-2024-03-06-073748.png

OLZS
03-06-24, 01:56 AM
I'm sorry to say it, but looking at all the mods you've published, you can't tell me you're not U-190 or don't know him personally.

Because all the mods you show here and claim to be your work were also published by U-190 in the past until he deleted everything here again.

So please be honest with all of us. Are you U-190 or have you simply taken over his work 1:1 and pass it off as your work?

https://i.postimg.cc/zfdgDkQs/Screenshot-2024-03-06-073748.png
Yes, I am a U-190. This is my new account. What is the problem? What is the purpose of your messages? I'm not stopping you from working here. Don't interfere with my work either. I think you want to get my works removed from SUBSIM so that you can use them in your mod pack later.

Kal_Maximus_U669
03-06-24, 05:50 PM
:haha::haha:
https://i.gifer.com/VHDC.gif

GrenSo
03-07-24, 04:20 AM
I think you want to get my works removed from SUBSIM so that you can use them in your mod pack later.

That's not my intention, and I haven't done it yet! But I have something against it if people say I'm a thief, like you wrote here (https://www.subsim.com/radioroom/downloads.php?do=file&id=6343) in the comment, and lie to me in your PM. And if you lie about little things like this, then I don't know where else you lie to us. :hmmm:
So keep your feet still and don't make statements that are not true!

That's all from me and that's all I have to say about "your" work. The topic is closed for me for now. So you can be happy with "your" work for yourself.

Your comment:
https://i.postimg.cc/cCrNccxN/Screenshot-2024-03-07-102320.jpg

Your PM where you lie to me:
https://i.postimg.cc/fy5zRb88/PM.jpg

OLZS
03-07-24, 05:35 AM
That's not my intention, and I haven't done it yet! But I have something against it if people say I'm a thief, like you wrote here (https://www.subsim.com/radioroom/downloads.php?do=file&id=6343) in the comment, and lie to me in your PM. And if you lie about little things like this, then I don't know where else you lie to us. :hmmm:
So keep your feet still and don't make statements that are not true!

That's all from me and that's all I have to say about "your" work. The topic is closed for me for now. So you can be happy with "your" work for yourself.

Your comment:
https://i.postimg.cc/cCrNccxN/Screenshot-2024-03-07-102320.jpg

Your PM where you lie to me:
https://i.postimg.cc/fy5zRb88/PM.jpg
Don't forget that there are many other people besides you. You are just a spam creator. If I start excavating your modifications, I will find many of my developments there that I did not give you permission to use. You always start this scandal. Don't you have anything else to do?

Onkel Neal
03-07-24, 10:02 AM
This again? I'm gonna let it play out, have fun.:haha:

GrenSo
03-07-24, 12:43 PM
This again? I'm gonna let it play out, have fun.:haha:

Hi Neal,

a few other users besides me also wanted to be certain. And since I had already written to OLZS via PM before, I thought I'd just ask openly to be on the safe side.
That all and for me is everything fine. Like I wrote: "The topic is closed for me for now."

:salute:

Kal_Maximus_U669
03-07-24, 05:57 PM
:03:No Problemo Boss we have a good laugh...this is going:/\\k:
The case is closed...:D
https://64.media.tumblr.com/cbdf0cd15511739bc9e22c7d0f4fd278/7ee8417be56ef226-e0/s500x750/5c850f8dcc157c00120c85f49eb231592e4923c6.gifv

excel4004
03-10-24, 04:55 PM
Whats going on here? I get from all listed files "Invalid File ID"!??

GrenSo
03-11-24, 03:56 AM
Whats going on here? I get from all listed files "Invalid File ID"!??

That's happens when someone is pissed off, again, and can't handle any form of criticism and take any suggestions as a personal insult. In this case, as before with another username, the person deletes all releases here.
I don't think any of the admins removed it.

We don't have to understand it, but we have to accept it.