XonE:32
05-04-23, 09:00 PM
Having quite a lot of fun with CW + DoT. Just curious what the best way to make torpedo strikes less survivable? I'm nuts.
I found a Typhoon the other day and it took x3 Mk48s before it settled to the bottom and died slowly.
I thought about changing:
Warhead=550 to something higher, but that only effects my torpedos and I really don't wan't to change all the Torpedos in the game.
in addition I changed:
//PlayerHullPoints=3,1.5,1,0.75
//EnemyHullPoints=0.75,1,1.125,1.25
To
PlayerHullPoints=0.75,0.75,0.75,0.75
EnemyHullPoints=0.75,0.75,0.75,0.75
Is there an additional more elegant way do you think? I'm not wanting to make the torps "better" just less survivable. Is it just hull points then?
Cheers for any thoughts
I found a Typhoon the other day and it took x3 Mk48s before it settled to the bottom and died slowly.
I thought about changing:
Warhead=550 to something higher, but that only effects my torpedos and I really don't wan't to change all the Torpedos in the game.
in addition I changed:
//PlayerHullPoints=3,1.5,1,0.75
//EnemyHullPoints=0.75,1,1.125,1.25
To
PlayerHullPoints=0.75,0.75,0.75,0.75
EnemyHullPoints=0.75,0.75,0.75,0.75
Is there an additional more elegant way do you think? I'm not wanting to make the torps "better" just less survivable. Is it just hull points then?
Cheers for any thoughts